Tag Archives: smash bros

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Don’t Forget If You Register Smash Bros 3DS And Wii U With Club Nintendo You Can Get Free CD Soundtrack

If you purchase Super Smash Bros on Nintendo 3DS and Wii U and register them on US Club Nintendo then you’re eligible to receive the Super Smash Bros for Nintendo 3DS & Wii U: Premium Sound Selection. The soundtrack CD features various music from the game and also music inspired by the game. Nintendo says it will provide more details at a later date.

Thanks, Adam and Nint3ndofr34k

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Sakurai Wants Super Smash Bros To Appeal To Everyone

Super Smash Bros creator Masahiro Sakuraihas explained to EDGE magazine that he ultimately wants to make Super Smash Bros 3DS and Wii U to appeal to as many gamers as possible while retaining the core nature of the game. Here’s what he had to say.

“I think the popularity of Melee rested fundamentally on the game’s speed. The dazzling exchange of skills was the game’s most exhilarating aspect and the rough edges in terms of the game’s balance went mostly unnoticed. Even though the dynamic range of the characters was limited, the game somehow made its mark, even with hardcore fans of the genre.”

“Melee’s controls were, however, quite complicated and very tiring if the player really got into it in a serious way. This made the game less accessible for novice players and it basically ended up becoming a Smash Bros. game for hardcore fighting fans. I personally regret that, because I originally intended the Smash Bros. series to be for players who couldn’t handle such highly skilled games.”

“If tournament popularity was the most important consideration, then I think we would create a Smash Bros. game that included a multitude of fast moves with complicated controls. However, I believe this is actually the greatest shortcoming of fighting games at present, and that is the reason why I don’t do it.”

“Games aimed at casual users, such as Wii Sports and Wii Fit, reinvigorated the market and their success lay behind Wii’s popularity, [so] we had to make sure that Brawl would also be fun for first-time players. We also had to make sure that everyone could use the controls, such as holding the Wii Remote sideways. As a result of these considerations, overall Brawl is rather tame game; this had its advantages, but it also took away some of the excitement.”

“While there’s a lot of enthusiasm for tournaments on the one hand, there are also users who just give up on these sorts of games because they can’t handle the complexity and speed. While other fighting games continue to work on honing this tournament aspect, I think that we need to move in a direction where there is more of a focus on inexperienced gamers. Companies that release products that target a very vocal, visible group of gamers tend to receive good reactions and they may feel good about it, but I think that we have to pay special attention to the less vocal, not so visible group of players, or else games will just fade away.”

“There are so many other games out there which are geared to tournaments. It is important for us, however, to maintain the game’s status as a kind of ‘rough’ party game in which anyone can play without feeling too much pressure over winning or losing. We therefore want to keep a nice balance in which a wide variety of events can occur in the game, some of them quite outrageous. With this, Smash Bros. isn’t just a fighting game, it is an opponent-based action game.”

“The most important thing is that the game have breadth and depth, since we would like them to be popular with both novices and hardcore gamers. We think that people who aren’t so good at turning the tables and coming back from behind can still get enjoyment out of the [new] game, even if they turn off items and Smash Balls.”

“Although the pace of the game had to be lowered compared to Melee in order to achieve this balance, we have managed to keep the dynamism because we didn’t have to gear towards novice players like we did with Brawl. In fact, we recreated all characters almost from scratch. Also, I feel on a personal level that this game is more interesting than the three previous games in the series.”

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Smash Bros 3DS Double Pack Coming To Europe

Nintendo Italy has confirmed that you’ll be able to purchase a Super Smash Bros double pack for the Nintendo 3DS. You’ll get two copies of the highly anticipated game for a discounted price.

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Nintendo Is Apparently Holding A Closed Media Event At PAX For Smash Bros On Nintendo 3DS

One of the members of GameXplain has revealed that Nintendo of America is planning a closed media event for Super Smash Bros on the Nintendo 3DS. It’s expected to be the latest and possibly the final build for the game which launches on October 3rd.

Headed to PAX! I don’t know when exactly it is, but I can confirm that Nintendo is holding a closed media event for Smash 3DS with a new (final?) build of the game, and both Andre and I will be attending for GameXplain. I’ll bring you all the news and impressions I’m legally allowed to here (depending on NDAs) and we’ll of course be recording discussions if we’re allowed, so stay tuned!

Thanks, Gombakid

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Rumour: Nintendo Has Apparently Found The Smash Bros Leaker

YouTuber BalrogTheMaster claims that Nintendo has found the person who leaked the Super Smash Bros 3DS footage earlier today revealing unannounced characters and many other things. He claims that the leaker was an employee of Nintendo of America who was in the process of sending content to the ESRB for rating. Of course this isn’t confirmation, but if it’s true, then the Nintendo Ninjas caught him or her rather quickly.

Thanks, Retrogaminglord