US video game retailer GameStop is currently offering a whopping fifty percent off a bunch of select Wii titles today. There’s a few treasures to be had at the discounted price including Zack & Wiki: Quest for Barbaros’ Treasure, Battalion Wars 2, and Rhythm Heaven Fever, amongst other games. You can see the list of the discounted games below.
- Blast Works: Build, Trade & Destroy ($1.99)
- Elebits ($2.49)
- Geometry Wars: Galaxies ($2.49)
- Rygar: The Battle of Argus ($2.49)
- Sam and Max 2 Beyond Time and Space ($2.49)
- Boom Blox ($3.49)
- Broken Sword: Shadow of the Templars ($3.49)
- Zack & Wiki: Quest for Barbaros’ Treasure ($3.49)
- Blazing Angels: Squadrons of WWII ($3.49)
- Battalion Wars 2 ($3.99)
- Tenchu Shadow Assassin ($3.99)
- Cursed Mountain ($4.99)
- Red Steel 2 ($4.99)
- No More Heroes 2: Desperate Struggle ($5.99)
- Boom Blox: Bash Party ($6.49)
- Rhythm Heaven Fever ($7.49)
Although we knew it was arriving sometime in April, Xseed Games today shared an exact release date of when the Wii-exclusive Pandora’s Tower will hit store shelves in North America. The publisher has confirmed that the action role-playing game will be released on April 16th. In Pandora’s Tower, players assume the role of a warrior trying to save a woman named Elena from a dreadful curse, by fetching the flesh of beasts for Elena to swallow. If you want to know more about Pandora’s Tower, check out our review of the game.
Two thousand GAME customers were surveyed to find out what year they thought was the golden year of gaming and which video game console was the best of all-time. The customers named 1996 as the best year for video games. There were a staggering amount of quality titles released including Resident Evil, Super Mario 64, Tekken 2, Crash Bandicoot, and Tomb Raider. The Wii was voted the best console of all-time by the customers, beating the Xbox 360 and PlayStation 3. Here’s the results:
Top Five Years for Gaming
1. 1996 (14%): Tomb Raider and Crash Bandicoot on the PlayStation and Nintendo 64 launched. We were singing along to Baddiel and Skinner’s Three Lions and Brit Pop was at its height
2. 2002 (13%): Halo and Elder Scrolls III on the Xbox and Grand Theft Auto Vice City. BBC 6 Music arrived on our airwaves and Arsenal won the FA Cup
3. 1991 (12%): Street Fighter II and Super Mario World on SNES and Lemmings was out on the PC. It was the start of the Iraq war and the year Bryan Adams made history when (Everything I Do) I Do It For You entered its 15th successive week at number one
4. 1985 (11%): Super Mario Bros, Duck Hunt and Donkey Kong Jr on the NES and Ultima IV and Oregon Trail on the PC. It was the year Eastenders went on air and the mullet was considered the most desirable hairstyle for men and women alike
5. 1980 (10%): Pac-Man and Centipede in the arcade, Space Invaders on the Atari 2600 and Zork on the PC. It was the year John Lennon was shot dead and David Bowie was at number one with Ashes to Ashes
The Top Consoles of All Time
1. Wii (15%)
2. Xbox 360 (10%)
3. PlayStation 3 (9%)
4. PlayStation 2 (8%)
5. Sega Mega Drive (7%)
6. PlayStation 1 (6.5%)
7. Super Nintendo (6%)
8. Game Boy (5%)
9. N64 (4.5%)
A Smash Bros fan recently wrote in to Smash Bros producer Masahiro Sakurai to explain that he was no longer enjoying playing Smash Bros Brawl online due to his competitors tactics. Here’s what he wrote: ”The other day, I had my first run at Smash Bros. Brawl online play. What I found was that nobody ever went on the attack; it was like everyone was taking the approach of waiting for the other guy to take the offensive. There were no items, either. I wanted to shout at them ‘This isn’t how you do Smash Bros.’! As the producer, what do you think of fights like this?”
Sakurai responded with the following: “The idea of Brawl’s ’carefree brawling’ motto was to get rid of as many restraints as possible and allow people to choose whatever play approach they liked,” he wrote. “I’d like people to take some freer approaches with their gameplay, but the sort of battle style you describe in your letter is not interesting or fun. That’s why I’ll probably be thinking of a way to deal with that in the next game. We’ve learned a lot about net play since Brawl was released, after all, so a lot more is possible. I suppose the fact that we’ve still got no-fee online battles available in a game that was released five years ago is another cause of the problem. It would have been nice if we could have revised the game rules as appropriate, but with the system we had, that wasn’t possible.”
