Tag Archives: wayforward

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Here’s The Shantae And The Pirate’s Curse Official Launch Trailer

WayForward has just uploaded the launch trailer for the long-awaited Shantae and the Pirate’s Curse. The description says the final chapter in the Shantae story is her biggest adventure yet. When Shantae loses her genie magic, she must join forces with the nefarious pirate Risky Boots to save Sequin Land from an evil curse.

As Shantae, explore mysterious islands, solve puzzling labyrinths, wield powerful pirate weapons, and slay monsters with Shantae’s signature hair-whip attack! Big bosses, off-beat humor, and a cast of characters both weird and wonderful as only WayForward can deliver. Available in North America on 3DS 10.23.14 for $19.99.

Thanks, Michelle

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Shantae And The Pirates Curse Coming October 23rd To Nintendo 3DS eShop In US

WayForward has today announced that Shantae and the Pirates Curse will be launching on the Nintendo 3DS eShop on October 23rd in the United States for $19.99. The company also released a brand new trailer for Rottytops, everyone’s favorite zombie-girl, which you can view above.

Thanks, Lightdasher

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WayForward Says Shantae And The Pirate’s Curse Will Be Updated To Support New Nintendo 3DS

Matt Bozon, Director of the Shantae series, has announced that the company is extremely excited about the prospect of the new Nintendo 3DS which launches next month in Japan. Bozon says that WayForward Technologies are already working on an update patch for Shantae and the Pirate’s Curse that will take full advantage of the new hardware from Nintendo. The company also confirmed that Shantae and the Pirate’s Curse will run at a blazing 60 frames-per-second on a regular 3DS with the stereoscopic 3D turned on.

“We’re really excited about the New 3DS! We have an update for Shantae and the Pirate’s Curse already underway, which will add a ‘quick select’ control scheme, as well as other minor improvements to the game. Look for that to arrive closer to the launch of the New 3DS in the US.”

Thanks, Michelle

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Wayforward Discuss Their Take On Teenage Mutant Ninja Turtles For Nintendo 3DS

We learned earlier this month that respected developer Wayforward will be taking on the Teenage Mutant Ninja Turtles series on the Nintendo 3DS, PlayStation 3 and the Xbox 360. Tom Hulett of WayForward and Director of Danger of the Ooze has assured WPCentral that they will endeavour to retain everything that everyone loves about the beloved franchise.

WP: Danger of the Ooze is a single-player game in which players can swap between the four Turtles, not unlike the original NES game. Can you give us an example of how one Turtle’s abilities differ from another’s? And do the inactive Turtles recover life when not in use?

TH: I thought it was really important to let players use their favorite Turtle exclusively (if they want), so you’ll never encounter, say, a pit that you need Donnie to vault over. However, every Turtle has his own unique rhythm. Raph and Mikey have 3-strike combos while Leo and Donnie only have two, but the former pair has much shorter range. Each turtle also has his own specialty just to keep things interesting. Mikey can jump higher, Raph throws Shuriken faster, Donnie can block more easily, and Leo’s counterattacks are the best.

Something that always frustrated me about the NES game was that Donnie was clearly the best—it was no contest. Best range AND best damage? Come on. This might just be jealousy because Raph was clearly the worst in that game, but I didn’t want kids today to have the same experience. If I love Leo in the show, I want to love him in the game too. So we spent a lot of time trying to get it right. They all have their advantages.

Inactive Turtles don’t regenerate health, but we do have a cool mechanic for when a Turtle is defeated. When this occurs, that Turtle is Captured, and taken out of the active roster. But, if you can locate where in the city he’s been stashed and rescue him, he’ll be back on the team and ready for action again. This means you essentially have unlimited lives, but if you aren’t careful your favorite Turtle could be out of commission for a while. There’s an upgrade that allows you to hone in on captured Turtles, so players will definitely want to track that down.

WP: Danger of the Ooze will feature an “interconnected non-linear game world.” Does that mean it plays like what we think of as a Metroidvania game?

TH: That’s right, TMNT:DotO is an exploration-based action platformer. I’ve always wanted to create a game in this genre set in a modern city, so when Activision told us they were thinking about going this direction for TMNT, I felt incredibly fortunate. A great genre, in a setting I’ve wanted to explore, with a franchise I grew up with? Where do I sign? We certainly strove to do the concept justice.

We really tried to stick with the approach where most of your power-ups increase both your offensive capabilities and your navigation options. A good example of this is the Smoke Bomb. Not only will it teleport you instantly out of harm’s way and stun nearby enemies, but it can also be used to reach higher areas or bypass laser barriers.

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Shantae And The Pirate’s Curse For Wii U And Nintendo 3DS Is One Step Closer To Release

Developer WayForward has tweeted that the long-awaited Shantae and the Pirate’s Curse is now one step closer to release. The company says that the game, which is coming to both the Nintendo 3DS and the Wii U, has completed Nintendo’s pre-check. WayForward promises that more information will be coming soon.

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WayForward Announces It’s Bringing Xtreme Sports To Nintendo 3DS Virtual Console

Acclaimed development studio WayForward has announced via Twitter that it will be bringing its first Gameboy Colour game Xtreme Sports to the Nintendo 3DS Virtual Console. The company announced that the game will be available to download on the 7th of August. You can watch a video for the retro themed title, below.

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Shantae And The Pirate’s Curse Delayed Until Q2 To Complete “Finishing Touches”

Game developer WayForward has revealed via Twitter that Shantae and the Pirate’s Curse will be delayed for another couple of months. The 3DS platform title was due for release between last December and mid-March this year. However, WayForward has informed fans that the game will be in development for a little longer, in order for the team to polish and add the “finishing touches”.

Though there’s still haze surrounding the exact release date of the title, WayForward expect Shantae and the Pirate’s Curse to land on the 3DS eShop in the second quarter of 2014.

“Shantae and the Pirate’s Curse will be in development for a couple more months while we add a few finishing touches. Almost there!” – WayForward via Twitter