Vblank Entertainment’s action-adventure, open world game, Retro City Rampage, launched a couple months ago on the PlayStation Network and Steam. The game, which is inspired by Rockstar’s Grand Theft Auto series, will be released on WiiWare and Xbox Live Arcade in January 2013.
Hong Kong-based developer Circle Entertainment has announced that Swords & Soldiers 3D, a real-time strategy game, originally developed and released on WiiWare by Romino Games, is coming to the Nintendo 3DS as a downloadable title from the Nintendo eShop.
The game will feature 3D visuals and should launch on the Nintendo eShop by next Spring. A demo and free downloadable content for Swords & Soldiers 3D is being discussed between the two developers.
“We reached out to Ronimo a few months ago. They’re very nice and they’re happy to do a 3DS version of Swords & Soldiers. Circle always wants to take on new projects in different genres, so Swords & Soldiers 3D can be a first step [to making more 3DS titles].”
“We’re still discussing with Ronimo the possibility of offering free DLC and a demo [for Swords & Soldiers 3D] to players. I believe people will be able to see this title in a few months—perhaps next Spring.”
The Wii U console will support Wii software, including physical Wii games, Virtual Console titles, and WiiWare. However, Nintendo of America has confirmed that you cannot play those games on the Wii U GamePad; you can play them with a Wii Remote or Classic Controller as they can connect to Wii U.
This is similar to Wii’s backward compatibility – Nintendo GameCube games are playable on most Wii consoles but do not work with any of Wii’s controllers. Remember, Nintendo GameCube Game Discs are not compatible with Wii U.
Nintendo of America has announced that La-Mulana is finally coming to WiiWare on September 20th in North America and Europe. La-Mulana is listed as the most complete “archaeology action and exploration” game ever created. The publisher Nicalis previously said that they were cancelling the release in North America and Europe.
- The best “archaeology action and exploration” game.
- Over 40 hours of play.
- Hundreds of puzzles and secrets to be discovered.
- Wide variety of weapons and objects you can use.
- Use the “Mobile Super X” computer to run help software.
- Large quantity of enemies with spectacular guardians.
EscapeVektor developer Nnooo has created WiiWare, DSiWare and games for the App Store. Creative director Nic Watt claims that because consumers who buy Nintendo platforms are mainly interested in video games, while Apple consumers just want newness and cheap prices, developers – including Nnooo – have more success with creating WiiWare and DSiWare.
“In terms of sales, we have not seen anywhere near the volume of sales for Pop on iOS devices as we have on WiiWare and DSiWare.”
“The main advantage as far as we are concerned is that the people who buy Nintendo platforms actually care about buying and playing games. They are actively engaged in gaming and want new content and experiences. In comparison I feel that too many users of iOS are freeloaders who just want as much as they can get for as little expenditure. They are not looking for quality experiences or for longevity. They just want novelty and cheap prices.”
Developed by Curve Studios and published by Nintendo, WiiWare title Fluidity is a Club Nintendo reward until August 19th. By holding the Wii Remote on its side and tilting right or left, Fluidity players take control of a pool of water, which can turn into other forms, including ice and steam, to solve unique puzzles.
Fluidity’s price is 1200 Wii Points, which is equivalent to $12, but Club Nintendo members can acquire a download code of the game for 150 coins. A free demo of Fluidity can also be downloaded from the Wii Shop Channel.
Tomorrow Corporation, the designers behind the fantastic WiiWare title World of Goo, are bringing a brand-new game to Wii U. Their upcoming game is called Little Inferno and is described as “an adventure that takes place almost entirely in front of a fireplace.” The game will be released during Winter 2012.
Two Tribes, the developer behind WiiWare game Toki Tori, has revealed that Toki Tori 2 will feature a “full game world.” Unlike the original Toki Tori, the sequel will not contain separate levels. Two Tribes claims that Toki Tori 2 will contain “more dense puzzles and less walking” than Limbo. Toki Tori 2 will be released on the Wii U eShop.
Nintendo has confirmed that WiiWare, Virtual Console, and your all-important Wii saves will be transferable to Nintendo’s next console, Wii U. Obviously this is huge news for all those existing Wii owners looking to migrate over to Wii U when the console launches this holiday season.
“We are readying the system, yes, to transfer saves and everything you’ve bought.”
- Katsuya Eguchi, designer and manager at Nintendo EAD.