Warren Spector Angered By The Unveiling Of The New Wolfenstein Game

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In reaction to the announcement of the newly revealed Wolfenstein game from Bethesda, video game designer Warren Spector went on Facebook today to say that the world does not need a “generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game.” For those who don’t know, Spector was the lead designer behind Epic Mickey, Epic Mickey 2: The Power of Two, and he established Junction Point Studios, which closed its doors earlier this year.

“Did the world really need another Wolfenstein game? Did we need a generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game? Uh. No. The world did not. I am so tired of stuff like this.

“You’re welcome to write off my opinions but I have a right to express complaints about people recycling work as old as I am. I’m allowed to complain about the difficulty of getting new stuff green lit — new IP, new game styles and so on given my perspective as someone who’s constantly fighting the pressure to ‘just make a shooter.’

“And given the venom aimed at Disney Epic Mickey by people with no concern for how hard the team worked I don’t think I need any lectures about that. I know how hard developers work — better than most people — but I wish all that effort were spent on something that pointed toward gaming’s future rather than looking toward our past.”

-Warren Spector

Bethesda Hints That Wolfenstein Could Come To Wii U

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Wolfenstein: A New Order was announced earlier today for Xbox 360, PlayStation 3, PC and next generation consoles. Polygon writer, Brian Crescente asked Bethesda’s Pete Hines whether there is any chance the first person shooter could come to Wii U. Hines replied by saying that they intentionally aren’t being specific on what platforms “next-gen” covers. Would you purchase Wolfenstein: A New Order if it was announced for Wii U?

We (intentionally) aren’t being specific on what platforms “next-gen” covers. Stay tuned.

Thanks, Mike S

New Wolfenstein Game In Development?

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There might be a new Wolfenstein game coming from Machinegames, according to a composers resume. A cached version of composer Julian Beeston lists his work as “ADR Engineer, Production Sound” on a Wolfenstein project in development at Machinegames. Beeston had previously worked on both Dragon’s Dogma and Kinect Star Wars. ZeniMax Media, the parent company of Wolfenstein 3D developer id Software, acquired the company in 2010. The studio is apparently  creating something based on id Software’s revolutionary id Tech 5 engine technology.