Alex Ward, the Creative Director of Criterion Games, recently sat down with online gaming publication Joystiq to discuss Need for Speed: Most Wanted on the Wii U. Ward explained that the game didn’t make launch as the team were unaware of Nintendo’s online plan with Wii U. He went on to say that online is an integral experience in Need for Speed: Most Wanted. Joystiq says that after playing the game relentlessly on Xbox 360 and PlayStation 3 it was instantly noticeable that the Wii U version was technically the more impressive game, with a much longer draw distance and a better frame rate. Here’s what Joystiq had to say.
The extra time was not spent in vain, something that became obvious once Most Wanted was up and running on a television. The Wii U port pulls in the PC assets and immediately sports a much longer draw distance and better frame rate than its console cousins. Having played my fair share of Need for Speed: Most Wanted, the work that went into this Wii U version was clear – and not just in graphical fidelity, either.
Thanks, Mike S