The embedded DRAM chip for the Wii U is considered to be the heart of the console and is manufactured at Renesas Electronics plant at Tsuruoka. Several sources are reporting that Sony is in talks with Renesas to acquire the Tsuruoka plant. This acquisition shouldn’t cause Nintendo too many problems in the short-term even if production of the chip at Tsuruoka were to be halted. In August, Renesas Electronics expected to close the plant due to the sluggish sales of the Wii U, which ultimately caused a decline in production of the chip.
President of Sony Worldwide Studios Shuhei Yoshida has told IGN that his company needs Nintendo to thrive for the sake of the video game industry. In order to preserve traditional gaming – via dedicated controllers with actual buttons and analog sticks – the executive suggests that Nintendo and Sony must coexist in a world where touch-based gaming by way of smartphones and tablets continues to gain popularity. Yoshida, who owns two Wii U consoles, classifies both firms as being in the same category and not as direct competitors.
Yoshida: “Well I have two Wii Us. I play Wii U games with my daughters, because they make pretty fun family friendly games.
“I think success or making mistakes depends on how you set your goal. I don’t know what was Nintendo’s goal when they launched Wii U. To me, it was a bit confusing because what they do really well was create some very safe environment for anyone, especially children to enjoy games like induct those people who have never played games ever to become gamers. And they always do very well.
“To me, what they have made with Wii U was continuing what they were doing well. But the messaging when they were saying ‘we are for core gamers’ was a bit confusing. But this year I think they slightly changed their messaging, and it seems to me like they are coming back to where they are focused.
“When you look at the situation around Nintendo that way, do you characterize Nintendo as our competition? I think in the bigger scale of things happening in the industry or tech or people’s lives, how they play games on what device, and how they start to learn to play games, I think Nintendo and us are pretty much in the same group, and we need Nintendo to be very successful to help induct as many consumers who like to play games with controllers, right?”
Shuhei Yoshida, president of Sony Computer Entertainment’s worldwide studios, has told fans on Twitter that he has two Wii U consoles. Yoshida says that he has a Japanese model and an American model. Yoshida has made it clear in the past that he is a fan of Nintendo, so no doubt he had to own Nintendo’s latest home console.
I have 2 Wii Us. J and US models
Sony Worldwide Studios boss Shuhei Yoshida has confessed that mobile gaming on smartphones and tablets have hurt the PlayStation Vita and the Nintendo 3DS quite badly. However, Yoshida admitted that the Nintendo 3DS is fairing much than Sony’s latest handheld gaming device, the PlayStation Vita. Here’s what he had to say on the matter.
“I was asked during the Tokyo Game Show how badly this [mobile] hurts portable gaming consoles, and my answer was – quite. Quite badly. There’s no question,”
“In terms of the installed base, compare it to 3DS – the 3DS is doing much better.”
PlayStation 4 system architect Mark Cerny has told an audience in Spain that he hopes the PlayStation brand can have the same endearing impact on the video games market as Nintendo does. Cerny explained that what he respects the most about Nintendo is the incredible continuity they have in the form of a core group of individuals that have worked together for over 30 years. Cerny says that he hopes Sony can replicate this.
“I have a great friend who lives in Kyoto in the eastern part of Japan.He runs a developer there and he’s worked with both Sony Computer Entertainment and Nintendo over the years, and he says that what he respects the most about Nintendo is the incredible continuity they have in the form of a core group of individuals that has now worked together for over 30 years.”
“Well, we on the PlayStation side of the business have only about 20 years together now, but I’m really looking forward to the next decade or two with Shu [Yoshida], Andy [House] and the other amazing talents of Sony Computer Entertainment, and I think by the end of it we’ll even have my friend in Kyoto telling everyone how our values – held strongly over a great period of time – had such an influence over the world of games.”
