Mario vs. Donkey Kong was announced for Wii U yesterday as part of the series of trailers Nintendo uploaded onto YouTube. But the stealth announcement has also had some time with the press on E3’s show floor. Though Mario Maker may have received screen time on Nintendo’s Digital Event, Polygon has said that Mario vs. Donkey Kong – not a finalised title – is also robust with creation tools.
“In the Mario and Donkey Kong games, you don’t control the characters directly, you manipulate the environment by connecting “girders” to make a path for your wind-ups.
“But the real highlight of the demo was my time with the level editor. I popped into a template, and was immediately able to start designing a masterpiece. Within seconds, I was dragging pipes, girders, characters and obstacles onto the 2D grid, creating a massive gauntlet of a puzzle. Everything felt smooth and intuitive.”
While the trailer above will show off some of the key features of the game, including the workshop tool which allows players to create their own levels and share over Miiverse, it was originally shown as part of a Wii U tech demo showcasing the Nintendo Web Framework. Clearly Nintendo had been telling porky pies when they said it wouldn’t be made into an actual game. Mario vs. Donkey Kong has yet to receive a specified release date, but aims for a 2015 release.