Tag Archives: shadow of the eternals


Shadow Of Eternals Isn’t Dead, But Things Are Progressing Slowly

Phil Haymes, the social manager at Precursor Games, has revealed via the official forums that Shadow of the Eternals is alive and well, but gamers shouldn’t expect any exciting information anytime soon. Haymes says that the team are still assessing their options.

“We’ll be continuing to upgrade and keep the forums running and we’re taking a look at where the SOTE project is at, potential options and directions for the future as well as going over lessons learned from the campaigns.”

“We very much intend to keep the project alive and get back to production but please understand that there probably won’t be any major news or update for a while yet. We’ve got a lot of work ahead to understand the options available to us going forward and to do the best thing by the game.”

Thanks, Brandon

Shadow Of The Eternals Project Is Now On Hold

shadow of the eternals

Precursor Games has announced that they have decided to put the Shadow of the Eternals project on hold following the failed Kickstarter attempt. The team says that a number of them will be taking a break, but they thank the fans for the support they have given the project. However, Precursor says that project isn’t completely dead, but they feel that it needs a rest. In a statement the team said that they have all agreed as a group that when and if the time is right they will get together and start it up again.

“It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold. We are very happy with what we have accomplished both as a group and with the community. The community has blown us away and was the one thing that kept us going through it all – we cannot thank you enough.”

“Many of us will be taking a break. For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.”

“Denis, Phil and Aaron have decided to continue to run the forums for those who wish to stay hang out and talk. Denis, Phil and Aaron will also be taking a break but will be around posting and talking with everyone when they can. Others from Precursor will also be popping in from time to time.”

“Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again.”

“Keep your head high everyone and remember what we have accomplished together.”

- The Precursor Games Team

Precursor Games Says It’s Not Giving Up On Shadow Of The Eternals


Despite not reaching its Kickstarter goal, Shadow of the Eternals developer Precursor Games has insisted that it is not giving up on the intriguing title. The developer posted a message on its Kickstarter page saying that it is unfortunate that they weren’t able to achieve their lofty goal of $750,000, but they haven’t given up as they intend to explore other avenues to make sure the game comes into fruition. Shadow of the Eternals is in development for Wii U, PC, and PlayStation 4.

“It is unfortunate that we were unable to crowd-fund this project at this time, but we have not given up. We intend to pursue other avenues with the ultimate goal of having our games come to fruition. Please feel free to migrate over to our Community Forums at http://www.precursorgames.com/forums, as we will be keeping our forums open for people to enjoy and discuss everything Precursor Games.”

Thanks, A Cook

Shadow Of The Eternals Hasn’t Been Funded

shadow of the eternals

Precursor Games spiritual successor to Eternal Darkness has missed out on its Kickstarter funding goal. $323,950 was raised by backers of the project, but the goal was $750,000. Despite this bad news, the team may go ahead with the project as they have previously expressed interest in doing so. Shadow of the Eternals was set for development for Wii U, PC, and PlayStation 4.

Thanks to those who sent this in.

Dyack (Shadow Of The Eternals) Says We Love The Wii U Specs

shadow of the eternals

Precursor’s chief creative Dennis Dyack has revealed during a three-hour live stream of Shadow of the Eternals that the Wii U version of the game will look as good as the PC version. Dyack said that the development team looked closely at the Wii U and they are pleased with the specifications on offer. He later claimed that most people will not be able to tell the difference between the Wii U and the PC version. Sadly, Shadow of the Eternals still has a long way to go to become funded.

“Yeah we think so, the bottom line is everything we are doing here is pretty much compatible, and we are not doing anything special that is forecluded on the Wii U here in this technical demo. We looked at the Wii U, we love the specs.”

‘Most people will not be able to tell the difference between the Wii U and PC version.’

Shadow Of The Eternals Sanity Systems Video

The official Shadow of the Eternals account has uploaded a brand new trailer for the Kickstarter based title. The video see’s Precursor Games Chief Operating Officer Shawn Jackson discusses the sanity system direction for Shadow of the Eternals. The spiritual successor to Eternal Darkness is due for release on Wii U, PC, and PlayStation 4. The game has raised $258,065 of its target of $750,000. The project just has nine days left to reach its lofty goal.

