Tag Archives: ubisoft

Ubisoft Says Poptropica: Forgotten Islands Is Out Now On Nintendo 3DS In US

Ubisoft has announced via Twitter that Poptropica: Forgotten Islands is out now on the Nintendo 3DS. According to the game’s description you’ll be able to meet new characters, play mini-games at random, explore worlds, upgrade your blimp to visit even more places and more. You will also be able to discover secrets about Poptropica by finding artifacts littered throughout the game.

Thanks, Holonboy

Ubisoft Announces Tetris Ultimate Release Date For Nintendo 3DS

Ubisoft confirmed today that Tetris Ultimate, the latest iteration of the world’s most loved puzzle game, will be available for the Nintendo 3DS from November 11, 2014.  In addition to delivering six exciting modes, Tetris Ultimate for Nintendo 3DS also includes an exclusive single-player Challenge mode.

Available digitally through the Nintendo eShop (11th November) and in as a boxed edition in retailers (14th November in the UK), Tetris Ultimate for 3DS offers exciting modes, fun features and unique visuals that allow 1–4 players to face off in seven different game modes:

  • Marathon – Complete level 15 and rack up as many points as you can.
  • Endless – Keep clearing lines until your stamina runs out!
  • Ultra – Race to score as many points possible before time runs out in this three-minute challenge.
  • Sprint – Clear 40 lines as quickly as you can.
  • Battle – Go head-to-head to knock out 1-4 challengers.
  • Battle Ultimate – Be the last person playing after using crazy power-ups! Go on the offensive with Carouseland make your opponent’s Well shift to the left after each move, or trigger Let it Rain and dump garbage down on top of them. Buzz Saw helps you out by clearing away a number of your lines, especially useful when you’re in a spot of trouble.
  • Challenge – With four mode variants, be prepared for a variety of challenges that will put any player’s determination to the test:
  • Master – The Tetriminos drop instantly and appear at the bottom.
  • Rotation Lock – The orientation of the Tetriminos are random and you cannot rotate them.
  • Escalation – As the game levels up, you’ll have to clear more lines
  • Invisible – The Tetriminos become invisible as they drop to the bottom.

Tetris Ultimate will also be available for digital download this winter for the Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4 computer entertainment system, PlayStation Vita handheld entertainment system, and Windows PC.

 

Ubisoft Confirms Assassin’s Creed Unity Couldn’t Run On Wii U

Alex Amancio, creative director at Ubisoft, has confirmed to Red Bull that the reason Assassin’s Creed Unity won’t be coming to the Wii U is the system simply couldn’t run it. Amancio said that the team didn’t want to put out a lesser version of the game on the platform.

“It couldn’t, it really couldn’t. I mean this is why we from the beginning, this was going to be a new-gen-only title, because the crowds aren’t aesthetic, they actually have impact. If we did anything to hinder that or to reduce that it would have a detrimental impact, it wouldn’t be the same experience. I don’t think that would be fair to fans, to sell the same game but with different levels of experience. Even the seamless nature of the series and the scale of the game right, we couldn’t do that. We never load Paris. It wouldn’t be possible, in our minds we’d be cheating fans by providing a lesser version of the same game.”

Watch Dogs On Wii U No Longer Getting Dedsec Or Vigilante Editions

UK retailer GAME has confirmed that Ubisoft is no longer planning to offer Dedsec or Vigilante editions of Watch Dogs for Wii U. Both special editions contain a number of bonus items, including a collector’s box, official soundtrack, Investigation Bonus and ATM Hack Boost. Ubisoft recently revealed that the upcoming Wii U version of the game won’t include DLC or a season pass. Watch Dogs arrives November 20th on Wii U.

“It is with great disappointment that we can confirm that unfortunately on this occasion Ubisoft will not be producing either the Dedsec or Vigilante editions on Wii U,” GAME said in an email to customers.

The Creators Behind Child Of Light Have Become A New Core Team At Ubisoft

The creators behind the well-received Child of Light in the Wii U eShop have revealed that they are now part of a new core team at Ubisoft. The team will be tasked with tackling a brand new project that will no doubt be equally as exciting. Hopefully it will be released on the Wii U eShop once it’s been completed.

“The group behind Ubisoft Montreal’s Child of Light has been installed as a core development team at the studio and will explore a new project, CVG can reveal.”

“We are super happy with Child of Light. The team did a good job and the game had a great reception. We were proud to deliver something new and unique – a lot of people were surprised that Montreal was delivering this kind of game.”

Watch Dogs Wii U Won’t Be Getting DLC Or A Season Pass

The official Ubisoft Twitter account has confirmed that the forthcoming Watch Dogs on Wii U won’t be getting downloadable content or a season pass. The company pulled the aforementioned tweet, but that didn’t stop a Reddit user from posting it. Ubisoft announced that the Watch Dogs Bad Blood DLC is being released today for all the platforms that the game is currently released on.

Ubisoft Says Next Watch Dogs Game Will Improve On Its Predecessors Flaws

Ubisoft Montreal’s vice president of creative, Lionel Raynaud, has assured online gaming publication CVG that the next Watch Dogs game will be an improvement on the mixed original which came out in May. However, Raynaud was quick to point out that they need to be careful about changing things that players of the game actually liked. The Wii U version is schedule for release November 18th.

“We had a lot of flaws in the replayability of gameplay loops and you could feel that the game was a first iteration. At the time, there was clear potential but it was not easy to know it was going to become the franchise that it is today.”

“For the case of Assassin’s Creed 1, the reception was critically not perfect but the commercial reception was good. Also it felt like something that was fresh and appropriate for a new generation. The feeling was good for the future of the franchise, because the concept was smart in the way that it had infinite possibilities in terms of time travelling.”