We all know how popular GoldenEye was on the Nintendo 64 so it is not surprising that Nintendo wanted Rare to tackle another game based on a James Bond film. However, the studio turned Nintendo down as they were not really sure that they wanted to. They were happy with GoldenEye 64 and the critical acclaim that it achieved. GoldenEye designer Martin Hollis says the he was more interested in making a game based on a woman inspired by Nikita. As we all know this idea turned into the successful Perfect Dark.
“I thought about this and was not sure I’d really want to. We had a small chat, three or four of us on the team. It was like, ‘No’. We sent the message back, ‘The answer is no. We don’t plan to make another Bond game from another Bond film’. And that was it.”
“It must have grossed, I don’t know, $400m or something. You might’ve thought that on a commercial basis someone at Nintendo, even lower down or higher up or whatever, would’ve said, “Well, are you sure?”, but out of respect for the creator and the importance of the people who actually made the game, that was it.”
“I wanted to make a game that starred a woman. Partly it was Nikita, the film by Luc Besson, and also Dishonored, a 1930s movie starring a spy who was a woman, and a general sort of sensibility that I thought it would be interesting to have a woman be the centre of attention. We constructed this character, to the very best of our ability, to be the centrepiece of the game.”
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Due to the incredible rise of internet adoption we find plenty of treasures discovered online and this is no exception. Recently a Twitter user came across a very unusual Mother 2 cartridge for the Super Nintendo that looks different from the retail version Japanese gamers are accustomed to. It’s apparently a legitimate copy of the game which has led to speculation regarding the actual contents on the cartridge. Some people are assuming that it could be a competition or a demo cartridge. In fact the person that owns it published the photograph online to find out a bit more about this rare find.
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One of the most exciting titles in development is Playtonic’s Yooka-Laylee. The 3D platformer which has been created by some extremely talented ex-Rare developers looks very promising. The team provided a development update and also took time out to show off some glorious new artwork and a new non playable character. The non-playable character is a rather morbid new character who is a skeleton being spitroasted on a fire. The team says that the yet-to-be-named NPC will require Yooka and Laylee’s assistance on the very first world of the game.
“After just a few months the game’s various environments are taking shape and the very first world is fleshed out and running. This is one of the most challenging constructions of the project, since as well as the environment and challenges, we’ve also had to magic up the moves, animations and basic game mechanics required to make it all work.”
“One new character you may have spied in a recent issue of Edge is the slender lass below. Crayoned by our own Kev Bayliss, this yet-to-be-named NPC will require Yooka and Laylee’s assistance on the very first world of the game. Obviously she’s forgot to turn the iron off or something and they’ll need to go and get the spare keys off her landlord.”
“Top off our current dev progress with a roster of new tunes from Grant and Dave, and the embers of what will eventually become the final game are certainly dancing in the midnight air. We’ve got a long way to go before those youthful sparks become mighty flames worthy of your consumption (use gloves), but rest assured we’ll keep you regularly updated with new artwork and in-game glimpses until they are.”
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Thanks, Luma Party
Rare has recently been releasing batches of unseen footage from a variety of projects that they have had in development to celebrate Rare Replay on Xbox One. The latest one is Twelve Tales: Conker 64 which was a less controversial game than Conker’s Bad fur Day. You can view some unreleased footage of charming 3D platformer below along with details of its interesting history.
Rare has decided to lift the lid on one of their secret projects for the Xbox that was canned. The game is Conker: Gettin’ Medieval and was initially planned to be a multiplayer experience with some thoroughly edgy characters. Rare says that the game wasn’t set to be a sequel to Conker’s Bad Fur Day as many had presumed. There isn’t much gameplay footage, but there’s plenty of intriguing concept art shared.
Long term Rare developer Gregg Mayles has shared some more concept art from the beloved Donkey Kong Country series. This time around Mr. Mayles has given us an early look at the villainous, King K.Rool. The concept art has been created by James Ryman and shows how Krudd has basically evolved into King K.Rool. You can check out some earlier designs from Donkey Kong Country, right here.
Long standing Rare veteran Gregg Mayles has showcased various Donkey Kong Country concept art on his Twitter account. Mayles is known for showing off various Rare developed artwork and prototypes and the latest batch gives us a fascinating look at the creation of the acclaimed Donkey Kong Country series.
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