Thanks, Martin C

Artistic Vision Showcased In New Shadow Of The Eternals Video

Indie developer Precursor Games revealed today a video montage conveying the depth and beauty of the artwork set within its upcoming action-adventure game steeped in psychological horror, Shadow of the Eternals, currently on Kickstarter. Comprised of sweeping vistas, dungeons, horrific characters, and highly detailed backgrounds, the newly released video illustrates the breadth of time and locations that the player will travel to as well as the vast landscapes and environments of each era.

Shadow of the Eternals is a single-player, story-driven action-adventure steeped in psychological horror that is the spiritual successor to the critically acclaimed Eternal Darkness: Sanity’s Requiem (GameCube, 2002). Developed by Precursor Games, Shadow of the Eternals is expected to launch in fall 2014 on PC and Wii U. And, because Precursor Games recently became an official PS4 developer, it has added the PS4 as a stretch goal in its Kickstarter Campaign. Precursor Games is putting out a call to all its fans, asking them to support the Kickstarter campaign in order to make Shadow of the Eternals a reality.

Thanks, Alexander

Shadow Of The Eternals Kickstarter Relaunched, Now With PS4 Stretch Goal

shadow of the eternals

Shadow of the Eternals Kickstarter has finally been relaunched and this time they have added a PlayStation 4 stretch goal. The team is now hoping to raise $750,000 and the ambitious project has 29 days left to go. David Hayter, the voice of Solid Snake, will be lending his talents to the game and will assume the role of Paul Becker. Shadow of the Eternals is the spiritual successor to Eternal Darkness: Sanity’s Requiem, being developed by the original creators of the popular and critically acclaimed classic.  Featuring an eclectic cast of heroes and villains, Shadow of the Eternals will span thousands of years of history. Players’ perception of reality will be shattered as they try to balance the mechanics of combat, magic, and exploration as they progress through the adventure.

Precursor Games Asks Which Platform You Would Prefer Shadow Of The Eternals On

shadow of the eternalsIn an interesting twist to the Shadow of the Eternals development, Precursor Games are asking you – the fan – to vote in a poll as to which platform you would prefer to play the game on. Just yesterday we reported that the Kickstarter funded project would relaunch on July 25 in the hopes it would attain its funding goal after its first attempt failed to reach even a quarter of its target.

Shadow of the Eternals was originally planned to launch as an exclusive on the Wii U after its predecessor Eternal Darkness was released on the GameCube back in 2002. But as the funding looked less likely to reach its intended $1,350,000 goal, Precursor Games offered the PC as a playable platform. Now, however, the developers want to ask you which platform you’d rather play the title on, and have opened the field up to the Xbox One and PlayStation 4. This is rather unsurprising, though, as the company’s COO Denis Dyack had revealed prior to the Kickstarter suspension that he was considering the Xbox One as a future platform for the game. At the moment of writing, the Wii U looks to be the winner garnering over 50 per cent of the votes. Let us know what you think of the poll system in the comments below, and if you would like to vote you can do so here.

Shadow Of The Eternals Kickstarter Project Relaunching July 25

shadow of the eternals screenDespite its underwhelming performance to fund Shadow of the Eternals – the spiritual successor to the GameCube’s Eternal Darkness – for the Wii U and other platforms through its first Kickstarter campaign, Precursor Games are up and ready to relaunch, and this time they are hoping they can reach their goal. Shadow of the Eternals’ Kickstarter campaign will be relaunching on July 25, and will sport a much bigger effort to focus their title on the community by launching podcasts and competitions.

Precursor Games has had a rough time recently; co-founder Ken McCulloch was recently arrested and charged for the possession of child pornography, Denis Dyack – although not in the same league – bore the brunt of many disgruntled fans, plus falling short of their $1,350,000 goal didn’t give them the best start to crowdfunding. However, this time it’s all changed, as the developers were quick to point out in recent blog updates. Bar from the hype in PR and focus on community, Precursor Games has yet to detail the specifics though.

“We learned a great deal from our first campaign and we have made substantial changes to the structure of the campaign from both community feedback and observation.

“We really want to thank our community and followers for the unwavering support and patience over the past few weeks – it’s been a huge inspiration and motivator for us. Your feedback has been instrumental in many ways throughout the process of creating the new campaign and we can’t wait for you to see what we have in store for you all.” – Precursor Games Team