Developer Tecmo Koei has hinted that Pokémon Conquest may be getting a sequel. The game, which is a crossover between the Pokémon and Nobunaga’s Ambition video game series, was released in 2012 for the Nintendo DS, though it was apparently in development even before Nintendo’s latest hand-held console – the Nintendo 3DS – existed.
When asked whether a sequel to the game is coming, Tecmo Koei’s executive vice president, Hisashi Koinuma, hinted that “there was a lot of unfinished material for Pokémon Conquest. …” Do you want a sequel to Pokémon Conquest? Did you enjoy the original game? Let us know in the comments below.
Last year, Nintendo released the latest Game Freak-developed Pokémon role-playing games for the Nintendo DS, Pokémon Black 2 and Pokémon White 2 – both of which have sold over seven million units. As you can see in the above table, which was compiled from Nintendo’s various financial reports over the last year, older Pokémon games for the Nintendo DS are still selling well, especially considering all of them were released over two years ago. The next installments in the main Pokémon series, Pokémon X and Pokémon Y, are scheduled to release later this year, exclusively for the Nintendo 3DS.
Nintendo has revealed that you will be able to transfer your old Flipnote Studio animations on Nintendo DS to Flipnote Studio 3D on the Nintendo 3DS. Nintendo has already announced that the Flipnote Studio community for Nintendo DSi on Hatena will go offline on May 31st. It is now recommending claiming and transferring your animations to the new Flipnote community. You can read more about how to perform this transfer, right here.
Earlier today, Nintendo’s financial results from last fiscal year led us to believe that the Nintendo DS hardware would no longer be sold for the current year. However, Nintendo UK have stated that they will be continuing to sell DS hardware – although this is not indicative as to whether the console will be coming to a halt later this year.
“Nintendo will continue to sell Nintendo DS Hardware but is not revealing a unit sales forecast at this time.”
- Nintendo UK
It looks like the Nintendo DS production could be on hold for good. According to Nintendo’s financial results for the current fiscal year its sales forecast for DS software titles is a bold 10 million, but hardware sales have drawn a blank – quite literally.
The DS has had a fantastic production run, with sales of over 153 million units and software sales of over 933 million, after its launch in Japan and North America in 2004. In fact, it’s seen some of the best shift in software sales, with New Super Mario Bros. at 30 million and Mario Kart DS following at 23.3 million units. And the DS has ended on a last high with sales of Pokemon White and Black 2 reaching 7.81 million. As it stands, Nintendo has yet to provide official confirmation of its DS hardware production.
Published by Namco Bandai Games, Ni No Kuni: Wrath of the White Witch launched in the West earlier this year, exclusively for the PlayStation 3. It was, however, ‘too difficult‘ to localize the Nintendo DS version, titled Ni no Kuni: Shikkoku no Madōshi, which saw release in 2010 – but only in Japan.
Apparently, a Namco Bandai Games executive stated that his company wasn’t opposed to the idea of bringing the PlayStation 3 version of the role-playing game to Nintendo’s latest handheld console. Would you like to play Ni No Kuni: Wrath of the White Witch on your Nintendo 3DS? Or do you wish the game would instead come to Wii U? Let us know in the comments.
Nintendo designer and producer Shigeru Miyamoto told CNN.com that he feels people will get more familiar with the Wii U and they’ll eventually understand its concept. Not unlike the Nintendo DS, people interact with two screens while playing Wii U games. At first, according to Miyamoto, people were skeptical of the Nintendo DS, because they couldn’t imagine playing video games while focusing on two screens at the same time. When skeptics actually played on the dual-screen handheld and spent some time on it, they understood its concept and ultimately enjoyed it. Similarly, Miyamoto hopes and thinks that people will get used to playing on Wii U.
“There was a period when we first released the Nintendo DS that people would say there’s no way people can look at two screens at once. I almost feel like, as people get more familiar with Wii U and these touchscreen interfaces, that there is going to come a point where they feel like ‘I can’t do everything I want to do if I don’t have a second screen’.”
“I feel a device like Wii U, with its ability to continue to offer new features and that network connection and the connection to the TV and the interface, really makes it feel that it’s more than just a game machine, but something that offers a lot of practical use and practical purpose in the living room. I look at it as being a very useful device that can do many different things and therefore really seems to be the device that’s ideal to have in the living room.”