Ubisoft Developer Says ‘Linear Story Games Will Suffer In Modern Marketplace’

Far Cry 4’s creative director Alex Hutchinson believes that traditionally linear story based titles that we are all used to will eventually lose appeal with consumers. Hutchinson thinks that big open world games are the way forward giving consumers a choice about how they go about approaching the world presented to them.

“I’m really interested in emergent games and where that’s going with video sharing and Twitch. I think linear story games are really going to suffer in the modern marketplace.

“They’re already super high-quality, and we’re already seeing their audiences migrate to the big open world games. If I open my friends list and see everybody on the same mission, doing the same thing… I think that’s nowhere near as strong a sales pitch as opening your friends list and seeing 40 people doing completely different things.”

Ubisoft Toronto Founder Jade Raymond Departs To Pursue New Opportunities

Today, Ubisoft announced that after 10 years of collaboration, the company and Jade Raymond have agreed to pursue future opportunities separately. Alexandre Parizeau, a founding team member of the Ubisoft Toronto studio, replaces Raymond as managing director.

During her tenure at Ubisoft, Raymond was producer on the first Assassin’s Creed (2004-2007) and served as executive producer on Assassin’s Creed II (2008-2009), Watch_Dogs (2008-2009) and Tom Clancy’s Splinter Cell Blacklist (2010-2013). She also opened the Ubisoft Toronto studio and served as its managing director since 2009, a role she will turn over to Parizeau starting October 29.

“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” said Raymond. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavours.”

With more than 15 years in the game industry, Parizeau has an impressive range of experience across many facets of the business. As a founding core member of Ubisoft Toronto studio, Parizeau is a proven and trusted team builder and leader. He also served as senior producer on Tom Clancy’s Splinter Cell Blacklist, and producer on Tom Clancy’s Splinter Cell Conviction and Rainbow Six Vegas.  Parizeau will report to Yannis Mallat, CEO of Ubisoft Montreal and Toronto, and will oversee Toronto’s continued role as a key contributor to the development of some of the biggest brands at Ubisoft, as well as a number of unannounced projects.

“On behalf of Ubisoft, I’d like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures,” said Mallat. “The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio’s growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games.”


Watch Dogs Companion App Now Compatible With Wii U Version

The Watch Dogs companion application, ctOS Mobile, has been updated to include compatibility with the upcoming Wii U version of the open-world title. The app makes it possible for users to connect to players from any Watch Dogs platform. It also includes challenges that can be customized and sent to friends. And those who successfully complete the challenges will receive XP and skill points. Watch Dogs hits Wii U on November 18th in North America, followed by a November 21st release in Europe.

Ubisoft Unveil The Final Phase In The Just Dance Competition

Ubisoft and the Electronic Sports World Cup (ESWC) today announced the list of qualified Just Dance players for the World Finals at Paris Games Week (October 30 to November 1, 2014).  The World Finals will take place on the central stage of the ESWC and will be live streamed on Twitch and Dailymotion. Here are the twenty finalists:

Finalists from World Dance Floor

Just Dance’s online multiplayer mode allowed players to compete against each other’s performances; here are the top performers:

1- Kelvin DA ROCHA SANTOS (Brazil)

2- Flavien ALONZO (France)

3- Alan FAUNDEZ (Chili)

4- Diego DOS SANTOS SILVA (Brazil)

5- Avery PRICE (United States)

6- Rosalia ROHWER (United States)


8- Linda HUANTE CABALLERO (Mexico)

9- Nyugent VILLANUEVA RUEDA (Peru)

10- Jochem ROMIJN (Netherlands)

Finalists from Just Dance TV

The qualifications were also open on Just Dance TV where players submitted their best performance on Just Dance 2014 through Autodanceoption.

