Tag Archives: nintendo 64


Nintendo 64 Games Coming Soon According To Official Wii U Virtual Console Page

A number of you have emailed in to say that the official Wii U Virtual Console page mentions that Nintendo 64 games are on their way. The website doesn’t give a specific time frame regarding when we should expect them, but hopefully it’s soon.

Check back regularly for the latest releases, including the future addition of titles from the Game Boy Advance and Nintendo 64 systems.

Thanks to those who sent this in.

3DS Has Now Officially Sold More Units Than The Nintendo 64


It now appears as though the Nintendo 3DS has sold more units than Nintendo’s legendary Nintendo 64 which launched in 1996. However, although the Nintendo 3DS has shifted more hardware than the Nintendo 64, the Nintendo 3DS hasn’t sold as much software, as the console has moved twice the amount of software sales. The next milestone for the Nintendo 3DS is to outsell the SNES shipments at 49.1 million.

  • 3DS Hardware Shipments to Retailers as of September 30th, 2013:
  • 34,980,000 units
  • N64 Hardware Shipments to Retailers as of September 30th, 2013:
  • 32,930,000 units
  • 3DS Software Shipments to Retailers as of September 30th, 2013:
  • 122,420,000 units
  • N64 Software Shipments to Retailers as of September 30th, 2013:
  • 224,970,000 units

Thanks, Jimmy

Nintendo Planning HD Remakes Of Seven N64 Titles On Wii U As “ReUmagined” Series?


A new rumor making the rounds on the internet is touting the idea that Nintendo will be making a “ReUmagined” series in which the company gives seven Nintendo 64 games “the Wind Waker HD treatment,” remaking them in HD to be sold on the Wii U eShop. Supposedly, Super Mario 64 would be the first title, followed by six others, and all seven games would feature new content and retail at $30. The idea is that Nintendo would be filling gaps in their Wii U lineup of games by re-releasing the old N64 classics.

Some of the details on the hypothetical Mario 64 remake include a two-player mode in which both Mario and Luigi can be controlled simultaneously, with one camera following Mario on the main screen, and the other following Luigi on the gamepad. Does this all sound too good to be true? If the ReUmagined series turned out to be real, which N64 games would you want to see remade into Wii U titles? Let us know in the comments!

Donkey Kong 64 Required Expansion Pack Due To Game-Breaking Bug


Chris Marlow, one of the programmers behind the well-received Donkey Kong 64, has explained why the game required the Nintendo 64 Expansion Pack. Marlow says that the reason the game needed the Expansion Pack is due to a game-breaking bug that caused Donkey Kong 64 to randomly crash in the 4 meg only version. However, the game didn’t crash when used with the Expansion Pack installed. Rare couldn’t find a solution to the problem other than bundling the Expansion Pack free with the game – which apparently cost Rare a fortune.

Nintendo 64 And Game Boy Advance Games Coming To Wii U Virtual Console


The Wii U Virtual Console officially launched yesterday and, so far, includes only NES and Super NES games. Nintendo promises that, in the future, Game Boy Advance and Nintendo 64 titles will be added to the service. When they are released on Wii U, Nintendo 64 and Game Boy Advance games will feature off-TV play, which means you’ll be able to play them on your GamePad controller – without the need for a TV screen. Let’s hope Nintendo confirms that Nintendo GameCube games will also be added to the Wii U Virtual Console.

Banjo-Kazooie Composer Wishes Ex-Rare Staff Members Would Make Banjo 3 For Wii U

banjo_kazooieOn a recent episode of Game Grumps, Banjo-Kazooie composer and former Rare staff member Grant Kirkhope says he keeps wishing that all ex-Rare staffers would unite, form a company and ask Nintendo to give them the funds needed to make Banjo 3 for Wii U. While it would be a dream come true for many fans of the series, the mentioned scenario is highly unlikely, as Rare is a subsidiary of Microsoft Studios, which also owns the Banjo IP.

The latest game in the series, Banjo-Kazooie: Nuts & Bolts, was released in 2008 for the Xbox 360 and, partly because its gameplay and story, it wasn’t considered a direct sequel to the first two games, both of which were originally released for Nintendo 64.

“I keep wishing that all the ex-Rare staffers would just get together and form a company, and go to Nintendo and say ‘give us the money. We’ll make you Banjo 3 for the Wii U’ or whatever. …Just make Banjo 3 like it should have been made back then and it would be great, and it would be great on Wii U, and all the ex-Rare guys would be together again all happy and kissing each other. … I just keep thinking we should just give it a try.”

-Banjo-Kazooie composer and former Rare staffer Grant Kirkhope