In an interview with Denis Dyack, creator of Eternal Darkness, they talk about all sorts of things but most interestingly, the Shadow of the Eternals project which has gone relatively quiet. Shadow of the Eternals was a project Denis Dyack and his team tried to achieve funding for on Kickstarter, but failed twice in 2013. Quantum Entanglement Entertainment Inc. are now developing the project, which was founded by Denis Dyack. In the interview, they asked about the funding of the project, Denis said:
Well, we can’t talk about that right now. But there will be announcements in the future. The bottom line is we’re really excited on where we’re going, things are very quiet, and probably will continue to be quiet but they’re going well. Please stay tuned, and we’ll update everyone as soon as we can. I wish I could say more, but you know the drill with the industry, right?
Niche Gamer also asked about if we might potentially get to see the game soon, to which Denis said:
Well, it all depends on what your definition of soon is. [laughs] Rather than tease, I would just say that we believe in the project and we’re doing everything we can to see this project – and other projects – some of which are really great as well, get out there. We’ve got some big plans for the future, and we’re being very aggressive on some things, and we’re really looking forward to see how things roll out.
It’s all pretty vague, but it does seem to confirm that Shadow of the Eternals is still chugging on and they won’t be letting it go, so hopefully we’ll start to see it shaping up soon!
Thanks, paidenthusiast and Luis
We all assumed it had been canceled, but IGN has uploaded a new trailer for the spiritual successor to Eternal Darkness, Shadow of the Eternals. It looks as though the game is now being produced by Quantum Entanglement Entertainment. Hopefully it’s still coming to the Wii U as originally intended. We should find out soon.
Thanks, gamerprince1999 and Jester
Phil Haymes, the social manager at Precursor Games, has revealed via the official forums that Shadow of the Eternals is alive and well, but gamers shouldn’t expect any exciting information anytime soon. Haymes says that the team are still assessing their options.
“We’ll be continuing to upgrade and keep the forums running and we’re taking a look at where the SOTE project is at, potential options and directions for the future as well as going over lessons learned from the campaigns.”
“We very much intend to keep the project alive and get back to production but please understand that there probably won’t be any major news or update for a while yet. We’ve got a lot of work ahead to understand the options available to us going forward and to do the best thing by the game.”
Precursor Games has announced that they have decided to put the Shadow of the Eternals project on hold following the failed Kickstarter attempt. The team says that a number of them will be taking a break, but they thank the fans for the support they have given the project. However, Precursor says that project isn’t completely dead, but they feel that it needs a rest. In a statement the team said that they have all agreed as a group that when and if the time is right they will get together and start it up again.
“It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold. We are very happy with what we have accomplished both as a group and with the community. The community has blown us away and was the one thing that kept us going through it all – we cannot thank you enough.”
“Many of us will be taking a break. For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.”
“Denis, Phil and Aaron have decided to continue to run the forums for those who wish to stay hang out and talk. Denis, Phil and Aaron will also be taking a break but will be around posting and talking with everyone when they can. Others from Precursor will also be popping in from time to time.”
“Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again.”
“Keep your head high everyone and remember what we have accomplished together.”
– The Precursor Games Team
Despite not reaching its Kickstarter goal, Shadow of the Eternals developer Precursor Games has insisted that it is not giving up on the intriguing title. The developer posted a message on its Kickstarter page saying that it is unfortunate that they weren’t able to achieve their lofty goal of $750,000, but they haven’t given up as they intend to explore other avenues to make sure the game comes into fruition. Shadow of the Eternals is in development for Wii U, PC, and PlayStation 4.
“It is unfortunate that we were unable to crowd-fund this project at this time, but we have not given up. We intend to pursue other avenues with the ultimate goal of having our games come to fruition. Please feel free to migrate over to our Community Forums at http://www.precursorgames.com/forums, as we will be keeping our forums open for people to enjoy and discuss everything Precursor Games.”
Thanks, A Cook
Precursor Games spiritual successor to Eternal Darkness has missed out on its Kickstarter funding goal. $323,950 was raised by backers of the project, but the goal was $750,000. Despite this bad news, the team may go ahead with the project as they have previously expressed interest in doing so. Shadow of the Eternals was set for development for Wii U, PC, and PlayStation 4.
Thanks to those who sent this in.
Precursor’s chief creative Dennis Dyack has revealed during a three-hour live stream of Shadow of the Eternals that the Wii U version of the game will look as good as the PC version. Dyack said that the development team looked closely at the Wii U and they are pleased with the specifications on offer. He later claimed that most people will not be able to tell the difference between the Wii U and the PC version. Sadly, Shadow of the Eternals still has a long way to go to become funded.
“Yeah we think so, the bottom line is everything we are doing here is pretty much compatible, and we are not doing anything special that is forecluded on the Wii U here in this technical demo. We looked at the Wii U, we love the specs.”
‘Most people will not be able to tell the difference between the Wii U and PC version.’