Tag Archives: thq

Crytek Forms Studio With Former Darksiders Developers

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Crytek has announced today that they have created a new studio in Austin, Texas, which will include a number of developers from the Darksiders franchise. Vigil Games, the development studio behind Darksiders, was closed last week when THQ failed to find a buyer for the developers and the series. Crytek has picked up a number of employees, and the CEO had this to say about the acquisition.

“Crytek has always enjoyed a special relationship with gamers and business partners in North America, so establishing a permanent presence in the US was a natural step,” Yerl saidi. “We are extremely excited about the work that we will be undertaking from our strategic new location in Austin, with David Adams and his team of 35 experienced developers. We believe our CryEngine technology will enable the team we assemble to create unparalleled new gaming experiences.”

- Crytek’s CEO, Cevat Yerli

Thanks, Simply G

EA Now Has The WWE License?

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Rumours appear to be circulating online that EA now has the rights to the lucrative WWE license. As you probably already know, ill-fated development studio THQ used to have the rights to the franchise, but EA apparently picked up the license at the ongoing THQ auction. EA apparently managed to secure the WWE license last week, but has yet to make a formal announcement.

Update: IGN is now reporting that it’s Take Two that may have acquired the WWE license.

THQ Clarifies Horrible, Slow Wii U CPU Comments, Talks Metro Last Light

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THQ head of global communications and studio representative for 4A Games Huw Benyon has clarified the company’s early statement that Wii U has a horrible and slow CPU. Benyon says that the comments that have been attributed to the company should be taken with a grain of salt. The developer says the comments were never based on an analysis of final hardware.

“Take any of the comments you’ve seen attributed with a pinch of salt,” Benyon said. “It’s certainly not been based on any kind of analysis of final hardware.”

“Our look at the Wii U extended to a very early look at some very early kits. We… we did some work on it, but we made a decision fairly early on that we weren’t going to commit further resource to it. So yeah, we didn’t go too far.”

Thanks, Nintedward

Use Wii U GamePad Or Wii U Pro Controller To Play Darksiders 2, Plus Other Info

THQ has provided further details on its Wii U launch title, Darksiders 2. The developer says that you can play the game entirely on the Wii U GamePad if you so wish, or you can use the standard setup and play the game on your television. Darksiders 2 will also support the Wii U GamePad and the Wii U Pro Controller, so it’s completely up to you how you embark upon the epic quest. The Wii U version of the game will also allow you to instantly access your inventory and ability menus via the GamePad’s screen. Darksiders 2 launches November 18th on Wii U.

Darksiders 2 Supports Wii U GamePad Only Play

 

A spokesperson for THQ has told Polygon that you’ll be able to play Darksiders 2 entirely on the Wii U GamePad. The Wii U version of Darksiders 2 will also include the first DLC pack, Argul’s Tomb, plus all of the pre-order bonus content loaded onto the disc. According to THQ that’s roughly five hours of additional content. Darksiders 2 is scheduled to launch on Wii U on November 18th in North America.

THQ Closes Studio

E3 has only begun but not every video game company is celebrating with new games. On Monday’s EA press conference, a new partnership between the UFC and EA was made. Prior to this, the UFC franchise was exclusive to THQ. THQ has just revealed that they closed their San Diego studio and fired its employees.

THQ confirms that today’s announcement regarding the UFC license transition will affect the company’s San Diego studio. THQ is working closely with those relevant staff to either find possible employment within the company, or potentially with EA.

Saints Row 4 To Have Broader Appeal

THQ president Danny Bilson has told Eurogamer that Saints Row 4 will have a wider appeal than its predecessors due to the changes the development team have made to the game. The basically formula should remain unchanged, but Bilson says they’ve added in plenty of new and cool features that should expand the appeal of the franchise. Bilson says that THQ is unlikely to talk about the game for 12 months as development could be shifted to next generation consoles.

“Generally I’m incredibly excited about the content in Saints Row 4. There’s a lot of new characters and new points of view in the game”

“It expands the appeal of the game. It has all the stuff you love, plus more stuff you’ve never seen in any game. Well, we kind of do that with Saints Row, right?”