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Armillo Has Been Delayed To May

Armillo developer Fuzzy Wuzzy Games has announced via a press release that the interesting action-platformer puzzler has been delayed until May 12th. The game was originally meant to be released on March 24th but has been pushed back so that the team can refine the game and release the best possible version. Here’s what Fuzzy Wuzzy Games had to say.

The game was just about done with the submission date approaching.. But just when we were a few days off before sending our first submission build to Nintendo, a question was brought to our attention: Is this exactly the game you guys want to release out there? Our answer: Not quite.

So we’re just asking for a bit more time to work on Armillo. Just over a month from our original intended March 24th release, aiming for our new release date of May 12th. So what do we plan to do in this time?

We want to redo some of our least received levels so that their quality is more consistent with the rest of the game. We’re going to continue polishing up the game including the audio and visuals, and fix up any remaining bugs/issues that come up. We’ve enlisted a good number of testers who will help ensure our game’s stability and also received some excellent feedback lately that we would like to put into action as well.

Armillo is running quite nicely on the Wii U system, which includes Off-TV Play, optional tilt control, and Wii U Pro Controller support.

Delaying the game will get that extra polish in there, and it will make us happier with the final product. We apologize for the wait, but hope it’ll be worth it in the end.

Also, exciting news is that Emily Rogers is closely working with us on making sure the game is up to par. We hope you guys can look forward to seeing Armillo when it comes out in May!



19 thoughts on “Armillo Has Been Delayed To May”

  1. Hmm, I just may get it now. I like that they’re going to take the time to polish the game a little bit more.

      1. Like Watch Dogs for Wii U, it’ll be another 9 months for an already completed game to be on Wii U so then they can continue bitching and pretending nobody on Wii U wants their games when in fact delaying or gimping a game will make the release lose steam.

        1. Hasn’t stopped Ubi from giving us games yet though. ;)

          I lived ZombiU
          LOVED Mass Effect 3
          I though Assassins Creed 4 Was very fun. Adored the pirate theme.
          Very much enjoyed the campaign of Splinter Cell. True, it’s online was broken for many folks, but about that…

          Speaking of “gimped” games, I love how Nintendoland, Pikmin, and whatever Nintendo has gotten around to publishing had NO online at all. Castrating games that could have had fantastic replay value. Imagine Nintendoland with Online coop. Nope. Not in Nintendo’s world. So before throwing stones at Ubi, remember Nintendo has done the same or worse with it’s own games, rendering them good when they could have been great.

          Nintendo’s fucking things up. We better hope Ubi keeps the door open for other 3rd parties.

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