Tim Sweeney, founder and CEO of the Gears of War and Unreal Engine 3 developer, has explained to Gamsutra that the intended platforms the next-gen Unreal Engine 4 is aimed at haven’t even been announced. This has prompted speculation that the Wii U may not receive games running on Unreal Engine 4, and that those games are reserved specifically for the next Xbox and the PlayStation 4. We should find out for certain at E3 next month.
Gamasutra: I know it’s under wraps, but you guys are probably feeling pretty okay about Unreal Engine 4.
Tim Sweeney: Yeah, we’re starting a behind-closed-doors showing of the engine to developers; this is part of our very early ramp-up cycle. We went through this cycle with Unreal Engine 3 starting in 2003 and 2004. At some point we’ll make public announcements and ramp up to the point where developers are shipping games, but it’s very early right now. We’re aiming very high, and the intended platforms this is aimed at haven’t even been announced.