Nintendo and Sony have both seen their stock prices rise following today’s Xbox One announcement from Microsoft. Nintendo saw a rise of around 2.2 percent, while Sony saw a rise of 9.3 percent. We should remember that Nintendo’s shares also rose when Sony hosted the PlayStation 4 presentation in February. On February 22nd Sony’s U.S shares were down 2.7 percent to $14.08 by midday, with Nintendo’s shares up 2 percent to $11.79
Former Grand Theft Auto producer at Rockstar, Jeremy Pope, has told Games Industry that he can’t see there being three consoles in the next, next generation. Pope says it will be extremely challenging for Microsoft, Sony and Nintendo, and says that it is hard to fathom that we are going to have these three big players in the console market in the future. Pope wouldn’t be drawn into who he thought might leave the home console market, but he did say that several companies have stopped developing console games because it’s become so expensive and time-consuming. Here’s what Pope had to say.
“It’s going to be very challenging for Microsoft, Sony, and Nintendo. I wouldn’t be surprised if we see by the next generation some consolidation of some sort — it seems hard to fathom that we’re going to have these three big players again and again with the way everything is shaking out.”
The Nintendo 3DS has reclaimed the top spot in the Japanese hardware charts after a huge sales boost for the PlayStation Vita. The PlayStation Vita was the best-selling format last week due to a well needed price cut. The Nintendo 3DS sold 69,439 units this week, compared to the PlayStation Vita which sold 36,028 units. Here’s the Japanese software and hardware charts.
- [PSP] Sword Art Online: Infinity Moment
- [PS3] Kingdom Hearts HD 1.5 Remix
- [3DS] Super Robot Wars UX
- [3DS] Animal Crossing: New Leaf
- [PSV] Soul Sacrifice
- [PS3] Hatsune Miku: Project Diva F
- [PS3] Dynasty Warriors 8
- [PS3] God of War: Ascension
- [3DS] Professor Layton and the Azran Legacies
- [3DS] Dragon Quest VII: Warriors of Eden
- Nintendo 3DS XL – 47,985 (39,801)
- PlayStation Vita – 36,028 (63,581)
- Nintendo 3DS – 21,454 (21,207)
- PlayStation 3 – 20,676 (19,567)
- PSP – 12,721 (18,023)
- Wii U – 9,539 (9,454)
- Wii – 1,323 (1,363)
- Xbox 360 – 543 (738)
The NPD group has released hardware and software sales figures for the month of February in the United States. Microsoft once again sold the most hardware with the Xbox 360 selling an impressive 302,000 units. Nintendo wouldn’t disclose their figures, but information given to Venture Beat states that the Wii U sold an estimated 55,000 units in January. The console saw a 40 percent increase in February which would put it in the 80,000 range. Nintendo sold 445,000 Nintendo DS, Nintendo 3DS, Wii and Wii U consoles combined. Nintendo has yet to issue a press release detailing their figures. Here’s the top ten best-selling software in the United States during the month of February.
1. Dead Space 3 (360, PS3, PC) Electronic Arts
2. Call of Duty: Black Ops II (360, PS3, Wii U PC) Activision Blizzard
3. Crysis 3 (360, PS3, PC) Electronic Arts
4. NBA 2K13 (360, PS3, Wii, Wii U, PSP, PC) Take-Two Interactive
5. Metal Gear Rising: Revengeance (PS3, 360) Konami
6. Aliens: Colonial Marines 2013 (360, PS3, PC) Sega
7. Just Dance 4 (Wii, 360, PS3, Wii U) Ubisoft
8. Far Cry 3 (360, PS3, PC) Ubisoft
9. Sly Cooper: Thieves in Time (PS3, PSV) Sony
10. Madden NFL 13 (360, PS3, Wii, PSV, Wii U) Electronic Arts
Nintendo has been told to pay a former Sony employee a whopping $30.2 million in damages due to an infringement over glasses-free 3D technology by a New York federal jury. Seijiro Tomita, who had previously spent 30 years at Sony, sued Nintendo in 2011 for infringing his glasses-free 3D tech. Tomita told the jury that he had met Nintendo back in 2003 to discuss the technology. The jury found Nintendo in the wrong and dished out the $30.2 million to Tomita as compensatory damages.
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