The SNES PlayStation Prototype Was Legit And Playable


Do you remember the SNES PlayStation prototype that was discovered? Well despite the naysayers it turns out that it was legitimate and that it actually works.  The owners of the system took it to the Retro.HK Expo to showcase it and played the iconic Street Fighter 2 on the console. The system works with cartridges but there are no known CDs that work on the console. The cartridge that was found alongside the system doesn’t work, but they have tried other cartridges without a problem. You can check out a gallery of the SNES PlayStation, below.


Thanks to MasterPikachu6 for the tip


Japan: Nintendo 3DS Sells 21K And Wii U Sells 9K

This week’s Japanese sales charts are now in courtesy of Media Create. There’s been a number of new entries this week including Halo 5 for the Xbox One and God Eater Resurrection for the PlayStation Vita and PlayStation 4, and also NBA 2K16, all of which have performed pretty well. The best-selling hardware this week is the PlayStation 4 closely followed by the Nintendo 3DS. Here’s the best-selling software and hardware for this week in Japan.

Software Sales (followed by lifetime sales)

  1. [PSV] God Eater Resurrection (Bandai Namco, 10/29/15) – 125,876 (New)
  2. [PS4] God Eater Resurrection (Bandai Namco, 10/29/15) – 25,700 (New)
  3. [PSV] Yomawari (NIS, 10/29/15) – 22,472 (New)
  4. [3DS] The Legend of Zelda: Tri-Force Heroes (Nintendo, 10/22/15) – 19,499 (73,893)
  5. [3DS] Yo-kai Watch Busters: Red Cat Team / White Dog Squad (Nintendo, 07/11/15) – 19,355 (1,694,351)
  6. [PS4] God Eater Resurrection Cross-Play Pack & Anime Vol. 1 (Bandai Namco, 10/29/15) – 16,281 (New)
  7. [Wii U] Super Mario Maker (Nintendo, 09/10/15) – 13,764 (350,803)
  8. [Wii U] Splatoon (Nintendo, 05/28/15) – 11,969 (749,447)
  9. [PS4] NBA 2K16 (Take-Two, 10/29/15) – 8,707 (New)
  10. [3DS] Animal Crossing: Happy Home Designer (Nintendo, 07/30/15) – 7,679 (1,106,582)
  11. [XBO] Halo 5: Guardians (Microsoft, 10/29/15) – 7,455 (New)
  12. [PSV] Minecraft: PlayStation Vita Edition (SCE, 03/19/15) – 7,155 (382,419)
  13. [3DS] PriPara Mezase! Idol Grand Prix No. 1! (Bandai Namco, 10/22/15) – 6,561 (40,596)
  14. [3DS] 7th Dragon III Code: VFD (Sega, 10/15/15) – 6,224 (92,000)
  15. [3DS] Picross 3D 2 (Nintendo, 10/01/15) – 6,162 (64,309)
  16. [PS3] NBA 2K16 (Take-Two, 10/29/15) – 5,194 (New)
  17. [PS3] Pro Evolution Soccer 2016 (Konami, 10/01/15) – 5,040 (87,453)
  18. [3DS] Pokemon Super Mystery Dungeon (Nintendo, 09/17/15) – 4,923 (248,417)
  19. [PS4] Metal Gear Solid V: The Phantom Pain (Konami, 09/02/15) – 4,100 (415,820)
  20. [3DS] Pro Yakyuu Famista Returns (Bandai Namco, 10/08/15) – 4,026 (42,447)

Hardware Sales (followed by last week’s sales)

  1. PlayStation 4 – 22,104 (22,801)
  2. New 3DS LL – 16,824 (16,144)
  3. PlayStation Vita – 14,366 (12,981)
  4. Wii U – 9,127 (9,961)
  5. New 3DS – 3,559 (3,530)
  6. PlayStation 3 – 1,931 (1,909)
  7. 3DS – 988 (1,277)
  8. PlayStation Vita TV – 807 (782)
  9. Xbox One – 534 (1,009)
  10. 3DS LL – 509 (478)

Source / Via

Sony Wishes The NES A Happy 30th Birthday

The NES is officially three decades old in North America, where it was released on October 18, 1985. The milestone is being commemorated by both Nintendo fans and rivals, including none other than the maker of PlayStationSony, which personally thanked the classic console for “paving the way” for the future of gaming. What are some of your fondest memories of the NES? If you never owned one, you can still experience some of its greatest games by downloading them via the Nintendo eShop.


Sony’s Shuhei Yoshida Picks Wii U As His Favourite Non-Sony Console

Shuhei Yoshida, who is the  President of Sony’s Worldwide Studios for Sony Computer Entertainment, has told US Gamer at this year’s EGX event that the Wii U is his favourite console at the moment besides his PlayStation systems. Yoshida says he plays Nintendo’s current home console a lot with his daughters.

