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Masahiro Sakurai Explains Super Smash Bros For Wii U And 3DS Subtitles

Masahiro Sakurai has explained why Nintendo assigned straightforward titles to the fourth installment of Super Smash Bros. According to the fighting game series’ director, the publisher’s primary purpose of selecting the subtitles “for Nintendo 3DS” and “for Wii U” was to avoid confusion among consumers. Although both are essentially the same game, each one contains exclusive features. For example, the new Smash Run mode can only be experienced through the 3DS version.

“This time the name of the system was used as a subtitle in order to avoid confusion among consumers,” Sakurai said. “However, for both systems ‘Smash Bros. for’ is included in the title, so isn’t that nice?”

52 thoughts on “Masahiro Sakurai Explains Super Smash Bros For Wii U And 3DS Subtitles”

    1. Nintendo Second-Lieutenant

      Haven’t heard very much about the Wii U version. I don’t mind that we aren’t getting a Subspace. Smash-Run seems WAY more playable than the subspace emessary. After I beat it the SSE, I didn’t really feel like playing it anymore. If they could make something simplier with more replay value, I’d be as happy as a Giant CheepCheep chasing Mario.

      1. Isn’t that a little impractical if Mario is not in water?

        Also, I agree. I loved the cinematics in SSE, but the mode itself was just okay.

        1. Nintendo Second-Lieutenant

          Those giant things scare me to no end… Even when they can’t reach me. o_o;; Chain Chomp are way easier to deal with. *shudder

    1. Customers have always been morons, and Nintendo have lost money before beliving they’re not. Better safe than sorry.

  1. I still think something like Smash Bros Universe for Wii U and Smash Bros Dimensions for 3DS would have gotten the message just fine.

    1. I haven’t really played online much yet, but so far, I tried joining an online match, and it failed. I tried it again, but it was so laggy… AND IT WAS ON THE WORST POSSIBLE LEVEL FOR THIS: JUNGLES JAPES! (I tried fighting, NOPE, lag makes me fall and die.)

      1. I’ve been listening around, and apparently, for the 3DS version’s online to work, you need to be sitting withing arms’ reach of a better-than-decent wireless router, without anyone else taking up mbps.

  2. You’d have to be an idiot to get confused by it, since game cases have been specifying the system they’re on for decades. Even SSB3D and SSBU would’ve been better titles.

    1. Enough with the damn “3D” title. It sounds like a 3D remake… And I haven’t even tried the 3D in Smash yet.

      1. The 3D depth in Smash is so little that it isn’t even worth turning on. It only really works on stages like Final Destination where the whole background constantly changes. Most other stages it just feels like it’s in the way and it isn’t pleasing to my eyes.. I hope New 3DS improves it! :O

  3. One thing is for sure, Nintendo is horrible at nameing their hardware and software. Calling The Game Smash Bros. 4 for both systems would have made it 100% perfectly clear to the consumer that these are the new Smash games. They act like this is Wii Sports or something and millions of uninformed parents are going to be buying these games for thier kids. Do you see who stands in the long lines to buy these games Nintendo? It’s your core fanbase. I think buy NOT giving these games a proper title (like Smash Bros. 4) is more confusing, and honestly a little insulting to your fanbase.

    I just hope they don’t call the new Zelda Game, “The New Legend of Zelda For the Wii U”
    Or, “The New Starfox for the Wii U”
    And then, “The New Metroid for Wii U”

    C’mon Nintendo, give your games a proper title. It’s never stopped us before.

    1. Yes, the Smash Community is overwhelmingly more composed of diehards than casuals, but unfortunately that’s not what Sakurai wants. He clings ever so hard to the hope that Smash can still be a humble party game that no one wants to dig deeper into.

  4. You know you could’ve called the Wii U one, Universe and the 3DS one, Dimension…

    THESE NAMES SUCK!! I’m ignoring the 3DS version and just saying Smash 4. With those names’s it’s like saying N64 Smash Bros port for Wii U and port for 3DS because all you did was add “for 3DS and Wii U”. Not creative at all!

  5. I wonder what they’ll name the next game, because if they use Super Smash Bros For *Insert-Next-Console-Here*, then that could actually cause some confusion.

  6. “However, for both systems ‘Smash Bros. for’ is included in the title, so isn’t that nice?”

    Shit! I fucking KNEW it! I knew there was wordplay there! It’ll never be as good as Universe, or a myriad of other, more traditional subtitles, but it’s still pretty cool!

  7. He could’ve easily gone for Super Smash Bros Dimensions and Super Smash Bros Universe for the 3DS and WiiU versions respectively. It would’ve been less confusing and would be a play on the names of the system it’s on. 3D=3 Dimensions and there’s the whole thing with Nintendo putting U in the WiiU games’ titles, so Universe would’ve fit just fine.

    Also, in a way, it would be a nice little nod to how each of the third parties involved are somewhat from their own dimensions or universes (Pacman, Megaman and Sonic) while it’s mostly plausible that the 1rst party characters are from a shared dimension/universe.

  8. Pingback: Super Smash Bros – Entwickler erklären “Untertitel” im Namen | Spieletester.com

  9. More like he just couldn’t be bothered to come up with unique subtitles for each version. I guess the next games will be called Super Smash Bros for Nintendo Phoenix and Super Smash Bros for 4DS… Bleh..!

  10. Pingback: Nintendo Updates Super Smash Bros For Wii U Box Art With Amiibo Icon | My Nintendo News

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