This year’s E3 has been an interesting one for Nintendo. They showcased a number of titles that have received a mix reactions from the fanbase including Animal Crossing: Amiibo Festival and Metroid Prime: Federation Force. GameSpot caught up with Nintendo of America president Reggie Fils-Aime to discuss the games that were revealed and also get his impression of E3.
Little is known about the NX, and Nintendo has mentioned the system several times this year without going into much detail about it. In an interview with The Wall Street Journal, Nintendo of America president Reggie Fils-Aime implied that NX is the company’s next home console and not a handheld. Nintendo said multiple times that we won’t hear a lot about NX until 2016.
“From a Nintendo perspective, we clearly have strength here in the Americas, we have strength in Europe and we have strength in Japan,” Fils-Aime said. “That isn’t necessarily true of some of our more direct competitors. We’ve also said publicly that we are already hard at work on our next home console and that’s another element we’ll be talking about much later.”
We all know just how quickly certain amiibo figures fly off store shelves and Nintendo of America president Reggie Fils-Aime says that the company is aware of the situation and is working extremely hard to fulfil orders. However, he says that demand currently outpaces supply and that they would need to triple amiibo production to fulfil consumer demand for the popular Toys to Life series.
“We’re at a point where we have to take our volume estimates and double them or triple them based on the levels of demand we’re seeing. We’re working very hard to meet that demand.”
Fils-Aime said Nintendo has been working with its suppliers to “push the envelope” for production schedules in an effort to catch up, but “the consumer demand continues to outpace supply.”
A good chunk of this year’s E3 Conference was all about ‘virtual reality’ technology, with the Oculus Rift, Morpheus and the HoloLens. It’s the next big thing. So, where is Nintendo’s answer to VR? Seems like there isn’t one. In an interview with Polygon, they asked Reggie Fils-Aime if there was a “Virtual Boy 2″ on the horizon. He said that VR isn’t fun or social enough yet, dismissing the idea of Nintendo adding their own VR technology to the mix. Do you agree with him, or should Nintendo jump on the bandwagon? Check out his full response:
We have knowledge of the technical space, and we’ve been experimenting with this for a long, long time,” Nintendo of America president Reggie Fils-Aime. “What we believe is that, in order for this technology to move forward, you need to make it fun and you need to make it social. I haven’t walked the floor, so I can’t say in terms of what’s on the floor today, but at least based on what I’ve seen to date, it’s not fun, and it’s not social. It’s just tech.
Nintendo of America president Reggie Fils-Aime has explained why The Legend of Zelda for Wii U wasn’t featured at E3 2015 in any form. According to Fils-Aime, although new footage of the game has been captured, Nintendo decided to not show it at this year’s expo because there’s still a while before the game is released. Zelda Wii U was originally planned as a 2015 launch, but it won’t arrive until sometime next year.
“We just fundamentally don’t believe in showing content at E3 that is going to be a long term proposition,” Fils-Aime said. “We like to show content that typically will launch in the upcoming Holiday and maybe extending into the first half of the following year. And at this point, the new Zelda for Wii U is not a 2015 project.”
Nintendo of America president Reggie Fils-Aime has arrived in Los Angeles for E3 2015. Although the expo doesn’t officially kick off until later this week, Nintendo is starting things early with a presentation focusing on new content coming to Super Smash Bros. for Wii U and Nintendo 3DS today, June 14, beginning at 7:40 p.m. The company’s Digital Event broadcast is set to air on Tuesday, June 16, at 9 a.m. PT. Nintendo president Satoru Iwata recently revealed why he won’t be attending this year’s E3.
Nintendo of America’s Reggie Fils-Aime has been talking to GameSpot in a new interview, about all sorts of topics around the Nintendo 3DS. Mainly, classic games on the Nintendo 3DS, why the standard New Nintendo 3DS didn’t come to North America, and loads more. He also teases a bit that there will be more Nintendo 3DS announcements after E3 to look forward to. Oh Reggie, you! Take a look at some of the main talking points:
On how he’d characterize the Nintendo 3DS’ success in comparison to previous Nintendo handhelds:
Reggie Fils-Aime: Actually, my history with Nintendo largely encompasses only two of our handheld systems. One of my first jobs was helping launch the Nintendo DS in 2004. That seems like a long time ago, but I think it speaks well to Nintendo’s history of continually supporting our portable platforms with compelling games–the fact that the company has had only two handheld lines over a dozen years.
