This week’s UK sales charts are now in courtesy of GFK Chart Track. Nintendo exclusive Sonic Lost World for Wii U and Nintendo 3DS has entered the individual formats chart at number fifteen and number twenty-eight respectively. The Legend of Zelda: Wind Waker HD has slipped from number twelve to number eighteen. Pokemon X & Y have dropped from number one and number two positions to number five and six. The highest new entry this week is Skylanders Swap Force for the original Wii which entered at number seven.
- (03) 360 GRAND THEFT AUTO V (TAKE 2)
- (04) 360 FIFA 14 (ELECTRONIC ARTS)
- (05) PS3 GRAND THEFT AUTO V (TAKE 2)
- (06) PS3 FIFA 14 (ELECTRONIC ARTS)
- (01) 3DS POKÉMON X (NINTENDO)
- (02) 3DS POKÉMON Y (NINTENDO)
- (NE) WII SKYLANDERS SWAP FORCE (ACTIVISION BLIZZARD)
- (NE) 360 SKYLANDERS SWAP FORCE (ACTIVISION BLIZZARD)
- (07) PS3 BEYOND TWO SOULS (SONY COMPUTER ENT.)
- (09) 360 MINECRAFT: XBOX 360 EDITION (MICROSOFT)
The Sonic Lost World demo for the Wii U and Nintendo 3DS was released today in Japan and thankfully the footage has already been uploaded to Youtube. The footage shown is from the Wii U version and showcases the gorgeous Windy Hill world complete with English cutscenes. Hopefully we won’t have to wait too long for a demo here in the West.
Sega’s Associate Brand Manager for Sonic the Hedgehog has confirmed that Sonic Lost World for Wii U and Nintendo 3DS hasn’t been delayed. The game was previously thought to be delayed in the United States from October 29th to November 29th. Thankfully Sega confirmed that this was simply an error on the official Sonic the Hedgehog website.
It’s not delayed – we’ll have it fixed shortly.
VG Leaks is reporting that Sega is preparing a brand new Sonic title for the Xbox One, PlayStation 4 and the Wii U. According to their source the game will be called Sonic Thunderstorm or Sonic Blue Thunder and should be announced in May 1st of 2014. This information should be treated one hundred percent as a rumour at present. Here’s the details.
- A new hedgehog character will be named Static the Hedgehog.
- A new hedgehog will be a teenage clone of Sonic.
- Knuckles, Rouge and Eggman will have teenage clones, like Sonic. Knuckles’ teenage clone will be male and be named Slash the Echidna.
- Rouge’s teenage clone will be female and be named Debra the Bat.
- Dr Eggman’s teenage clone will be male and be named Eggman.Jr.
- Sonic, Knuckles and Rouge’s teenage clones will have robot partners.
- Sonic, Shadow, Silver, Static will be playable.
- Tails, Knuckles, Rogue, Omega, Blaze, Amy, Slash and Debra will also be playable.
- Dr.Eggman, Eggman Jr, Cream, Team Chaotix and Marine will be non-playable.
- Static, Slash and Debra will be inspired by Super Sentai.
- Characters will return, including Tails, Knuckles, Amy, Big, Shadow, Rouge, E-123 Omega, Cream, Team Chaotix, Blaze, Silver and Marine
- This game will feature 29 levels, objects, a return of old small animals and Chaos Drives with new animals, also the return of Chao Garden.
- This gameplay will change characters like in Sonic Heroes.
- Hedgehog Engine will return to work on this game like it worked on Sonic Unleashed and Sonic Generations.
- This game will be similar to Sonic Unleashed, Sonic Colors, Sonic Generations and Sonic Lost World.
- Color Powers will not return in this game, except Orbot and Cubot with a new female counterpart.
- Static’s robot partner will be a wolf-type with a motorcycle form.
- Slash’s robot partner will be a bear-type with a selfish mood.
- Debra’s robot partner will be a kitten-type with smarts.
- Static the Hedgehog’s element will be Lightning.
- Slash the Echidna’s element will be Earth.
- Debra the Bat’s element will be Love.
- Eggman Jr will be the main antagonist while Dr. Eggman will be a secondary antagonist.
- Chaos Emeralds will return.
- A new Chao Garden will have past gardens and new gardens.
