Square Enix has released on online survey to gauge fan feedback on the popular Kingdom Hearts franchise. The survey asks what platforms gamers are playing on and which genre’s people prefer. Although Kingdom Hearts 3 isn’t coming to Wii U, it’s worth letting Square Enix know that there are Wii U owners out there that want the game. You can take part in the survey, right here.
Thanks to everyone who sent this in.
Square Enix have lifted the lid on the official box-art for Theatrhythm Final Fantasy: Curtain Call for the Nintendo 3DS. The rhythm based game will feature over 200 songs and a brand new versus battle mode. Curtain Call is due to be released sometime this year.
Bravely Default series producer Tomoya Asano has explained that Bravely Second will have more of an emphasis on story rather than exploration. Asano mentioned that Bravely Default and Bravely Second both predominately target adult audiences, much like Final Fantasy and to some degree, Dragon Quest.
“Asano also let us know that Bravely isn’t a series that is focused on exploration. Rather, it’s meant to be more of a story-driven experience. This is why Bravely Default doesn’t make enemies visible on the map—referred to as “symbol encounters” in Japan—and instead, opts to use an adjustable random encounter rate, in order to let players streamline their experience. This system will remain in Bravely Second.”
“Originally, showing exploration more naturally is not something we put importance on because [the game] consists of deformed characters walking on a deformed map,” Asano shared. “However, having symbol encounters is convenient in that it allows players to engage in battles at their own pace. The adjustable encounter rate accomplishes this.”
“An interesting point worth mentioning is that Asano says both Bravely Default and Bravely Second target adult audiences. Asano pointed to the adult audiences of both Dragon Quest and Final Fantasy as the target audience for the Bravely games. In the past, Asano and character designer Akihiko Yoshida have said that Bravely Second’s heroine, Magnolia, is turning out a little more adult in nature than Bravely Default’s characters.”
“On the subject of Magnolia, Asano said to us, “With regards to Magnolia, we wanted to focus on new characters rather than the current four. It should be interesting, so I hope you are looking forward to it!”
It looks as though another Dragon Quest related game could be coming to the US, if a trademark found by Siliconera is correct. The publication has noticed that Square Enix has registered Luminaries Of The Legendary in the US. Speculation is rife regarding which Dragon Quest game it could be. Let’s hope it’s for the Nintendo 3DS remake of Dragon Quest VII, rather than a smartphone title.
Square Enix has revealed a new Nintendo 3DS XL bundle. The bundle includes black 3DS XL hardware with gold-colored Final Fantasy characters and silhouettes on the exterior, as well as a digital copy of Theatrhythm Final Fantasy: Curtain Call. The bundle and the game will launch in Japan on April 24.
Bravely Default series Producer Tomoya Asano and Akihiko Yoshida have revealed in the latest issue of Famitsu that the visuals in Bravely Second will be noticeably improved over its predecessor, which has already launched in Europe and Japan.
“Basically the [battle] system does not change but the graphics are better than in the previous game. It’s possible to fill a dense background with thicker lines and strike a balance between the two. In the previous game, we felt the resolution was too low when zooming in. But this time, the denser background and camera zoom in does not affect quality, and unlike the previous game I don’t feel that [Bravely Second] falls apart when the camera is closer.”
Square Enix’s America and Europe CEO Phil Rogers has explained to MCV that the company has no plans to abandon core gamers, despite the company’s recent shift to mobile platforms. Rogers told the publication that they are aware of gamers suspicions regarding free-to-play titles, but claims it’s only one of their business models.
“Today people might be suspicious of free-to-play – some people fear this is a tag for low quality although many see free to play games pushing boundaries in terms of quality and fun. We understand that generally a lot of core gamers don’t like the idea of free-to-play if it’s really seen as a way to charge them more than they want for something. That’s not the intention nor is it a strategy that will last and take any business forward.
“But free-to-play is one business model, not the only business model. And while we’re making games for a variety of audiences, we still have a lot of focus for those day one gamers that have such amazing passion, and which – frankly – this business has been built on. We have no plans to abandon them, and we value their responses – even if sometimes that can be emotion and hard to read.”
Square Enix have told Japanese publication 4Gamer that Bravely Default’s future is dependant on the success of Bravely Second. The company says that says 2014 is an important year due to this and that they hope that the second game is a resounding success.
Square Enix has sent out an email to gamers asking them whether or not they would like to purchase a surprise Square Enix gift box. The gift box costs £4.99 and apparently has gifts worth well over £50. Those that decide to purchase the Square Enix gift box will receive their special surprise on December 20th, just in time for Christmas.
Akihiko Yoshida, a character designer who originally came to work for Square Soft in 1995, has left Square Enix. His departure is confirmed by way of a message that was recently released in the Bravely Default art book in Japan. While Yoshida is leaving Square Enix, he will continue to work on Bravely Default series and hopefully its sequel, Bravely Second. Akihiko Yoshido was the lead artist and main character designer for Bravely Default.
“This is a personal message of mine, but I’d like to say thank you for all the support these past 18 years. I have decided to leave Square Enix, but I believe our relationship will continue going on.
And as long as I’m needed [laughs,] I will continue working on the Bravely Default series. Thank you for your continued support.
Bravely Default main character designer & lead artist,