Sony Computer Entertainment boss Andrew House has said that the company is currently targeting Wii owners that didn’t purchase the Xbox 360 or the PlayStation 3. House says that they have already managed to grab some of the former Wii consumers that never upgraded, but they still have a way to go.
“Our big opportunity is to welcome back an audience much earlier in the lifecycle that possibly bought into the Wii previously,.”
“Whether it’s based on this is a really good all-round entertainment device for a family in addition to having great games, our consumer data suggests some of those people are already coming in now and that’s what’s contributing to the really great sales we’ve had.”
“And anecdotally I’ve had people who were the Wii generation and who are back in the consideration set. It’s certainly something I hear about.”
Shin’en has hinted via Twitter that that they’re developing a shooter for the PlayStation 4. The company is renowned for bringing its titles exclusively to Nintendo platforms, so it’s a slight surprise that they’re looking to bring their games to the PlayStation 4. Shin’en promises that more information on their upcoming PlayStation 4 title will be revealed soon.
“We already said in the past that we changed our engine to be able to support multiple platforms in general. We will give this new opportunity a first chance this year. More info coming soon.”
Thanks, Nintendo Commander Quadraxis
Nintendo of America president Reggie Fils-Aime was asked by the Seattle Times whether he thinks the Wii U could ever outsell Sony’s PlayStation 4 and Microsoft’s Xbox One. With regards to the UK the PlayStation 4 outsold the Wii U in 48 hours and the Xbox One outsold the Wii U in one month. The PlayStation 4 outsold Wii U worldwide in 4 months. Still, Reggie thinks Nintendo has a good chance at outselling its competitors with the Wii U.
Q: Will the Wii U ever outsell the Xbox One or PlayStation 4?
A: The dirty little secret is if you look at life-to-date numbers, between Sony and Nintendo they’d be pretty close in terms of PS4 vs. Wii U, with Xbox coming in third place. I think it’s going to be a three-horse race for the balance of this cycle.
IGN is reporting that the Wii U sold more units in its first three weeks than the PlayStation 4 did for the same time period. However, it should be noted that the Wii U launched during the holiday season in Japan when festive shoppers were out purchasing gifts. IGN blames the poor sales of both consoles on the massive adoption of smartphone gaming in Japan, with the Nintendo 3DS lagging behind the Nintendo DS’s performance, and PlayStation Vita performing badly compared to the PlayStation Portable.
Thanks, Retrogaminglord and Alosjs
Super Smash Bros director Masahiro Sakurai has shared his impressions of the PlayStation 4 with Famitsu. Sakurai initially stated that he hates console wars and went on to say that he’s very impressed with the hardware that Sony have delivered with the PlayStation 4. Here’s Sakurai’s impressions of the system.
“Let me begin by saying that I don’t care for faction wars like Nintendo versus SCEJA.”
“PlayStation 4 is good-looking, the DualShock 4 is light and using it feels good, Remote Play can reliably handle even action games, and the network functionality is well done. The machine power is another attractive factor, there is no loss of detail in the image, and it looks so natural and spontaneous that you often forget that you’re playing a game.”
“It’s a good thing if creators can make stylish games without putting in a ton of time on that. I hope that a masterpiece will come with bells tolling. This is definitely not a period that will leave us without the possibility of playing rich games.”
Thanks, Simply G and Retrogaminglord
Sony has announced that the PlayStation 4 has sold six million units worldwide. The Wii U has only shipped 5.86 million units worldwide since it launched in November 2012, according to figures provided by Nintendo as of December 31st, 2013. Sony’s PlayStation 4 launched in November 2013.
Thanks to those who sent this in.
Japanese gaming publication Famitsu is reporting that the PlayStation 4 has sold 322,083 units in two days in Japan. What is interesting is that the Wii U sold similar numbers when it launched in Japan back in 2012. However, it should be noted that the Wii U launched during the busy Christmas period, whereas the PlayStation 4 launched in February.
- 1998.11.27 [Sega Dreamcast] (¥29.800) – 101.490 (3 days)
- 2000.03.04 [Sony PlayStation 2] (¥39.800) – 630.552 (2 days)
- 2001.09.14 [Nintendo GameCube] (¥25.000) – 133.719 (3 days)
- 2002.02.22 [Microsoft XBox] (¥34.800) – 123.929 (3 days)
- 2005.12.10 [Microsoft XBox 360] (¥29.000 / ¥39.795) – 62.135 (2 days)
- 2006.11.11 [Sony PlayStation 3] (¥49.980 / ¥59.980) – 88.443 (2 days)
- 2006.12.02 [Nintendo Wii] (¥25.000) – 371.936 (2 days)
- 2012.12.08 [Nintendo Wii U] (¥26.250 / ¥31.500) – 308.570 (2 days)
To counter the looming threat of the PlayStation 4 in Japan, Nintendo will be holding a large eShop sale in an attempt to discourage those that will be heading out to buy Sony’s latest console. The Japanese eShop sales starts February 22nd and will begin by seeing discounts of 20 to 30 percent on Donkey Kong related titles. There will be another sale on March 1st for The Legend of Zelda and another special sale on March 8th for Mario titles.
Nintendo of America president Reggie Fils-Aime doesn’t think there’s any additional pressure on Wii U since Sony announced that the PlayStation 4 will be $399.99. Reggie says it’s just business as usual and Sony and Microsoft are going to do what they’re going to do. He concluded by saying that the main question he asks himself is how do we satisfy the needs of all of the consumers out there with Nintendo products?
“It puts no pressure on us at all. Sony and Microsoft are going to do what they’re going to do. My bet is that there are going to be more announcements the closer we get to whatever their launch date is.”
“From my perspective, I can’t focus on that. I have to focus on: How do we satisfy the needs of all of the consumers out there with Nintendo products? How do we make sure they understand our proposition? How do we make sure they’re excited about the software that we offer? And from that standpoint we’re going to let our competition do what they’re going to do.”
“I would say the big difference in the Wii launch vs. the Wii U launch is that, at the [Wii] launch we had a fantastic game in Wii Sports that really helped people understand the magic of the Wii Remote, and we had Zelda. We had Zelda there at the launch to satisfy the [core] player and when you look at what we had at the launch for Wii U, yes we had a Mario game–a fantastic Mario game that has a very strong attach rate to the hardware–but there wasn’t as many opportunities for the [core] player to really get behind the system.”
Outspoken Activision’s CEO Bobby Kotick said during the company’s recent Q1 2013 Earning conference call that the next Xbox and the PlayStation 4 could face the same challenges that Nintendo has faced with Wii U thus far. Kotick says that console manufacturers are now competing against an influx of low-cost tablets and smartphones that provide gamers with a quick gaming fix at a cheap and affordable price point.
“There are still many unknown factors, such as pricing, launch dates and quantities, the level of first-party support and, importantly, consumer purchase intent in a world where consoles are no longer just competing with each other, but also with new platforms, such as smartphones and tablets.”