Fans of The Legend of Zelda series have been clamouring for Nintendo to release a timeline for the critically acclaimed series so gamers can see where each game fits in relation to each other. Nintendo has been listening and were poised to announce the timeline but they eventually decided against the idea. Thankfully Zelda Dungeon managed to get an interview with Nintendo’s Dan Owsen to further clarify the situation:
“At one point we had drafted a timeline and wanted to make it available online. We showed it to the guys in Japan and they basically told us that it would be best if we didn’t post it. They do have a timeline that has continuity between the games but they wanted to keep it open for how each player views the chronology of the series.”
“There are a lot of connections between the games, but they do have a timeline that has continuity. It’s up to the player to place all the pieces together.”
“The developers feel that posting a full narrative would take away from the players’ imagination. Part of what makes the series so special is the legend that spans across the series and they wanted to preserve that in the players’ vision.
“It’s also why they have never given Link a voice. The story is told as if the player is Link. Giving him a voice would eliminate that attachment.”
– Zelda script writer, Dan Olsen