Skyrim Wins Game Of The Year At GDC, Zelda Skyward Sword Doesn’t Win Anything

The Elder Scrolls V: Skyrim managed to win the coveted game of the year award at this years Game Developers Choice Awards which took place at the Games Developer Conference in San Francisco. Sadly, the incredible The Legend of Zelda: Skyward Sword didn’t even get a look-in, and failed to scoop up any awards. Here’s the list of winners:

  • Best Audio - Portal 2 (Valve)
  • Best Debut - Bastion (Supergiant Games)
  • Best Narrative - Portal 2 (Valve)
  • Best Visual Arts - Uncharted 3: Drake’s Deception (Naughty Dog)
  • Best Downloadable Game - Bastion (Supergiant Games)
  • Best Game Design - Portal 2 (Valve)
  • Best Technology - Battlefield 3 (DICE)
  • Best Handheld/Mobile Game - Superbrothers: Sword & Sworcery EP (Capy Games)
  • Innovation Award - Johann Sebastian Joust (Die Gute Fabrik)
  • Game Of The Year - The Elder Scrolls V: Skyrim (Bethesda)
  • Lifetime Achievement – Warren Spector
  • Pioneer Award – Dave Theurer
  • Ambassador Award – Ken Doroshow and Paul M Smith

Nintendo Wii: The Legend Of Zelda Skyward Sword Beats Skyrim In G4 Video Game Deathmatch For Best Game Of 2011

Lots of you voted and it appears as though The Legend of Zelda: Skyward Sword has defeated Elder Scrolls V: Skyrim in the latest G4 Video Game Deathmatch for the best game of 2011. The next battle is between The Legend of Zelda: Skyward Sword and Assassins Creed: Revelations. Go vote!

Nintendo Wii U: Skyrim And Oblivion Developer Looking At Developing For Wii U

Pete Hines, the vice president of Bethesda Softworks, has told the Official Nintendo Magazine that the company is currently considering developing for the Wii U. Hines encouragingly told the magazine that there’s definitely a possibility that Bethesda will develop for Wii U in the future.

“It’s definitely a possibility for the future. We’ll look at any platform that will support that games we’re trying to make, but that’s the key thing – the console has to support the game as it is designed.”

“We’ll see. It’s definitely a possibility.”

Nintendo Wii U: Oblivion Developer Bethesda Will Support Wii U If It’s Powerful Enough

Bethesda Vice President Pete Hines has told journalists that the company is always looking to make their games available on as many consoles as possible, as long as they’re graphically capable of running them. Bethesda clearly don’t have any development kits, as Hines pointed out that he knows absolutely nothing about the technical capabilities of the new system. What Bethesda franchise would you most like to see on Wii U?

“So to whatever extent new consoles fit with the kind of games we are making and support them technologically, we would certainly [try to release them for those systems.]

“The Wii wasn’t even an option – we would have to make wholesale changes to the games we were making on Xbox 360, PS3 and PC to make them work on Wi.”

“I honestly know nothing about the tech specs of the new platforms and whether or not they are a good fit for what we are making with say Rage and Skyrim and Prey 2.”

“If they are a good fit for the kind of games we are making then absolutely, we would look to put them out for those. But beyond that I can’t get into specifics.”

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