Wedbush Morgan analyst Michael Pachter believes that Nintendo only managed to sell 80,000 Wii U consoles in the United States during the month of February. Pachter says that the original Wii console sold the same amount as its successor during February. Pachter points out that Wii U’s sales were around half of the 165,000 PlayStation 3 units sold last month and were miles behind the Xbox 360, which sold 225,000 units. The official NPD numbers should be coming sometime later this week.
“The Wii sold nearly double our estimate as the Wii U vastly underperformed our expectations, likely due to a relatively thin release slate and an unusual number of returns. It is difficult to envision a turnaround in Wii U hardware sales without a price cut or until more compelling software becomes available, but we think that weekly sales of 20,000 units is likely. We think that the long-term appeal of the console will be severely limited by the perception that the next consoles from Microsoft and Sony will be much more powerful with greater online integration and multimedia functionality.”
XSEED, the North American publishers behind Pandora’s Tower, have announced that the game will be coming out sometime in April. We reported yesterday that Amazon has apparently been informing customers that the game is due to be dispatched between April 22, 2013 – April 26, 2013. XSEED has also released a new trailer for the game to accompany the news. You can watch it above.
High Voltage, the developers behind former Wii exclusive The Conduit, have announced that they are bringing the first person shooter to Tegra-powered Android devices. The mobile version will be released for free, but you will have to pay if you wish to continue past the first couple of levels. You can purchase the full game for $4.99 or you can opt to buy levels 3-6 and 7-9 for $2.99 each. Here’s some of the game’s features.
- Pick-Up and Play Accessibility: The robust sensitivity of the touchscreen controls gives players a seamless sense of connection with the game.
- One of the Best Looking Games on Android: The Conduit looked awesome on the Wii but has been further improved by the graphics power of NVIDIA Tegra devices!
- Fearsome Enemies: Fourteen (14) challenging human and alien creatures work against you, and are more challenging through their use of cover and tactical thinking.
- Intense Weaponry: Unleash destruction with a huge arsenal of eighteen (18) different weapons, many of which utilize unique aiming and firing modes.
- Puzzle Solving Unlike Other FPS Games: Use a device called the All Seeing Eye (ASE) to reveal concealed objects and enemies, providing additional layers of gameplay.
- Unparalleled Customization: The Conduit can be adjusted for your style of play through changing the huge number of control options, layouts, and more!
- GameStop Controller Support: Enjoy more traditional control by using the fully supported Tablet Wireless Bluetooth Controller by GameStop!
VoucherCodesPro have conducted a survey which consisted of 1,003 British consumers to see what they thought of the Wii Mini which is coming to Europe on March 22nd. Interestingly, 76 percent of those who were surveyed thought that the Wii Mini wasn’t a very exciting prospect. The poll asked, “Are you excited about the Wii Mini announcement?” 76 percent said no, while the remaining 24 percent said yes. Those who said no were asked to give a reason, here’s the results:
1. Don’t see the point – 74%
2. No advance in graphics – 56%
3. Just rehashing an old console, not a technological advancement 49%
4. Small size not a big enough selling point- 47%
5. Already own an original Wii – 42%
Those who were surveyed were then asked “Would you be likely to purchase a Wii Mini once it’s released?” participants replied:
- No – 61%
- Yes – 22%
- Don’t know – 17%
“It seems that despite the release of the Wii U and with the recent announcement of the PS4 and the anticipated Xbox 720, Nintendo still felt the need to get in there with another release. Unfortunately for them, gamers just aren’t bothered; according to our poll at least.”
“It’s an exciting time for gamers who’ve been waiting several years for the next big console release. But the Wii Mini doesn’t carry the same gravitas. With no anticipation of improved graphics and no real advance on the original console, is it the case of flogging a dead horse?”
- VoucherCodesPro’s George Charles
Nintendo of Canada’s Communications Manager, Matt Ryan, has revealed that Nintendo sold 35,700 Wii Mini consoles in Canada since launch. Ryan said that the Canadian market has reacted positively to the system which lacks a lot of the functionality that the original Wii console contained. Nintendo Europe announced yesterday that the system will go on sale throughout Europe on March 22nd. UK retail outlets have begun taking pre-orders for the system which costs £80.
“Canadian market has reacted positively to the great value the system has to offer, and we are seeing this reflected in the sales numbers.”
Toshihiro Nagoshi, chief creative officer of Sega, has spoken openly with Polygon regarding next generation platforms, Sega’s future, and Nintendo’s home consoles. Nagoshi says it’s clear that Nintendo is differentiating themselves on the hardware level with both the Wii and the Wii U. But, he says that both Sony and Microsoft will be waging an all-out war on the battle of services.
“They’ll be better-performing systems, but I think they’ll start being closer and closer to each other on the inside. The Wii and Wii U are differentiating themselves on the hardware level, but the other two systems are going to wage an all-out war of services, one that’ll involve the entire Sony group and the entire Microsoft group. It’ll be a battle to see which group can leverage its scale to best benefit developers and gamers.”