Prolific video game designer Shigeru Miyamoto has told ABC that The Legend of Zelda: Ocarina of Time and Super Mario 64 were his two favourite games to work on. Miyamoto says he loved the challenge of creating and building these critically acclaimed games in 3D on the Nintendo 64.
What’s the most fun you’ve ever had working on any game?
“I have a lot of fun making all the games, even surprisingly the ones that have a lot of challenges to solve or they take a lot of time to finally bring together into final form… Even those ones I have a lot of fun, and the ones where we have a lot of freedom to make the games, those are fun to make.”
“But, I guess, thinking back, probably Super Mario 64 and the original Legend of Zelda: Ocarina of Time. That era was the first time we were taking games and bringing in this new 3D technology, building the rules and the framework through which games would be depicted in 3D, I think, probably made those the most fun games to work on.”
“In working with some of the younger staff members, and when they have a question on a project and say, “I don’t know who to go to to find the answer to this question,” I’m always the type that says, “Well, if you don’t know who has the answer, then simply make the answer yourself.” I have a lot more fun when we’re making up the rules as we go along.”