In case you aren’t aware, the Super Bowl is finally over and the Denver Broncos beat the Carolina Panthers – with the final score being 24-10. Pokemon’s 20th anniversary TV spot was among the multiple commercials that aired during the game, which means it’s time to vote for your favorite Super Bowl advert in this year’s YouTube Ad Blitz. Naturally, The Pokemon Company is asking fans to choose its spot – so if you want to vote for it, click here.
Throughout 2016, a total of 11 Mythical Pokemon will be distributed to fans across the U.S. Four of the level-100 Pokemon will be obtainable at participating GameStop locations, while the rest will be available in the comfort of your home via the Nintendo Network. In addition to a Nintendo 3DS system, fans who want to participate in the upcoming distribution events will need to have a copy of Pokemon Omega Ruby, Alpha Sapphire, Pokemon X or Y. The full lineup of Mythical Pokemon being distributed to players throughout the year is as follows:
- Mew (February 1-24 at GameStop)
- Celebi (March 1-24 via Nintendo Network)
- Jirachi (April 1-24 via Nintendo Network)
- Darkrai (May 1-24 at GameStop)
- Manaphy (June 1-24 via Nintendo Network)
- Shaymin (July 1-24 via Nintendo Network)
- Arceus (August 1-24 at GameStop)
- Victini (September 1-24 via Nintendo Network)
- Keldeo (October 1-24 via Nintendo Network)
- Genesect (November 1-24 at GameStop)
- Meloetta (December 1-24 via Nintendo Network)
Japanese gaming website 4Gamer recently had an interview with the President of the Pokémon Company, Tsunekazu Ishihara.
During the interview, 4Gamer talks about the late Nintendo President, Satoru Iwata, and his involvement in the localization of the earlier Pokémon titles. You can check out the interview below, translated by Siliconera:
“4Gamer: I believe there may be more people now that don’t know that Iwata-san was involved in Pokémon.
Ishihara: I think there are even people within Nintendo that don’t even know. 1998 was around the time Iwata-san was working as President of HAL Laboratory.
4Gamer: Can you please share some details on that?
Ishihara: Ah, yes. At the time, Game Freak was moving onto the production of the next title with Pokémon Gold and Silver, and we didn’t even have any people to spare to even do any kind of port. For starters, when we made Pokémon Red and Green, the thought of bringing it to countries outside of Japan didn’t even occur to us in the first place. It was when we heard Yamauchi-san’s [former Nintendo President Hiroshi Yamauchi] voice of authority say “release this in America!” that started it all.
4Gamer: So Game Freak at the time was in a state where resources couldn’t be spared for ports or planning out things such as Pokémon Stadium?
Ishihara: Yes. On top of Uchiyama-san’s unconditional command of overseas development, he was also there instructing us to “hurry up and make the next title” [laughs]. However, we only saw one possible choice at the time, and decided to focus our attention on Gold and Silver rather than an English version, and thought “overseas development is just a dream within a dream,” and gave up on that idea. But that’s where one man raised his hand—HAL Laboratory’s president Iwata.
4Gamer: Specifically speaking, what kind of work did Iwata-san do?
Ishihara: To begin with, Iwata-san got the source code for Red and Green, and bam, read through it all, then began mapping out a course on how to make a foreign version for it.
Kadokawa President and Representative Director Nobuo Kawakami added with a laugh that source code analysis is something you’ll never see a company president do.
Ishihara: Yes, indeed [laughs]. Even so, Iwata-san first did the analysis, and with those instructions, Nintendo’s Murakawa-san [Teruki Murakawa, then Assistant Department Manager of the plan production headquarters] went on to work on its localization. The story I heard from Murakawa-san was also a very funny one. Murakawa was an engineer in the hardware field, but one day he was told by his superior to “go do an employment examination for the project.” This basically meant to go visit Iwata-san and for Murakawa to carefully examine and see if he could accomplish the work himself. So he stepped into Hal Laboratory, and you had Iwata-san there telling Murakawa-san about all the work he has done up until then. They say that the talk ended up lasting from noon until midnight.”
Pokken Tournament, the Bandai Namco Tekken-Pokemon hybrid, is being made with adults in mind. This comes by way of interviews on Imagine-Nation with The Pokemon Company’s President Tsunskazy Ishihara and Namco’s Katsuhiro Harada.
Considering that many of the people in the generation who experienced Red and Green are now nearing their thirties, and those who were in elementary school then are now in university, we aimed to make a game for those who grew up playing Pokémon—rather than just target children, The bottom line is, we want to show adults that this is the new Pokémon, and get them to play.
Adding onto that comment, Ishihara let fans know that possibility exists that Pokken Tournament will have an overseas release. However, there is no word on whether the game will be making it to our home consoles, however the games hit arcades July 16th in Japan.
The Pokemon Company has explained how it attempts to retain the popularity of the Pokemon franchise, which is almost 20 years old. J.C. Smith, the director of consumer marketing for the firm, says that the beloved series constantly aims to cater toward players of all ages. According to Smith, Pokemon games are designed to be easily-accessible to newcomers – in addition to containing multiple elements that longtime fans will understand and appreciate.
“We do have to find that balance as marketers, because we want kids that are just coming into it to realize it’s established but it’s not exclusive,” said Smith in an interview. “You don’t have to have been playing for 25 years to understand what’s going on. You can get in and the game will explain itself to you, then you can get into the depth that everyone’s talking about. So that’s very important for us to be able to have that accessibility. But then there’s things like we did here, with the Mega Slowbro reveal. We want something to play to the audience that’s more into the franchise and has been playing it for years and knows these characters intimately, and has their favorites that they want to see in Mega form. So we find that balance the fun part.”
- 9:00 a.m. EST – Opening Ceremony
- 9:30 a.m. EST – 5:00 p.m. EST – Pokémon Video Game Streaming
- 5:00 p.m. EST – 9:00 p.m. EST – Pokémon TCG Streaming
- 9:00 a.m. EST – TCG Masters top 4
- 10:00 a.m. EST – 3:00 p.m. EST – Pokémon TCG Finals (Junior, Senior, and Masters Divisions)
- 3:00 p.m. EST – 6:00 p.m. EST – Pokémon Video Game Finals (Junior, Senior, and Masters Divisions)
- 6:00 p.m. EST – Closing Ceremony
Update: Vivillon is apparently available across North America, not just the U.S. as the Tweet initially stated.
To celebrate the grand opening of the Pokemon Center online store for U.S, the Pokemon Company has revealed fans will be able to obtain an exclusive Poke Ball Pattern Vivillon. Those who own a copy of Pokemon X or Y can download the special-patterned Pokemon via the Nintendo Network. However, this elusive Vivillon is only available to game owners in U.S.
Poke Ball Pattern Vivillon joins the Fancy Pattern Vivillon distributed last month to celebrate over 100 million trades via the Global Trade Station in Pokemon X and Y. The special Pokemon until August 12 – just under a week’s time, so make sure you act quickly. Check out the step-by-step instructions below if you’re unsure of how to obtain it.
To get Poké Ball Pattern Vivillon:
- Connect your Nintendo 3DS system to the Internet.
- Select Mystery Gift on the main menu.
- Select Receive Gift, then Yes.
- Select Get Via Internet, then Yes.
- Watch as you receive Poké Ball Pattern Vivillon!
- Speak to the delivery girl in any Pokémon Center to receive your Vivillon.
- Remember to save your game!