11- Carrie SWIDECKI (USA)

12- Luis Fernando LOPEZ CORTEZ (Mexico)

13- Tulio FURST AKAR (Brazil)

14- Mario SANTORO (France)

 Finalists from ESWC Qualifier Events

Live Just Dance competitions took place in Canada, Australia, Russia and Denmark over the last couple of months. The last two finalists will be selected during the French Finals at Paris Games Week where the eight best French players will compete against each other.

15- Che TAN (Canada)

16- Denzal VAN UITREGT (Australia)

17- Dmitrii STEPANOV (Russia)

18- Stefania Daniela MARRAS (Denmark)

19- French finalist

20- French finalist

As the home of the ESWC, France will give a special welcome to their players and the eight best French dancers from online qualifications will be invited to compete live on Wednesday, October 29. The qualifier will take place on stage at Paris Games Week and two winners will qualify for the World Finals.

Agenda of the competition

  • Wednesday October 29, 12pm-3pm: French Finals
  • Thursday October 30, 12pm-3pm: World Finals, Groups A & B
  • Friday October 31, 12pm-3pm: World Finals, Groups C & D
  • Saturday November 1st, 12pm: World Finals, Group E
  • Saturday November 1st, 3pm: World Finals, ½ Finals et Grand Finals 

Rules and Jury Process

  1. Every session is a duel (1 versus 1) danced to one dedicated song
  2. The final game score is worth 50%
  3. The jury’s score is worth 50%
  4. In case of a draw, the audience watching online will vote

The Jury will give a score on artistic qualities of the players (choreography, emotion, energy, etc.) and will explain its decision. The Jury will be composed of:

  • Matthew Tomkinson : Game Director
  • Véronique Halbrey : Character Director
  • Mehdi Kerkouche : Choreographer

The players will play the latest installment of the game, Just Dance  2015.


Ubisoft Says Poptropica: Forgotten Islands Is Out Now On Nintendo 3DS In US

Ubisoft has announced via Twitter that Poptropica: Forgotten Islands is out now on the Nintendo 3DS. According to the game’s description you’ll be able to meet new characters, play mini-games at random, explore worlds, upgrade your blimp to visit even more places and more. You will also be able to discover secrets about Poptropica by finding artifacts littered throughout the game.

Thanks, Holonboy

Ubisoft Announces Tetris Ultimate Release Date For Nintendo 3DS

Ubisoft confirmed today that Tetris Ultimate, the latest iteration of the world’s most loved puzzle game, will be available for the Nintendo 3DS from November 11, 2014.  In addition to delivering six exciting modes, Tetris Ultimate for Nintendo 3DS also includes an exclusive single-player Challenge mode.

Available digitally through the Nintendo eShop (11th November) and in as a boxed edition in retailers (14th November in the UK), Tetris Ultimate for 3DS offers exciting modes, fun features and unique visuals that allow 1–4 players to face off in seven different game modes:

  • Marathon – Complete level 15 and rack up as many points as you can.
  • Endless – Keep clearing lines until your stamina runs out!
  • Ultra – Race to score as many points possible before time runs out in this three-minute challenge.
  • Sprint – Clear 40 lines as quickly as you can.
  • Battle – Go head-to-head to knock out 1-4 challengers.
  • Battle Ultimate – Be the last person playing after using crazy power-ups! Go on the offensive with Carouseland make your opponent’s Well shift to the left after each move, or trigger Let it Rain and dump garbage down on top of them. Buzz Saw helps you out by clearing away a number of your lines, especially useful when you’re in a spot of trouble.
  • Challenge – With four mode variants, be prepared for a variety of challenges that will put any player’s determination to the test:
  • Master – The Tetriminos drop instantly and appear at the bottom.
  • Rotation Lock – The orientation of the Tetriminos are random and you cannot rotate them.
  • Escalation – As the game levels up, you’ll have to clear more lines
  • Invisible – The Tetriminos become invisible as they drop to the bottom.

Tetris Ultimate will also be available for digital download this winter for the Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4 computer entertainment system, PlayStation Vita handheld entertainment system, and Windows PC.