US retail outlet Sears is another company that has gotten rather confused about the Wii and the Wii U. The company has listed Wii U games as Wii games and has combined Wii and Wii U hardware. This news comes as Nintendo of America proclaimed that consumer confusion over the Wii and the Wii U is virtually non-existent.
In a new effort to explain the difference between the Wii and the Wii U to consumers, Nintendo has created a brand new comparison chart. This comprehensive chart has already been spotted in several Toys ‘R Us and Walmart stores in the United States. With consumers still confused about the Wii U, this new chart should help them distinguish the difference between the two consoles. Do you think it will be effective?
Update: It appears they are using the same comparison chart as they did at launch presumably to help consumers in the run-up to Christmas.
Thanks, Metroidvania and Chris B
EA has confirmed that both the Wii U and the Wii combined only account for a meagre 1.3 per cent of EA’s software revenues in the last financial quarter. EA stated in their latest financial report that $695 million was earned from combined sales of console, mobile and PC software. The company says that only $9 million came from Wii and Wii U software. EA has already pretty much abandoned Wii U due to poor sales for games in its franchises.
- Handhelds (Nintendo and Sony combined) account for 14 per cent of all EA mobile sales.
- Nintendo handhelds account for 6 per cent of mobile sales, while Sony handhelds account for 8 per cent.
- Despite its emphasis on mobile gaming, EA’s home console game sales still account for $309 million compared to $75 million mobile sales (though production costs are typically much lower on mobile titles, meaning the potential for profit is higher).
- PC software earns EA more money than any other format, accounting for 39.4% of all software sales
The developers behind Young Justice: Legacy have announced via Facebook that they have decided to cancel the Wii U and Wii versions of the game. The company says that the decision was made based on a lack of retailer support and overall quality issues. However, the game is still coming out on Xbox 360, PlayStation 3, PC, and Nintendo 3DS.
Based on several factors we’ve had to cancel the Wii and Wii-U versions of Young Justice: Legacy.
We regret that this decision will prevent some fans from playing the game and the finding out what happens in the story. There were a number of reasons ranging from quality issues to lack of retailer support, but know that we didn’t make this decision lightly. We are a fairly new company, and unfortunately both of these platforms presented challenges we couldn’t overcome.
Please accept our sincere apology.
We look forward to delivering the Xbox360, PS3, 3DS, and Steam versions in less than a month.
Nintendo has confirmed that it will no longer be supplying Wii imports to Europe. The news comes after Nintendo Japan said they were discontinuing selling the console that set the world on fire in 2006. Those gamers in Europe that still wish to purchase a Wii can invest in the controversial Wii Mini, or purchase a Wii second-hand. Nintendo of America previously confirmed that they will continue to stock the console during the holiday season.
“Wii imports to Europe have been discontinued. However, there are still a variety of options for consumers to enjoy Wii games and the Wii gameplay experience.”
“Wii U, which is Nintendo’s latest home console, is backwards compatible with nearly all existing Wii games and accessories, so you can enjoy a vast library of disc-based and downloadable Wii games and Wii gameplay experiences when you switch to Wii Mode on Wii U.”
“Wii Mini is also now available across Europe offering Wii gameplay experiences at a great value. Wii Mini puts the focus squarely on games with over 1200 existing disc-based Wii titles to choose from.”
Nintendo of America has confirmed to GameSpot that the discontinuation of the Wii in Japan won’t affect availability of the console in the United States. The company told the publication that the original Wii will be available to purchase in the United States during the all important holiday season. Nintendo Japan announced a few days ago that it was discontinuing the console and that gamers would have to purchase one second-hand.
“The announcement that the Wii console has been discontinued is specific to Japan. There is no change in the status of Wii in the United States, and it is available for purchase this holiday season.”
Nintendo Japan has confirmed via its official website that it has discontinued the original Wii console which launched in 2006. We already knew that they were planning to stop manufacturing the hit console, but now it appears as though distribution has ceased. Those Japanese gamers wanting a Wii fix will either have to purchase the backwards compatible Wii U, or hunt around stores searching for any leftover Wii stock.
The latest firmware update for Wii U has already arrived in North America, and the biggest addition is that gamers can now enjoy Wii games on the Wii U gamepad. The update also allows for USB keyboard support, and updates to the Wii U internet browser, including the ability to read .pdf files on it. New additions to Nintendo Network and the sound capabilities of Wii software round out the reported updates thus far. The system update, which was rumored early on Monday, arrived even earlier than expected. Stay tuned for more details.
A long-standing patent infringement dispute taken out against the Wii and Wii U systems and their controllers was won by Nintendo late Thursday. The case, brought against Nintendo by themed adventure park owners Creative Kingdoms, would have blocked Wii and Wii U consoles from being imported into the United States. It asserted that the motion sensor technology used in Nintendo’s Wii remotes infringed upon a similar technology employed by magic toy wands that were used for casting spells on TV screens at Creative Kingdoms attractions. According to Nintendo’s press release, the International Trade Commission found that Nintendo’s Wii and Wii U systems do not infringe Creative Kingdoms’ patents. The commission also found that Creative Kingdoms’ patents are invalid.
The Creative Kingdoms case dates back to March of 2011. After ruling in Nintendo’s favor once, the judge overseeing the dispute was asked to reevaluate his position, and has again decided in Nintendo’s favor, declaring Creative Kingdoms’s patents invalid and stating that the Wiimote is not a hollow “toy wand”. Nintendo had reportedly also argued that the Wii U should not be included in the lawsuit, as it was not released until afterwards, and therefore was never directly inspected by the judge. Richard Medway, deputy general counsel for Nintendo of America, had the following to say about the ruling:
“We are pleased with the commission’s determination. Nintendo’s track record demonstrates that we vigorously defend patent lawsuits when we believe we have not infringed another party’s patent. Nintendo continues to develop unique and innovative products while respecting the intellectual property rights of others.”
The Wonderful 101 producer Hideki Kamiya has revealed that the well-received Wii U game almost started out as a Wii game. Kamiya says that when they first came up with the unique concept the Wii U system hadn’t even been announced, so the game was originally destined for the original Wii. However, Kamiya says the game wasn’t necessarily for any particular platform, but when they approached Nintendo they decided Wii was the best fit.
“Initially, it was based on the idea of using these Nintendo characters. At the time Wii U hadn’t been announced yet and there was no knowledge of it. I can’t say with certainty, but I believe this was something that we think of potentially for Wii. And so it was put on hold. Then, one year later, when we came back with the idea of creating this as a superhero game… At that time it wasn’t necessarily based on any specific platform. But when we took it to Nintendo, the discussions went from there, and we decided to put it on Wii.”