We heard earlier today that the acclaimed Xenoblade Chronicles is being ported to the new Nintendo 3DS system, but how does it stack up against the original Wii version? Thankfully, YouTube has you covered on this one. You can check out the comparison of the two versions in the video embedded above.
Analytics firm Nielson has produced a new report that suggests that one-third of PlayStation 4 owners switched from the original Wii console and the Xbox 360. The survey was conducted by 1,200 active gamers from North America aged 7 to 54. The flaw in the survey was that participants were asked which console they currently owned at the time of the survey, not what they had owned in the past. This means that those who sold their PlayStation 3 or Wii would have been listed as non console owners. We already heard earlier this week that Sony were surprised at the success of the PlayStation 4 and were undecided why it’s been such a run away success.
Sony Computer Entertainment boss Andrew House has said that the company is currently targeting Wii owners that didn’t purchase the Xbox 360 or the PlayStation 3. House says that they have already managed to grab some of the former Wii consumers that never upgraded, but they still have a way to go.
“Our big opportunity is to welcome back an audience much earlier in the lifecycle that possibly bought into the Wii previously,.”
“Whether it’s based on this is a really good all-round entertainment device for a family in addition to having great games, our consumer data suggests some of those people are already coming in now and that’s what’s contributing to the really great sales we’ve had.”
“And anecdotally I’ve had people who were the Wii generation and who are back in the consideration set. It’s certainly something I hear about.”
GameStop have produced a new incentive for those of you that have yet to upgrade from the original Wii to the Wii U. The US-based company is offering $50 credit towards a Wii U if you trade in your old Wii console. It’s not a huge amount, but if you’ve yet to make the plunge then now could be the time to do so.
In a lengthy article GamesIndustry’s Rob Fahey says that Nintendo supply constrained the original Wii. They didn’t do this to create hype around the product, but instead they decided to do it because the innovative console was losing money on each unit sold. Fahey says that by holding back units the company waited for manufacturing costs to fall so they that would make money on each unit.
“Nintendo, for example, supply-constrained the Wii in its launch window; that strategy was not in order to create sales hype, as it was often accused of, but rather because the device was losing money on each unit sold. Had Nintendo fulfilled demand completely, it would have taken a huge operating loss. By waiting, it got to hang on for manufacturing costs to fall before supplying the demand in the market.”
It looks as though it’s not just consumers that are still confused about the difference between Wii and Wii U. London newspaper The Metro has published an article today asking whether Mario Kart 8 can drive sales for the original Wii console. Obviously the game is exclusive to the Wii U and won’t be appearing on the Wii. It seems Nintendo still has a long way to go to explain the difference between the two consoles.
Yesterday we heard reports that Wii game Sadness was being resurrected for the Wii U by Hullbreach and Cthulhi. Well it turns out that claim was false as Blooper Team CEO Piotr Babieno told Eurogamer that the Sadness IP is simply not up for sale. Hullbreach’s Randy Freer said that he’s sorry to the fans for any inconvenience.
“They contacted me after publication about ‘Sadness’ resurrection,'” Babieno said of HullBreach Studios and Cthulhi Games’ wishful announcement yesterday. The partial IP-owner noted that he’s not been involved in any negotiations regarding selling the property.