Call of Duty Ghosts executive producer Mark Rubin has revealed on Twitter that all platforms will benefit from dedicated servers on the next instalment of the Call of Duty franchise. It was previously said that only the Xbox One version would support dedicated servers for online multiplayer, but now it appears that dedicated servers will be used on current-gen and next-gen consoles with Call of Duty: Ghosts.
“I wanted to give a quick update on some of the work that has been done to improve everyone’s online experience. We’ve already mentioned dedicated servers as part of the overall plan to improve connectivity. Dedicated servers will be used on current gen, next gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible. There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance. Again these are just some of the things that are going into Call of Duty: Ghosts to give players a great online experience. Can’t wait to see you all online.”