Sega America have uploaded a Sonic Boom behind the scenes video which can be viewed above. The video documents the development process and speaks to a number of key players on the team. Sonic Boom is exclusive to the Nintendo 3DS and Wii U and is the third and final game in Sega’s exclusivity agreement with Nintendo.
The long-running battle between Sega and Nintendo in the 90′s is due to be detailed in both a book and in a movie. The book is titled Console Wars and is written by Blake Harris. There will also be a movie based on the book and this will be written and directed by Seth Rogen and Evan Goldberg. Sony Pictures and Scott Rudin will be developing the project. The book’s writer, Blake Harris, will also serve as Executive Producer.
Thanks, Nicky Ali
SEGA has announced that it will split Index Corporation – a subsidiary of SEGA – into two companies: Atlus and Index. Last September, Sega Sammy acquired Atlus parent company Index Corporation in a move to secure the company’s financial outlook. Now, a shift in business structure is required to strengthen its divisions and support new developments.
Atlus will maintain its game development with 121 employees, while Index Corporation will focus solely on advertisement and marketing, as well as content distribution, employing a total of 166 individuals. Changes within the managerial are also afoot with Yukio Sugino – current SEGA managing director – acting as the head for Atlus. Such divisions will be completed by April 1.
Bob Rafei, CEO and visual director at Big Red Button, has explained to CVG just how they managed to land the lucrative Sonic franchise. Rafei says Sega approached the studio in 2011 which mainly composed of Naughty Dog, High Impact Games, and Heavy Iron Studios developers, who have all focussed on third-person character action. Rafei later explained to the publication that he eventually hopes that the team will be allowed to create more games in the series, but I suspect it all depends on how Sonic Boom turns out.
“Sega came to us in 2011 and they had this big, bold plan that they showed us, and we were really blown away by what they were trying to do, and it fit right in with what we are trying to do as a studio as well.”
“So given the team’s background – there’s a lot of guys from Naughty Dog, from High Impact Games, from Heavy Iron Studios – we’re all focusing on third-person character action. And given our history with stylized character platformers, it was a great fit. And given that they really wanted to do something different, it was an opportunity that we couldn’t turn down.”
“We had been working with the CryEngine up to that point, and we just decided we can still make it work. Sega wasn’t quite sure, but I think that at the end of the day they saw what we can do with it, and everybody seems to be very pleased.”
“I’d like to [make more Sonic games], for sure. That’s always my dream. It’s a very cool world, it’s a very interesting mix of characters that have been developed across all of the media. I’d love to explore the world in even bigger and greater ways in the future, if possible.”
Looks as though Sonic Lost World didn’t perform quite as badly as some expected, despite a few low scores from a number of review publications out there. Sega says that Sonic Lost World for both the Wii U and the Nintendo 3DS shipped 640,000 units combined worldwide as of December 31st. Sega claims that sales were low due to the harsh market environment.
The Wii U version of Sonic Boom has been in in the works for two years, according to developer Big Red Button Entertainment. The game, which will feature redesigned iterations of Sonic and his friends, will serve as a prequel to the Sonic Boom TV series, which will debut on Cartoon Network during the 2014/2015 season. The Nintendo 3DS version of Sonic Boom is being developed by Sanzaru Games.
Sega has told Polygon that Sonic Boom is being made in the west as the company wanted to have a completely Westernized branch for the Sonic franchise. Sonic game designer Takashi Iizuka said that Sega wanted to develop a Sonic game for Western audiences primarily, which is why they chose to have Big Red Button develop the Wii U version of Sonic Boom and have Sanzaru Games work on the Nintendo 3DS title.
“As part of completely thinking about the West, we wanted to make sure we had Western game developers and make it a part of Western television. We wanted to make sure it was developed best for Western audiences primarily; this was very important.
“The whole thing started with the television series. Our previous series, Sonic X, was made in Japan and influenced by Japanese anime; the main audience it was made for was in Japan, although it came to the West as well. So Sonic Boom is something made specifically for the Western audience. For the TV series to be successful, we pretty much had to make it for that audience, and the games tie into that strategy.”
Sega has released a trailer for its forthcoming Sonic game called Sonic Boom which according to the trailer is exclusive to Nintendo 3DS and Wii U. The game is in development by Big Red Button and Sega and should be released this year. Big Red Button contains a couple of developers from acclaimed development team, Naughty Dog.
Serving as a prequel to the stories revealed in the TV series the Sonic Boom video game will deliver a totally different experience to previous Sonic games with collaborative gameplay at its core. Developed in the U.S by California based Big Red Button Entertainment (Wii U) and Sanzaru Games (Nintendo 3DS) in collaboration with Sonic Team, this is the third title to be released as part of an exclusive deal with Nintendo. Sonic Boom will take advantage of the innovative hardware of both the Wii U and Nintendo 3DS, with traditional elements of Sonic games, such as speed, also featured. The videogame will also introduce exploration, combat and a new Enerbeam tether mechanic that will allow the Sonic Boom world to be discovered in totally unique ways.
Twitter user DaDa Rocks has shared the new look of the 2014 Sonic team on Twitter. Sonic, Tails, Knuckles, and Amy, have all been updated for 2014 in the forthcoming Sonic Boom which according to the Twitter user will lead to a new video game (on game consoles & mobile), cartoon show, toys from Tomy.
Sega is holding a press event today which should give us an idea of what they’re planning to do with the Sonic brand this year. The poster says that 2014 will mark a renaissance for Sonic the Hedgehog, so we may get information regarding Sega’s third Wii U Sonic game. Earlier this week it was revealed at the Nuremberg toy fair that Sega is planning a brand new Sonic title for Xbox One, PlayStation 4, and Wii U, but Sega quickly squashed the rumour.