I really resist cross-generation comparisons, because things change quite a bit over time. For example, our 3DS line includes a glasses-free 3D display and now Amiibo support–things that simply weren’t possible previously. Every platform has to prosper in its own time, and I think Nintendo 3DS is doing just that.
But as with every previous portable platform, Nintendo’s development teams are creating incredible on-the-go experiences that can’t be found elsewhere.
On what he thinks was the turning point for the Nintendo 3DS was, after a slow start:
We don’t believe that the central dynamic of the video game market is changing–namely, “software sells hardware.” Of course, there are early adopters who will buy the shiny new thing in any category. But game system installed bases are built on people deciding, “I’ve GOT to play those games!”
This was especially true for the Nintendo 3DS. Whether it’s Super Mario 3D Land or the Zelda titles or Pokémon or Fire Emblem or Animal Crossing or Mario Kart or Super Smash Bros., eventually players are going to decide they just don’t want to miss out.
And that continues this year with The Legend of Zelda: Majora’s Mask 3D, Monster Hunter 4 Ultimate, Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition, and more on the way.
On what he thinks of the Nintendo 3DS family as a whole at the minute:
Based on consumer response, I think our current hardware lineup meets the needs of a lot of different types of players.
To date, nearly 60 Nintendo 3DS titles have an 80 or higher rating on Metacritic, proving that not only does our hardware lineup meet the needs of players, but that there is a diverse range of quality software waiting to be explored.
And we’re continuing to provide exclusive, high-quality, entertaining experiences that can’t be found anywhere else. That means upcoming games from great franchises like Animal Crossing: Happy Home Designer, Chibi-Robo!: Zip Lash, and Pokemon Super Mystery Dungeon as well as introducing games to U.S. consumers from new franchises like LBX: Little Battlers Experience.
On Nintendo’s plans for classic titles on the Nintendo 3DS:
Nintendo fans are very vocal, and like any company, we pay attention to what people are saying. But I think it’s helpful to repeat what we’ve said before. The only way to truly surprise someone is to deliver something unexpected. That’s really written into our corporate DNA.
So moving forward, I guess it’s safe to say people can look forward to a combination of things they’ve always wanted…and things they never even thought of wanting.
On third-party support and partnerships for the Nintendo 3DS:
As you know, our independent developer program is robust and growing. And conversations with third-party publishers are constant.
Plus, many great indie titles have also arrived on Nintendo 3DS, from Moon Chronicles to Mighty Switch Force to SteamWorld Dig to Woah Dave!, all of which are available on our “Humble Nindie Bundle.” [Editor’s Note: This sale runs through 11AM PT on June 9] And our teams are constantly looking for ways to increase options for developers, like working with Unity to support the New Nintendo 3DS XL.
On the decision not to bring the New Nintendo 3DS to the US:
We made the decision that we felt was best in keeping with the needs of our user base at the time.
If he sees any issues with New Nintendo 3DS exclusive titles confusing the audience:
Nintendo takes great care in communicating product features to our consumers. Product packaging and marketing materials are also very clear. We’re confident that consumers are savvy enough to differentiate.
Our fan base has also proven very adept at discerning between the Nintendo DS and the Nintendo 3DS models, and the games available for each. I’ve got no reason to think that won’t continue.
On what Reggie will be playing the Summer on his Nintendo 3DS:
A big benefit of my job is the early hands-on access I get. Right now, I am loving Chibi-Robo!: Zip Lash. This is another great example of Nintendo’s ability to create a side-scrolling, re-traversal adventure. And there are other 3DS games that we will be announcing at E3 that I have been having fun with. Stay tuned!