Platinum Games director Hideki Kamiya has revealed in an interview with GameSpot that the promising Xbox One exclusive Scalebound was originally in development for the Wii. The game has apparently had a long development and was put on the back burner twice due to the company’s diverse range of games.
“If you look at the long span of it, the first idea [for Scalebound] was when we started the company and were thinking of ideas and games that we want to make,” said Kamiya. “The idea popped up there, but then we made Bayonetta. Then after Bayonetta, we revived the idea and made a prototype but that prototype failed and the game got cancelled. It was put on a backburner for a variety of reasons and we moved on to The Wonderful 101.”
“When they first started, the idea was for a Wii game and we wanted to use a Wii remote to do the orders for the dinosaurs,” said Kamiya. “You were in control of the dinosaurs, you were ordering the dinosaurs around, and they’d do cool things. Then after we made Bayonetta, we started the prototype. The first thing that I made a change to was making it a dragon game.”
“We changed the dinosaurs to dragons, but at that point the lead character was even weaker than [current protagonist] Drew is in the context of Scalebound. She was actually a little girl who was with these dragons. As we were making this prototype, I realized that I didn’t want to just be watching the fight, I wanted to be more participatory in the fight. And I started talking with the staff about how maybe we should change this to be a swordsman or someone a little bit older. This was when the prototype got put on the backburner, so to speak, and the project was halted. Then we made The Wonderful 101.”
“The most fun for me is building out the dragon and then building the enemies of the dragon that’s going to fight and you see them start fighting on the screen and seeing those battles play out,” he added. “That’s really what we wanted to do with the game from a core play perspective and being able to execute on that has been a lot of fun for me.”
Source / Via
More news for fans of the upcoming Mighty No. 9! Comcept and publisher Deep Silver have announced a Mighty No. 9: Signature Edition, which includes a physical copy, new DLC, a foil signature and a posable Beck statue. Unfortunately for the Nintendo faithful, according to a tweet by Deep Silver, this special edition bundle will only be available for the Xbox One and PlayStation 4 version of the game.
Mighty No. 9 will release for Wii U on September 15 in North America; it will release for Nintendo 3DS sometime later. The Mighty No. 9: Signature Edition will cost $59.99, the regular retail edition will cost $29.99, and the digital edition will cost $19.99.
Guitar Hero is reborn in this brand new revamped version, releasing later this year on the Wii U, PS4 and Xbox One. You truly are the rockstar in this game, playing live to a real responsive crowd with your bandmates who won’t be too happy if you mess up! With an entirely new button layout too, even old Guitar Hero veterans can challenge themselves and test their might in this all new version that focuses on broad music genres. I wasn’t interested at all in this game until I saw this trailer– their concept is pretty awesome, and the Creative Director has a magnificent beard.
Disney Infinity 3.0 hasn’t even been announced yet but character names and images have appeared online. Apparently coming from Chinese retailer Taobao, they were posted to Infinity Inquirer but has since been taken down at the request of Disney Interactive, but not before someone could snatch the images!
Characters revealed were classic Mickey and Minnie Mouse, Mulan, Olaf from Frozen, Sam Flynn and Quorra from Tron, and five characters from the upcoming Pixar movie Inside Out. It’s also likely that Disney Infinity 3.0 will feature Star Wars figures given the release of the new film this Christmas. Even if you’re not a fan of the game, the figures make for pretty cool collectibles. I’d love to get my hands on Chewie and Han Solo figures!
Famitsu, the hugely popular Japanese magazine, has released its latest review scores— where a panel of four game reviewers cross-review certain games, scoring them out of 10. This week, they’ve reviewed Xenoblade Chronicles X.
Here are the scores:
- Puzzle & Dragons: Super Mario Bro. Edition (3DS) – 9/9/9/9
- Xenoblade Chronicles X (Wii U) – 9/9/8/8
- Assassin’s Creed Chronicles: China (PS4/XBO) – 9/8/8/9
- The Swapper (Wii U) – 9/8/7/8
- Operation Babel: New Tokyo Legacy (PSV) – 8/8/8/7
- Disney Fantasia: Music Evolved (XBO/360) – 7/8/8/7
- Little Inferno (Wii U) – 8/7/7/8
- White Robe Love Addiction (PSV) – 8/8/7/6
- Saekano: How to Raise a Boring Girlfriend – Blessing Flowers (PSV) – 8/7/7/7
- Radio Hammer (3DS) – 7/7/7/7
- Super Toy Cars (Wii U) – 7/7/7/5
- Nashi-jiru Action! Funassyi no Yukai-na Ohanassyi (3DS) – 6/7/6/5
Adventures of Pip is a puzzle platformer indie game created by TicToc Games, that was born through Kickstarter after raising just under $66,000 in pledges to it. It follows Pip, an unlikely hero, a single pixel who absorbs the pixels of his defeated enemies to evolve, and switch between three different forms.
Help Pip make his way through five different 32-bit worlds to rescue the Princess and defeat the evil Queen DeRezzia. It will be released on Steam and Wii U first on May 14th, followed by PS4 and Xbox One shortly after. Will you be purchasing Adventures of Pip when it comes out?
When darkness covers the kingdom, an unlikely hero will evolve and devolve to save the day in this epic 2D side-scrolling adventure.
Lewis Ward, an industry analyst with research firm IDC, said that a year ago he would have said that their wasn’t much of a future for the Wii U, but he now feels that the console has a fighting chance against the PlayStation 4 and Wii U. Ward says that the Wii U will never be the top selling console, but it can remain competitive.
“I don’t blame Nintendo for going back to the well. If you go back to the Wii, there were some Mario games released in the first couple years that were still selling significant volumes at the end of the Wii’s life cycle.”
“I don’t think there’s any opportunity for the Wii U to come back and be the top-selling” console, Ward said. But is it at least competitive against the Xbox and PlayStation? “If you asked me a year ago, I would have said no shot, but I do think that you see signs of hope.”