Thanks, Retrogaminglord and gamerprince1999

Phil Spencer: Console Wars Are “Unhealthy For Our Industry”

GameSpot has recently published an interesting interview with the head of Xbox, Phil Spencer. During the insightful interview Mr. Spencer acknowledged that the long running console wars on the internet are ultimately bad for the video game industry and even goes as far as to say that they are really unhealthy.

“I’ve said before, the one thing that I probably find a little distasteful in the discourse around games is the divisiveness that people try to build between platforms. It becomes more about what piece of plastic I own than what games I’m playing. It becomes more about somebody else failing than the things I love succeeding. I don’t think that’s a good place for our industry. I know that’s not everybody, and it’s easy to find the pockets of that vitriol and kind of think that that is gaming, but I’m not going to embrace that. I’m going to actively push against that. People sometimes will make fun of me that I mentioned Sony or I mentioned Nintendo. It’s not to placate anybody or make them think I’m some kind of good guy. My job isn’t really to keep you from buying something else. My job is to make you proud of what we offer, and to give you an enjoyable experience with the product we have. That’s 100% of what I’m focused on.”

“The things that are keeping me up at night are really all about that, and it’s the great thing about this industry, as I’ve said many times, is you do earn every customer. There’s nothing that I own that makes you have to go buy Halo. You’re going to buy Halo 5 because you love it, or you’re not because you don’t. That’s just a fantastic part of the industry that we’re in, and I fully embrace that. I’m trying to keep our organization and, hopefully, our fans, out of that type of stuff, because I think that’s just incredibly unhealthy for our industry.”


Shuhei Yoshida Has Reacted To The Newly Discovered Nintendo PlayStation Console

The recent discovery of what is thought to be a Nintendo PlayStation caused a huge buzz on the internet with a number of popular culture sites reporting on it. If there’s anyone to ask about the project then it is Shuhei Yoshida, the President of Sony Computer Entertainment’s Worldwide Studios. Yoshida was working at the company when the prototype was going ahead and says that he actually played some games on the legendary device. However, he didn’t want to spoil the mystery, so he wouldn’t confirm or deny whether it is in fact the real deal.

“When I joined Ken Kutaragi’s team [in 1993], there was a system called ‘Play Station’ that had both Super Nintendo cartridge support and some disc game support. Actually, I played some games [on it] as well.”

Alas, the exec made it very clear that he couldn’t confirm whether the recently surfaced “Nintendo PlayStation” device was legit, but he did give a cool reason.

“Somehow, I think it’s more fun to keep it kind of a mystery.”

Thanks, MasterPikachu6

Microsoft ‘Completely Discounted Nintendo Because Of GameCube’ When Launching Xbox 360

IGN has uploaded an extremely interesting podcast which quizzes Xbox creator Seamus Blackley, Head of Xbox during the 360 launch Peter Moore, and current Head of Xbox Phil Spencer, to share the backstory to the launch of three Xbox consoles. During the podcast it was revealed that when Microsoft was launching the Xbox 360 they completely discounted Nintendo and were focussed at beating Sony with the PlayStation 3. The reason why was that the GameCube wasn’t a success for Nintendo so they didn’t believe the company posed a threat to their plans. However, Phil Spencer conceded that the Wii destroyed both the Xbox 360 and PlayStation 3 with regards to sales. Here’s what the key figures at Xbox had to say.

“I also then remember the E3 when, God bless, Kaz Hirai and Jack Tretton announced $599, and we were all back stage like ‘Woohoo!’,” Moore shared in IGN’s Podcast Unlocked. “We knew then we had an opportunity to get ahead, drive ahead, get our games out quickly and get that lead. And I always said that the first to 10 million wins.”

He continued, “It was one of the greatest times of my career. You had to build a team, because we were growing then. We had prematurely put the Xbox to sleep, we needed to get ready for this and we knew what we needed to do.

“We had a three-day meeting at the Sheraton in Bellevue where we wargamed the scenario, and I actually played Ken Kutaragi. And we brought in a consultancy, it was a lot of fun. And the one thing we’d forgotten about, I don’t know if you remember this Phil [Spencer], we completely discounted Nintendo. Because they came off the GameCube and it was a disaster.”

Spencer added, “…and they destroyed both of us!”

Moore continued, “Yes, with the Wii. But we wargamed for three days, what are you going to do, what do the launch titles look like, what are the marketing budgets, what is the positioning? And it was a fascinating experience which I’ll never forget. And this is a decade ago. And I actually played Ken, and my job was to destroy the launch of the Xbox 360.”