Legendary games designer Shigeru Miyamoto has revealed precisely why Nintendo took the opportunity to remake the critically acclaimed Legend of Zelda: Ocarina of Time for the Nintendo 3DS.
“The biggest reason for me personally [to remake Ocarina of Time] was that I myself wanted to see the majestic scenery of Hyrule in stereoscopic 3D.”
“In all honesty, wanting to get that sense of really “being there”, in 3D, was a very big factor behind this.”
- Shigeru Miyamoto