- Black Market will return, also past fruits and masks and colorful Chao eggs from SA2B and SADX.
- Static, Slash and Debra’s levels will be inspired by Sonic the Werehog’s levels, also they will have gadgets.
- This game will be inspired by Sonic Adventure, Sonic Adventure 2 and Sonic 2006.
- This game will set to release next year.
- This game will follow 4 story modes.
- Wi-fi will transfer Chao data.
- Tiny Chao Garden will be DLC and will be on PSVITA And 3DS.
Sega has confirmed today that Sonic is returning to television in his first-ever CG animated series which is coming in Autumn 2014. The animated series will debut first on Cartoon Network in the U.S. and on CANAL J and GULLI in France, with a global rollout to follow. The 52 eleven-minute episodes is co-produced by SEGA of America and Genao Productions. Creation of the series is being overseen by Sonic Team’s Takashi Iizuka.
“Sonic Boom is a character-driven comedy that leaves a trail of robot wreckage in its smoldering wake. The series centers on Sonic, his best friend and sidekick, Tails, their never-ending search for adventure, and their battles with Sonic’s arch-nemesis, Dr. Eggman. Rounding out the ensemble are fan favorites Knuckles and Amy Rose, plus a rogue’s gallery of enemies—some familiar to Sonic fans and some brand-new.”
Nintendo has finally confirmed that Sega’s blue mascot Sonic The Hedgehog will be a playable character in the forthcoming Super Smash Bros game for the Nintendo 3DS and Wii U. The next entry in the acclaimed Smash Bros franchise will be released next year.
Sonic brand manager Aaron Webber believes that the audience for Sonic related titles is on Nintendo platforms, rather than Xbox or PlayStation. Webber says that Sonic titles such as Sonic Colours and Secret Rings have historically performed well on Nintendo systems. Webber concluded by saying that when the company has looked at the overall sales figures for Sonic games they realised that Nintendo platforms is where their audience is.
“If we trace Sonic’s third-party roots all the way back to just after the Dreamcast, we released Sonic Adventure 2: Battle on the GameCube and it did phenomenally well. We think that’s because there was a lot of overlap between the Sonic/Sega and Nintendo crowd at that time, and we just found historically that Sonic performs really, really well on Nintendo platforms. Sonic Colors did great, Sonic and the Black Knight did well and Sonic and Secret Rings did well — all Nintendo. When we look at the numbers, we thought — this is clearly where our audience is.”
Thanks to those who sent this in.
Nintendo has revealed via the Wii U eShop that Mario & Sonic At The Sochi 2014 Winter Games will be available to purchase on the eShop on November 8th. The game will have 16 events and utilises both the Wii Motion Plus controller and the Wii U GamePad. Some of the events will use both controllers, such as the Biathlon, which uses the Wii Remote for skiing and the Wii U GamePad for sniping targets.
Update: Nintendo of America says the notification was a mistake and that they will confirm a release date for the game in the future.
SEGA has released a brand new Sonic Lost World trailer which showcases the Mario Galaxy inspired platformer. The trailer shows off both the Wii U and the Nintendo 3DS versions of the highly anticipated Nintendo exclusive. Sonic producer Takashi Iizuka explained yesterday that the Sonic Team have tried their hardest to get the same feel for the Nintendo 3DS and Wii U versions of Sonic Lost World. The game launches on October 22nd.
Sonic producer Takashi Iizuka has explained that Sonic Team have tried their hardest to get the same feel for the Nintendo 3DS and Wii U versions of Sonic Lost World. Iizuka says that it wasn’t an easy task for the development team, but they kept cutting things back on the Nintendo 3DS to get that particular version looking like the Wii U. Iizuka says their main aim was to make consumers unable to tell which version is which.
”In Colours and Generations the focus was a side-scrolling game. If you look at Lost World, the main concept is a cylindrical world, so it didn’t make sense to do a side view. The 3DS’s extra power makes it the sort of place 3D can be used really well. Even though it’s power powerful than a DS, it still has its limits. It wasn’t easy to get the same levels, but we kept cutting things back until we could get it so that if you looked at it – in a trailer, say – you couldn’t tell which was which. We tried to get the same feel for Wii U and 3DS.”