Platinum Games Thanks Those Who Picked Up Bayonetta 2 On Wii U

It maybe wasn’t the hit that Platinum Games and Nintendo were hoping for but that hasn’t stopped Platinum Games from thanking Wii U owners who picked up Bayonetta 2. The thanks comes directly from Akiko Kuroda, who is the producer of the game. Here’s what Kuroda had to say to Wii U owners.

I was very happy and relieved to see the game was being so warmly welcomed all over the world, so I’m very grateful to all of you who picked it up!

Thanks, khalidmr93

Here’s The Accolades Trailer For Bayonetta 2

Nintendo has released an accolades trailer for Bayonetta 2. Available now exclusively on Wii U, the action title has nabbed perfect scores from a number of publications, including Destructoid, Edge Magazine, GameSpot and Joystiq. The game allows players to dress Bayonetta in costumes modeled after several iconic characters, such as Princess Peach, Samus Aran and Link.

Here’s A Look At The Nintendo Costume Concept Art For Bayonetta


Platinum Games has revealed that the idea behind adding iconic Nintendo costumes to Bayonetta arose when Hideki Kamiya asked the talented developers to create a Princess Peach costume. Kamiya was won over by the design so he requested that they create more costumes themed on Nintendo characters. You can see some of the lovely designs, below.

Thanks, Michelle

Bayonetta 2 US Website Shows That You’ll Be Getting Two Discs In One Case


The official North American Bayonetta 2 website has been updated and shows that Bayonetta 1 and Bayonetta 2 will come in the same box. For those unaware, the the Japanese version is 2 cases in a box. The US version includes the original Bayonetta for free while Europeans will have to pay more if they want the original included.

Thanks to those who sent this in.

Here’s A Quick Look At Bayonetta 2’s Character Cosplay Development (Video)

IGN has uploaded a new video showcasing a snapshot of the Bayonetta 2 development between Nintendo and Platinum Games. Speaking to both the game’s producer Akika Kuroda and Nintendo producer Hitoshi Yamagami, the video gives fans a sneak peek into the process behind the scenes. While we’ve already been made aware that the sequel to the seductive Umbran Witch wouldn’t have been possible without Nintendo’s involvement, the great rapport between the gaming giant and Platinum Games is fantastic to see.

Bayonetta 2’s producer Kuroda speaks at length about the freedom Nintendo gave the development team both in design and the “un-Nintendo” aspects of the game. But it’s in Yamagami’s enthusiasm for the project that we get a taste of what may be on offer in the future for Nintendo fans, ending with a hefty tease:

“I don’t know how much I can say. I can’t really reveal anything. But let me just say you can definitely look forward to what is coming.”

Though whether that’s simply a tease for more in the Bayonetta franchise, or a new project between both companies, it’s got our brains working over-time. You can check out the video in full above, and let us know your thoughts on it in the comment section below.

Kamiya Says Multiple Publishers Turned Down Bayonetta 2

Platinum Games producer Hideki Kamiya has reiterated to fans that a number of publishers turned down Bayonetta 2 and it was only Nintendo that stepped in to help. Kamiya took to Twitter to announce the information after receiving multiple requests to bring the game to the Xbox One and PlayStation 4. Here’s what he said.

“I think I have discussed this many times before but here goes… First of all, we [Platinum Games] are developers and receive support from publishers by making games that they request or suggest.”

“As for Bayonetta, we developed the game after signing a deal with SEGA. Later it was decided to also develop the sequel, so we started working on Bayonetta 2.”

“When development had progressed to a certain degree, in SEGA’s situation it turned into “This isn’t a good plan”, so development halted temporarily.”

“Without funding we didn’t have the possibility to continue development, but we wanted to get this partially developed Bayonetta 2 available to the public one way or another. So we offered it to various publishers, but as it is a big title, we couldn’t find a partner company. Finally, Bayonetta 2 was about to get terminated completely, when…”

“Nintendo came in and lent a hand and we were able to restart the development we so desired. Finally the game was released last week, so in five years, we were able to make Bayonetta 2 available to the public.”

“Knowing those circumstances, if someone is still angry for heading towards Nintendo, I wonder what’s the reason for that, wouldn’t you tell me in a way that is easy to understand?”

“As I have said earlier, if you want Bayonetta 2 on PS4 or Xbox One, how about trying to ask Nintendo… If Nintendo doesn’t say yes, it’s not going to happen… While you’re at it, try asking for Mario and Zelda too…”