Revered video game designer Shigeru Miyamoto previously called out developers during a recent shareholders meeting in July. Miyamoto said his impressions of E3 were that the video game developers are beginning to become obsessed with creating violent shooters which sport ultra realistic visuals.
“This year, the majority of what the other developers exhibited was bloody shooter software that was mainly set in violent surroundings or, in a different sense, realistic and cool worlds,” Miyamoto said at the time. “Because so many software developers are competing in that category, it seemed like most of the titles at the show were of that kind.”
Miyamoto was recently quizzed by EDGE magazine to follow-up on his opinionated comment. He told the publication that the video game industry needs to create more risky and unique titles, but it still has a long way to go. Here’s what he had to say.
“Oh, I’ve made quite the grand statement, haven’t I? My comment was based upon the fact that I have not been fully satisfied with the inspirations that I have or that other people in the industry have in general. I feel that industry tends, rather than the creator’s individuality and uniqueness, tend to be prioritized. When the people who manage the development budget take the lead in making a game, creators tend to make games that are already popular in the marketplace. Even when there is opportunity for young developers to make something freely, they tend to make similar proposals. I can’t help but feel that the industry has a long way to go. I hope Nintendo will always be a company that aggressively invests in something new – something born from each creator’s individual characteristics.”
While there are video game developers that claim that the future of the video game industry is gaming on demand, the world’s largest video game company, Nintendo, doesn’t think cloud gaming is the future, according to its president, Satoru Iwata. Iwata acknowledges that there are things you can do with cloud gaming; however, he said gaming on demand doesn’t offer everything. Iwata also said Nintendo is trying to work on building a future in which dedicated home and handheld video game consoles still exist.
Cloud gaming is becomming popular. What about a unified platform?
Satoru Iwata: There are things you can do with cloud gaming and there are things you cant do. We don’t agree that cloud gaming is the future and we are trying to work hard on a future where gaming only consoles are not gone. Unified platforms are for us not platforms that are one but rather platforms that have the same development architecture. This also means that there could be more platforms.
Today marks the release of the first new video game console in six years. Nintendo’s Wii U has finally launched in the U.S. The new console boasts full HD graphics and a unique controller called the Wii U GamePad, which hosts a wide variety of features, including a traditional gaming layout, motion controls, a microphone, speakers, a camera, a TV Control button, and a 6.2-inch touchscreen.
The Wii U releases in Europe on November 30th and Japan on December 8th.
Sony Computer Entertainment America President and CEO Jack Tretton says he wishes Nintendo a lot of success with Wii U. Tretton says whatever drives attention to the video game industry is a positive thing for Sony. Tretton also acknowledges that Nintendo has a great heritage in the video game business.
Nintendo’s new Wii U console launches tomorrow in North America and November 30th in Europe.
Rising tide lifts all boats. Any time there is attention to the industry, any time there is attention to gaming it’s a good thing for us.
It takes a village of creativity to ultimately push technological boundaries. I think Nintendo has a great heritage in the business, they certainly surprised a lot of people with the success of the Wii. They’ve got great heritage in their first party development, and I’m interested to see what happens with it. But I think anything that draws attention to gaming is good for companies like us that live and die in this business, so I wish them a lot of success.
-Jack Tretton, President and CEO of Sony Computer Entertainment America
Walt Disney Pictures’ Wreck-It Ralph is now playing in theaters. The film features cameos of many familiar video game characters, including Doctor Eggman from Sonic the Hedgehog, Q*bert, Pac-Man, Frogger and Nintendo’s Bowser from Super Mario Bros. IGN awarded the film with a 9.5/10 and called it “the best video game movie ever made.”
Wreck-It Ralph is not only the best animated film of the year, it’s the best video game movie ever made. Filled with wit, heart and nods to games ranging from Q*Bert to Gears of War, it is a movie for gamers by gamers, but the story and execution are so brilliant you don’t need to be a game fan to enjoy it.
Although Pixar is a subsidiary of Walt Disney Pictures, the two studios’ characters have never interacted with one another; however, that is about to change. Disney Interactive is working on a brand-new console video game, which is code-named “Toy Box.” The upcoming project will star characters from Disney as well as Pixar, which means they will at last interact with each other for the first time. The unannounced game is described as “a console game with extensive mobile and online applications,” and should release sometime during 2013.
While some mobile developers claim that video game consoles are becoming less popular, Team Ninja boss Yosuke Hayashi says consoles will be around for quite some time. Hayashi is excited for Nintendo’s upcoming console, Wii U, and thinks that it could get people interested in console gaming again.
“I don’t think consoles are going to disappear from gaming. You still have millions of people playing videogames with a controller on a box in front of the TV. Just look at Call of Duty, for example: it’s everywhere. There are millions of people playing it.
“I think people will continue to play games, and as long as the cost of development stays sustainable, and people continue to buy traditional games, then we’ll be here. If only one game sells everything, it will ruin the gaming and console industries completely.
“I think you can compare it to movies, People still go to the cinema after all this time. I don’t know how long cinemas have been around but it’s not like cinemas are completely gone and everyone is watching movies on their TV or smartphone.
“Yes, you have those new mediums, but the old guy is still there – and I think it’s going to be like that with consoles. I think they will be around for quite a while.”