Team Ninja Talks About That Controversial Metroid Other M Collaboration

Team NINJA studio head Yosuke Hayashi took the opportunity to talk with Games Industry about a range of subjects, including the controversial Metroid Other M collaboration with Nintendo back in 2010. Here’s what Yosuke Hayashi had to say about the experience.

Q: We were fascinated by Nintendo’s decision to work with Team Ninja on Metroid. Looking back at the project, how do you feel about it and how Metroid: Other M was received? What lessons were learned?

Yosuke Hayashi: Other M was the first game that let us work with an external partner whose philosophy towards development is completely different to ours. This was a great chance for us to revise and rethink our approach to development, and this experience is something that is being applied in the studio.

Dead Or Alive 5 May Feature More Virtua Fighter Characters

We heard earlier this week that Virtua Fighter 5′s Akira would be appearing as a playable character in Dead or Alive 5, but he may not be the only one. Team Ninja developer Yousuke Hayashi has told Famitsu that because the development team have gone to so much trouble to secure Akira in Dead or Alive 5, we should expect to see other characters from the beloved fighting franchise. Dead or Alive 5 is rumoured to be coming to Wii U.

New Fast And Furious Dead Or Alive 5 Footage

The latest episode of Inside Xbox contains exclusive new footage of Team Ninja’s forthcoming Dead or Alive 5. The game has already been confirmed for Xbox 360 and PlayStation 3, but Team Ninja head Yosuke Hayashi, previously hinted that the team may bring Dead or Alive 5 to the Wii U, when the system launches later this year.

Here’s Five Minutes Of Ridiculously Violent Ninja Gaiden 3 Footage

Team Ninja has uploaded five minutes of ultra-violent footage from the forthcoming Ninja Gaiden 3 onto Youtube. Ninja Gaiden 3 is already confirmed as a launch title for Wii U so expect to see it sometime later this year. I presume the footage shown in the video is from the Xbox 360 and PlayStation 3 versions, but the Wii U version shouldn’t be too different.

Team Ninja Head Interested In A Dead Or Alive X Virtua Fighter Crossover

Yosuke Hayashi, the development head over at Team Ninja has expressed an interest in creating a Dead or Alive X Virtua Fighter crossover game. Team Ninja already has Ninja Gaiden 3 in development for Wii U, and has also mentioned that there’s a possibility we could get Dead or Alive on Nintendo’s forthcoming home console. Here’s what Hayashi had to say about creating a Dead or Alive X Virtua Fighter crossover.

“In terms of collaboration titles, there are staff on our team who just love fighting games and if there was any chance to do that we’d actively, possibly do that.

“The first 3D game I played was Virtua Fighter, that’s the IP I respect most. Virtua Fighter was the father of 3D gaming, so it’s very well respected.”

Dead Or Alive 5 Could Come To Wii U

Yosuke Hayashi, current head of the development studio Team Ninja, has hinted that Dead or Alive 5 could come to the Wii U. Team Ninja are currently busy developing Ninja Gaiden 3, but that didn’t stop Hayashi saying that it was possible that Dead or Alive 5 would arrive on the platform. Dead or Alive 5 is scheduled to come out on Xbox 360 and PlayStation 3 sometime later this year.

“We’re thinking about all sorts of things. Right now, our Wii U development is focused just on Ninja Gaiden, but we’re definitely keeping other platforms in mind for DOA5.”

Team Ninja Says Wii U Is Very Easy To Develop For, Plus Wii U Hardware Is Changing Constantly

Team Ninja’s Fumihiko Yasuda and Yosuke Hayashi have told Gamefront that the Wii U is extremely easy to develop for and is very similar to the Xbox 360 and PlayStation 3 in that respect. Hayashi also went on to say that the Wii U hardware is constantly changing.

“Nintendo asked us what we would want from the hardware. And when we gave them our feedback, we could see that they really listened and made changes. The hardware is currently changing constantly.”

“The control via a touch screen is like the Nintendo DS, we worked on the NDS with Ninja Gaiden Dragon Sword, and we would like to take some elements from it and install them in the U Wii version of Ninja Gaiden 3.”

Nintendo Wii U: Team Ninja Are Pushing The Wii U Hardware To Its Absolute Limits

Tecmo Koei localization head Peter Garza has told VG247 that Team Ninja are trying their absolute hardest to push the Wii U hardware to its limits with the forthcoming Ninja Gaiden 3. The game itself is still in the very early stages of development, but the team are already tinkering around with the Wii U controller to find out how to make it shine.

“We’re still finding out what the hardware can do and how to work with the hardware itself. Right now, we’re at a very early stage, so we can’t say that we’re pushing it to its limits right now.

“But I can tell you that the team being what it is is definitely interested in pushing the hardware as hard as it can. With 3DS, when we brought out Dead or Alive: Dimensions, that was one of the best looking 3DS games out there.”

“And we really wanted to use whatever hardware we were on, we want to use to its full potential and really push that. Not just in spec, but the features that make that hardware unique. So for right now with Wii U, we’re just starting to know what Wii U is and how we can make it fun.”

Nintendo Wii: Nintendo Were Behind The Story For Metroid Other M

Team Ninja head Yosuke Hayashi has told G4TV that the widely criticized story behind Metroid: Other M was completely down to Nintendo’s Yoshio Sakamoto rather than Team Ninja themselves.

“We definitely worked with them on the project, but that was all him,”

“There are definitely things we learned from Other M by working with Mr. Sakamoto and with Nintendo.”