Nintendo designer and producer Shigeru Miyamoto told CNN.com that he feels people will get more familiar with the Wii U and they’ll eventually understand its concept. Not unlike the Nintendo DS, people interact with two screens while playing Wii U games. At first, according to Miyamoto, people were skeptical of the Nintendo DS, because they couldn’t imagine playing video games while focusing on two screens at the same time. When skeptics actually played on the dual-screen handheld and spent some time on it, they understood its concept and ultimately enjoyed it. Similarly, Miyamoto hopes and thinks that people will get used to playing on Wii U.
“There was a period when we first released the Nintendo DS that people would say there’s no way people can look at two screens at once. I almost feel like, as people get more familiar with Wii U and these touchscreen interfaces, that there is going to come a point where they feel like ‘I can’t do everything I want to do if I don’t have a second screen’.”
“I feel a device like Wii U, with its ability to continue to offer new features and that network connection and the connection to the TV and the interface, really makes it feel that it’s more than just a game machine, but something that offers a lot of practical use and practical purpose in the living room. I look at it as being a very useful device that can do many different things and therefore really seems to be the device that’s ideal to have in the living room.”