Tag Archives: nintendo 3ds

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Nintendo Teases More Future Communication Between The WII U And Nintendo 3DS

Shigeru Miyamoto and Shinya Takahashi have explained that they may have some more titles that utilise a connection between the Wii U and the  Nintendo 3DS in the works. We already know that Super Smash Bros will enable players to transfer character data between the two systems, but we haven’t really heard anything else. Here’s what Shigeru Miyamoto and Shinya Takahashi had to say on the subject of connectivity between the two platforms.

“With Smash Bros., because the two games have the same gameplay and the same controls, that game in particular is designed where you’ll want to start playing on the 3DS first and build up your characters there, and then transfer that character data over to the Wii U and play with them there,” Shinya Takahashi, the GM of Nintendo Software Planning & Development, said.

“There’s no real reason that we haven’t done it yet,” Shigeru Miyamoto said. “I guess it just hasn’t really fit into the titles that we have been making and it’s not that we haven’t thought about it.”

“In fact, with Wii Fit U we created the Fit meter which connects to the Wii U GamePad wirelessly and transfers data. Within those plans we also thought about potentially having some type of functionality with 3DS that would connect to it, but ultimately we didn’t include it. We also had an idea where, if there’s a Wii U at home and maybe the father or the kids have a 3DS, then we might think up a system where the Wii U would know that you were home before your dog did,” Miyamoto said, as the room expectedly erupted with laughter.

“It was a kind of interesting concept based around that, but we ended up not doing anything with that idea. It hasn’t really worked its way into the titles we’ve been developing.”

“But there are some things that we’re working on that we haven’t announced here at E3 that do involve some sort of communication between the Wii U and 3DS,” Takahashi teased.

Miyamoto: “We can’t say the title, can we?”

Takahashi: “Not really.”

Miyamoto: “If you were to say it, they would get really excited.”

IGN: Now you really have to say something… (laughs).

Takahashi: “We are thinking about that with Mario and Donkey Kong.”

 

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NPD: Nintendo 3DS Was The Second Best-Selling Hardware In The US During May

Video game journalist Ian Sherr has tweeted that the Nintendo 3DS was the second best-selling video game hardware in the US during May. Sherr also says that Sony’s PlayStation 4 took the number one position. If you haven’t already seen it, here’s the best-selling video games in the US during May.

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Nintendo Say They Are Planning A Future For Both 2D And 3D Metroid

Kotaku writer Stephen Totilo recently had the opportunity to speak to Shigeru Miyamoto, who runs Nintendo’s EAD development group, and Shinya Takahashi, who runs Nintendo’s SPD group about the beloved Metroid franchise. Here’s the discussion that took place.

Stephen Totilo, Kotaku: I can’t ask you what’s going on with Pikmin, because you’ve answered that for the last couple of years in a row. I can’t ask you what’s going on with Star Fox, because you answered that this year. So… what is going on with Metroid?P

[everyone laughs]

Shigeru Miyamoto, Nintendo: The original creators of Metroid and the director who was the director of the Metroid Prime games who worked under me when I was producing those both now work for Mr. Takahashi, so you’ll have to ask him.

Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we’re having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we’ll be able to share something about them.

Bill Trinen, Nintendo — who had been translating for our interview: Mr. Miyamoto was prompting him to say, ‘Which of these two styles do you like best?’

Totilo: It’s been so long that I miss both of them. They’re both great, but it’s been a long time. The [2D] Metroid people don’t really much anymore. The only one like that recently was a Batman game made for the 3DS and the Vita that was created by some guys who used to be at Retro. So I miss that style of game. As for Metroid Prime, nobody at all makes anything like that. So in other words, if you don’t do it, no one will.

Miyamoto: This falls into your question before of remaking the same franchises.

Totilo: I’ll get back to that in a second, but which of the two styles do you guys like better? The 2D or Metroid Prime?

Takahashi: I like them both. They both have a different style of appeal.

Miyamoto: I have the New Super Mario Bros. series [for 2D], so I like Prime. I think there’s still a lot of new things that could be done with the Prime series.

Thanks, Kallum