According to Polygon’s interview with Platinum Games, Star Fox Zero will have a cooperative mode (that is still very actively a work in progress). However, interestingly enough, Platinum Games’ Lead Director Hashimoto says this mode — which allows for one person to fly the Arwing while another controls the guns — was made specifically for little children, playing with parents.
We wanted to have a co-op mode where basically one person could handle flying the vehicle, while another person handles shooting. So, if you had a situation where a parent was playing with their child and the child was having a tough time with the game, the parent could handle flying the vehicle with a nunchuk and Wii remote and the child could just enjoy targeting and shooting things on the GamePad.
On a cool note, the cooperative play will change depending on the vehicle in use. If the two players are piloting the Gyrowing (the drone-like helicopter) and the Direct -I (deployable mech) is dropped, the cooperative team will split with the two players controlling the two separate ships.
Star Fox Zero is set to release exclusively on the Wii U in Q4 2015. Despite the fact this is being developed with tykes in mind, are you excited for this new mode?
There’s plenty of people out there that are skeptical of amiibo and think of them as expensive DLC. Kotaku recently had the opportunity to interview Shigeru Miyamoto and one of the questions posed to him was whether Star Fox will have any locked content that only amiibo can unlock. Miyamoto said that so far this isn’t the case, but those with a Star Fox amiibo should get a little something extra.
“In terms of being able to unlock content, I don’t really want to go down that path. For this game, I think of it more as, for people who have the Amiibo, they’re going to get a little something extra and that’s how I’m planning on it with this game. So rather than actual abilities or things like that changing in the game, it would be like getting a different skin for the Arwing or something like that.”
“So, I don’t really want to talk about Nintendo in general today, but in terms of what I’m doing with Star Fox, I’m really not thinking about there being locked content or there being a mode that you won’t be able to play if you don’t have one. Since we already have the existing Smash Bros. Amiibos I basically want to put in something so if you already have those Amiibos, I imagine people will try and tap them on Star Fox anyway, and I want to make sure there is something that gives them a nice charge when they do that.”
One of the titles that Wii U owners are looking forward to playing later this year is Star Fox Zero, which is being developed by the acclaimed Platinum Games. YouTuber Tilmen has set about creating a comparison video comparing Star Fox 64 3D for the Nintendo 3DS and the recently unveiled Star Fox Zero for Wii U. If one video isn’t enough you may also want to check out the other video below. Remember folks that Star Fox Zero is an unfinished product and we have no idea how new or old the E3 2015 build of the game is.
Thanks, Lord Zedd
It’s been too long since we have seen the members of Star Wolf — at least, that is what Yusuke Hasimoto, Director of Platinum Games thinks. Specifically, in a Tweet earlier today, Hashimoto confirmed that the members of Star Wolf would be making a return to Platinum’s upcoming Wii U exclusive, Star Fox Zero.
However, who exactly is Star Wolf? Fledgling Star Fox fans may recognize Wolf O’Donnell from Super Smash Bros. Brawl. However, Star Wolf is the team of mercenaries that he leads (comprised of Leon Powalski, Panther Caroso, Andrew Oikonny, Pigma Dengar, and (possibly) Krystal) that has strong associations to the infamous Andross. Besides working as mercenaries, the dabble in other illegal and illicit activities across the solar system. So far they have appeared in four other Star Fox titles: Star Fox 64/3D, Star Fox Assault, and Star Fox Command.
Star Fox Zero will release Holiday 2015.
Speaking with IGN, Nintendo General Manager and video game icon Shigeru Miyamoto gave some insight into what we should be expecting with Star Fox amiibo. First and foremost, he let collectors know that the Smash Bros. series’ Fox amiibo as well as the upcoming Falco amiibo will be compatible, letting you unlock an “in-game present.”
Moreover, Miyamoto discussed an upcoming prototype for an Arwing (Fox’s signature ship) amiibo. While concepts are being tossed around, the amiibo development team at Nintendo are still wrestling over the price and design. But if Miyamoto had his way, he would want the Arwing amiibo to be able to transform:
Earlier, we talked about how the 3D model of the Arwing will actually transform [into a two-legged Walker] in the game. We have an actual model and we’re thinking how much it would actually cost to make when it’s transformable Can we actually do that?
Last but not least, Miyamoto acknowledged the amiibo shortage epidemic:
I’m sure you’re aware of the amiibo shortage situation, even with the back orders and repeat orders. We kind of have our hands full.
What do you think? Do you want a Star Fox line of amiibo?
One of the biggest surprises to come out of the Nintendo E3 Digital Event was the collaboration between Platinum Games and Nintendo for Star Fox. To delve deeper into the matter Kotaku caught up with Shigeru Miyamoto to find out how the collaboration came about and also what has happened to Project Guard and Project Giant Robot which were Wii U GamePad demos showcased months back.
EAD x Platinum collaboration
“Art is being done at Platinum’s Osaka office, but design is being done in Nintendo’s offices in Kyoto, where some of the Platinum guys have taken temporary root. Nintendo’s director on the project is Yugo Hayashi who previously did level design on The Legend of Zelda Twilight Princess and then directed Wii Fit U. As for how in the world one goes from Zelda to Wii Fit to Star Fox, Hayashi said, “I was kind of surprised by it, too.” Miyamoto joked: “Probably the main reason is actually that he sits the closest to me [of anyone in the development group].”
On Project Giant Robot / Project Guard
“Nintendo EAD and Hayashi is overseeing it, also with the help of Platinum. Miyamoto said it is meant to be played online and that Nintendo is still figuring out if or how to release it in conjunction with Star Fox Zero. Development of Giant Robo, another, less impressive E3 2014 experimental game is on hold.”
In news that will reassure a few of you, Shigeru Miyamoto has reconfirmed that The Legend of Zelda is still destined for the Wii U. Miyamoto says they wanted to take time out to talk about Star Fox and the titles that are coming this year. Whether or not it will be a joint release with Nintendo’s next hardware which is codenamed NX, remains to be seen.
“We’re here to talk about Star Fox but Zelda is still coming to Wii U,” Miyamoto said through an interpreter, “so don’t worry about that.”
Miyamoto continued, “My thing with E3 is that we always focus on what’s coming out in the immediate future. We have some really great Zelda footage and, at some point we will be showing that off, but not today.”