According to sales figures provided in Nintendo’s latest earnings report, Super Mario 3D Land outsold Super Mario Galaxy in its first 13 months of being on the market. Super Mario 3D Land, for Nintendo 3DS, sold eight million copies since it was released in November 2011. For comparison’s sake, Wii title Super Mario Galaxy, which launched in November 2007, sold 7.66 million copies after 13 months of being available for purchase from retailers. Both are excellent games, but which of the two 3D platformers do you enjoy playing more?
It’s no secret that 2D Mario games, such as New Super Mario Bros. Wii, sell significantly better than 3D Mario games, including the critically acclaimed duo - Super Mario Galaxy and Super Mario Galaxy 2.
There’s no definitive reason for as to why this happens; however, New Super Mario Bros. U Director Masataka Takemoto says he thinks that, compared to the simple controls in 2D games, most people tend to be less comfortable with 3D controls and, therefore, prefer 2D Mario games over 3D Mario games.
“I don’t think it’s because one game is better than the other. It’s just that compared to 2D, there seems to be more people who are not as comfortable with 3D controls. And maybe a wider range of people were more accepting of the New Super Mario Bros. series, which may have seemed simpler to them.”
Super Mario Galaxy for Wii has dethroned The Legend of Zelda: Ocarina of Time to become the best rated game of all-time, according to Game Rankings. The Legend of Zelda: Ocarina of Time previously held the number one position with an average review score of 97.63%. Super Mario Galaxy has beaten it by a tiny margin with an average review score of 97.64%. The sequel to Super Mario Galaxy sits in third place, with an average review score of 97.35%
Hello Games, the developer of Joe Danger – a racing game inspired by Nintendo’s Excitebike for NES, thinks that Nintendo makes video game development look effortless. For example, the developer believes Super Mario Galaxy has so much content that an entire game can be made out of just five minutes of playtime with the Wii title.
“What we always talk about is a kind of ‘Nintendo-y’ feel. The Nintendo thing for me is they make it look effortless – they just throw in things. If you’re playing Mario Galaxy, you’re like, ‘That one five minutes, most people would make that an entire game.’ That’s what I really want so badly for people to play unicycle – or any of those … we’ve got skis and it’s only like two levels – you want someone to play that and think, ‘This could’ve been a whole game and I would’ve played it. You know what I mean? But I’ve just had this one little nugget, and it’s left me wanting more. And they move on to the next thing, and the next thing, and they feel like – when they unlock a level – ‘I wonder what this one’s gonna be.’ So we’ve really stuck to that.”
GameZone recently made a list of the top five franchises that helped shape the current console generation. Nintendo’s Super Mario Galaxy, for Wii, is the number one franchise on their list. GameZone claims that “Nintendo sure knows how to craft the best franchises we’ve seen in the video game industry.” Which franchise is your favorite from this generation?
GameZone’s Top Five Franchises That Helped Shape This Console Generation:
1. Super Mario Galaxy
2. Batman: Arkham Asylum/City
5. Assassin’s Creed
Revered gaming publication Edge has named Super Mario Galaxy 2 as its game of the year fending off fierce competition from the likes of Red Dead Redemption, Call of Duty: Black Ops and Mass Effect 2.
“Super Mario Galaxy 2 nips and tucks its predecessor’s triumphs into tuned and taut snippets of interactive euphoria.
“Galaxy 2 is product of a surfeit of imagination and a will to test and delight that sits at the very peak of videogame artistry.”
- Edge magazine
Exciting details have emerged regarding the next anticipated online Mario Kart Wii battle.
The third challenge pits gamers against one of the infamous spiked spinners from the brilliant Super Mario Galaxy in a battle style arena. To defeat this notoriously formidable foe players will need to eat the mushrooms littered around the course whilst charging head first into the spinner to thwart it off the edge of the arena.
As the rave reviews continue to filter through at an unprecedented rate, Nintendo have stated that they’re not holding back one penny on their forthcoming marketing campaign for the Italian plumbers latest platforming bonanza.
The television campaign kicks-off November 19th, whilst game stores across the country are continuing to prepare numerous POS campaigns including a wealth of posters and life-size cardboard displays.
“It is certainly the biggest marketing campaign for a Mario title that I’ve ever been involved with,”
- Rob Lowe, senior Wii product manager.
The publication claims that it’s one of the few titles to fully invigorate the Wii’s graphical prowess, whilst providing the user with some awesome game play and unique and intuitive controls.