In its very last issue, Nintendo Power has ranked its top 285 video games of all time. Of course, every single game on the list is on a Nintendo Platform, and ranked are numerous titles in the Super Mario and The Legend of Zelda franchises.
Below is a list of the publication’s 10 best video games of all time… To view the complete list, go here.
- The Legend of Zelda: Ocarina of Time (N64)
- The Legend of Zelda: A Link to the Past (SNES)
- Super Mario Galaxy (Wii)
- Final Fantasy III (VI) (SNES)
- Super Mario World (SNES)
- Mega Man 2 (NES)
- Super Mario Bros. 3 (NES)
- Super Metroid (SNES)
- The Legend of Zelda: The Wind Waker (GameCube)
- Resident Evil 4 (GameCube)
The final issue of the long-running Nintendo Power magazine is now available for purchase. The magazine has ran for an impressive 24 years. One of its founders, Howard Philips, says Nintendo Power’s popularity arose due to the maps and gameplay tips it provided to gamers.
You can purchase the final issue of Nintendo Power for $5.99 here.
“I’m just gaga over it now. Thinking of how fun it was to pull out a map of Zelda and see the entire world, and be able to go through it with your fingertip and then say, ‘Okay, there’s where you can burn that tree,’ or push that rock, or whatever. It was so cool. Getting that in the hands of kids was – from my perspective – the real big win that we were after.”
The first issue of Nintendo Power released 1988, and its final issue launches this December. Both their covers share many resemblances and feature Nintendo’s No. 1, cheerful mascot, Super Mario.
Nintendo Power will be detailing Shantae’s next outing, which is called Shantae and the Pirate’s Curse. In the upcoming game, Shantae starts off without her magical abilities, and she will be teaming up with her archnemesis, Risky Boots. Shantae and the Pirate’s Curse will launch on the Nintendo eShop for Nintendo 3DS. To learn more information regarding the upcoming title, click on this link.
Rayman creator Michel Ancel has said in the latest edition of Nintendo Power that the team fully expected that Nintendo would release the Wii U much earlier. Ancel stated that Ubisoft originally planned to bring Rayman Origins to Wii U, but instead they opted to create Rayman Legends exclusively for the platform. It was announced earlier this week that Rayman Legends will miss out on the Wii U launch, and will instead launch early next year.
“To be honest, we were on Wii U very early – even for Origins.”
“We did not know exactly when Nintendo would release the system, but we started making Origins for Wii U. [At that point], we thought Wii U would come out a lot earlier. We worked very closely with Nintendo [on Wii U] early on, giving them feedback on the various prototypes.”
“When we finished Origins, it was time to start thinking about Wii U again, because [the hardware] was nearly complete,”
The latest edition of US gaming publication Nintendo Power has plenty of new and exciting information relating to Nintendo’s forthcoming 3DS title, Paper Mario: Sticker Star. There’s a lot of content covered, including story details, battle details and level structure. You can read the full summary here.
- World looks like it’s composed of paper and cardboard
- Arts-and-craft project feel is emphasized
- Bridge is folded up like an accordion and sealed with a sticker
- Peeling the sticker away causes the paper to realistically bounce upward before settling down
- Paper characters can be flown around, folded, and crumpled
- All of these can be used against you during battle
- Enemies may roll themselves up into a cone to prevent you from jumping over them
- Other enemies fold themselves like a card to double the enemies
- First world boss: Goomba that combines with a troupe of his minions to form a giant Goomba with Megasparkle strength
- Koopa Troopas fold up into their shells like origami
- Has humor like previous Paper Marios
- Paper nature of the characters/environments is used for gags
- Nintendo Power says the dialogue is consistently clever
The latest edition of Nintendo Power has a batch of exciting information relating to Ubisoft’s forthcoming Wii U exclusive, Rayman Legends. The new information slightly contradicts previous information which suggested that you’ll spend the majority of the game playing as Rayman’s sidekick, Murfy. Nintendo Power says that you’ll actually take control of Rayman for most of the game, or alternatively one of the other playable characters. Here’s some of the details:
- Ubisoft really wanted to make Rayman Legends because of the GamePad
- Ubisoft Montpellier was one of the first third-party studios to receive Wii U dev. kits
- Michel Ancel says that the environment is very important in a platforming game, and the GamePad allows players to change the environment in new/different ways
- Up to four players lead Rayman and company through levels with Wiimotes or Wii U Pro controllers
- Fifth player manipulates surroundings with Murfy on the GamePad
- Murfy can cut ropes, lower platforms, turn gears
- Turn gears with the gyroscope
- Murfy can be mischievous as well
- It’s possible to take a health bottle from someone who’s about to take it and give it to another player
- Murfy can use the environment to wreak havoc on other players
- Ex: take lava and dump it on someone’s head
- The team wants the GamePad player “to feel like they have an identity in the game’s world”
- In single-player, you’ll mostly control Rayman or one of the other playable characters
- Temporarily switch to Murfy when you reach certain sections
- In these cases, AI will take over the other character
- Developers promise that the AI will perform flawlessly
- No mosquito levels
- New character in each world
- Barbara is from the medieval world