Nintendo Wii: Zelda Team Using Twilight Princess As A Starting Point

The Legend of Zelda series director Eiji Aonuma recently sat down with online gaming publication IGN to offer them a few insights into the development ideas for the next iteration of the Zelda series.

“With Twilight Princess, we challenged ourself to create the most vast and realistic world the series had ever seen, but we don’t feel that we were able to fully complete this objective. With that as a starting point for our improvements to the series in the future, we are of course working on a new game for Wii.”

“For any game to be remembered for a long time, just like Ocarina of Time was, the game must give the strong impression that it has set a new starting point for future sequels to build upon. We are working to further improve upon the experiences found in Twilight Princess so that our future games can realize these innovations.”

- Eiji Aonuma

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Nintendo Wii: Link Given The Ability To Fly In Zelda Wii?

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Zelda series director Eiji Aonuma recently sat down with British news publication The Guardian and provided them with some interesting information regarding the next Zelda title for the Nintendo Wii.

“I have an eight-year-old son myself at home, and quite recently he started playing Phantom Hourglass for DS, because when the software first hit the market he was too young. When he started playing with the boat, I told him: ‘In the next Zelda, you are going to be able to ride on the train.’ He answered: ‘OK, Dad, first boat, and then train? Surely next time, Link is going to fly in the sky … ‘”

At this point Aonuma paused, grining saying: “I just don’t know. If many people make many speculations … some of them might be correct. Right now, I have to refrain from commenting on anything.”

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Nintendo Wii: More Zelda Wii Information Given By Nintendo

Zelda series producer Eiji Aonuma recently spoke to online gaming publication, IGN, and informed them that the overall structure of the Zelda franchise is set to change with Zelda Wii.

“We’re making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you’re exploring a field, you go to a dungeon, you conquer it and return to the field. We’re looking at altering that traditional flow. That’s all I can share, and I can’t say more until E3 next year.”

- Eiji Aonuma

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Nintendo Wii: Expect Zelda Wii Surprise At E3 2010

Nintendo’s Eiji Aonuma, the Legend of Zelda producer, recently sat down with the Official Nintendo Magazine and informed them that they’re hoping there will be a huge Zelda Wii related surprise at E3 2010.

“It is something we used to talk about with Mr Miyamoto, and he and I agree that if we are following the same structure again and again, we might not be able to give long time Zelda fans a fresh surprise.”

“So we have been trying something new in terms of the structure of the Wii version of the new Zelda game this time. I am really hopeful that people will be surprised with the changes we have implemented for this Wii version.”

“I hope that we can show you something at the E3 show next year and it is something we are hopeful will be surprising.”

-  Zelda producer Eiji Aonuma

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Nintendo Wii: Move Your Body Around In Zelda Wii Says Miyamoto

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Legendary gaming guru, Shigeru Miyamoto, recently sat down with MTV Multiplayer to discuss the development of the two upcoming Legend of Zelda titles.

When questioned about the highly anticipated follow up to the critically acclaimed Twilight Princess, Miyamoto stated “It’s really fun to move your body around.” leading to speculation that the game will perhaps utilize the Wii Balance Board.

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