Eidos-Montréal, the award-winning Square Enix studio behind Deus Ex: Human Revolution and THIEF, today announces the ‘Dawn Engine’, their new, state of the art game engine that will be the cornerstone to the development of the Deus Ex Universe projects at the studio.
The Dawn Engine, based on a heavily modified version of IO Interactive’s Glacier 2 engine, features new technology that allows for improved rendering capabilities, real-time physics, and advanced artificial intelligence programming, among other things. An official screenshot from the Dawn Engine can be found above.
“The technology behind any game is a key component in ensuring that gamers are able to develop both an emotional and visceral connection to what they are experiencing within the game world,” said David Anfossi, Studio Head at Eidos-Montréal. “We’ve worked tirelessly over the last few years developing this engine, building upon and improving both the visual and immersive artistry in our games. We truly believe that our engine will help us to strengthen both the gameplay and storytelling experiences we strive to create.”
Let me guess…
Not on the WiiU?
Of course not
You’re joking, right?
Of course this won’t be on Wii U.
I love the Wii U but I don’t think it’s strong enough to have those graphics. Hell, I think the XBox One and PS4 would have a problem running these graphics
Ps4 and xbone?! Uhm… No?
This Engine will run on PS4 and Xbox One, not that underpowered Wiik U. PS4 supports Unreal Engine 4, Phanta Rei and many more next gen engines. The Wii U is last gen
I sincerely want this engine and a new Deus Ex from you Eidos, I loved Deus Ex Human Revolution…
Its Square, so the chances are better than anything announced from EA, Activision, or any other NA developer.
True…
False…? What games has square enix put to the wii u and what games EA and activision put to the wii u and compare idiots.
Unlike them, the Squares put out Deus Ex which was a game that was worth the resources and minor glitches if any unlike the other 2 gimped, delayed and glitched garbage…
And $20 more expensive on Wii U
I bought it for a lot less though…
Yeah, it’s a great game, I love the gamepad features. They should definitely bring the sequel to the U.
me too, it was amazing
why post it. there is no way this will be on WiiU. Seriously. If it could be, where are all those UE4-looking games on Wiiu? They are not, because it is too weak to run them. People will keep on believing this console will make a jump just like they kept believing with the Wii back in 2006-2009.
Some have surprisingly accepted it by now. Not sure why it took so long though.
They can be optimized but these infidels don’t want to…
I like how optimization is the new buzz word for secret sauce on platforms that are simply not capable of supporting the engine by presentable means.
I like how these new engines are so godlike, even more powerful than IBM’s supercomputer Watson, whose DNA is part of Wii U. Of course, that’s a different element I s’pose & dependant on how much of that DNA was included. Too bad games couldn’t work well in past gens, or work well on a true console between PS360 & PSX4-1.
But I especially like how, ” technology behind any game is a key component in ensuring that gamers are able to develop both an emotional and visceral connection to what they are experiencing within the game world,” sounds so much like the emotion engine Nintendo used in Wind Waker on GameCube. & wow, Eternal Darkness exhibited character interactions rather well, & the details in Samus’s visor… Or how the Wiimote & Gamepad can offer a tangible connection to the digital world…
But I guess it takes 2 gens before raw specs can make that leap to engage the gamer on an “emotional and visceral” level. Too bad photorealism is the only style that can evoke such a response.
I like how graphics have now become that “secret sauce” to making gameplay so special it’s becoming a thing of the past.
http://cdn.meme.li/instances/52799263.jpg
Optimization
Can’t optimize it on a platform that can’t run it…
Rob has no dick
Cool story dick head now you and that Aeolus asshole go back to your worthless pony sites and see if Sony can give you bastards a worthwhile exclusive on that exclusiveless ass PS4 lol
Uncharted 4
You do know sony 4 game curse right?
If it’s weak, explain why Bethseda and EA lies were exposed of “Wii U is weak” excuse when they said incompatible engines like Frostbite and Unreal 4 was tested and deemed working?
It’s because they’re fucking lazy and lying opportunists and when I say lying, I mean that they’re still making 360/PS3 games which sports the same architecture as Wii U anyway so porting shouldn’t be much of a problem. They just wanna feed you BS to make you go to the money milking so they can fuck you over with false advertised games, the ones that showed off fake, flashy graphics that’ll be watered down anyway? (Watchdogs/Destiny/CoD)
How were Destiny and Advanced Warfare watered down?
Look at Angry Joe’s reviews especially Destiny when he plays all of their documentaries moment saying what the game will be and have but never did in the final version.
let’s hope it’s only pc so stupid trolls don’t get fuel
This is one of SE’s dev teams.
It’s not going to be PC, only lol.
In other gaming news lots of gaming news is happening all the time.
Also fuck xbox players
Definitely not coming on Weak U
Definitely no good exclusives on the PS4
There is something called subjectivity.
Then how come Nintendo can still pull off 1080/60FPS while PS4 mostly gets maxed at 900p/30FPS WITH hiccups at best?
Ps4 games are more hardware intensive, it could easily run any wiiu game at 1080p 60fps while there’s no way the wiiu could run games like killzone SF or infamous SS
“…while there’s no way the wiiu could run games like killzone SF or infamous SS [*except the most important part: gameplay, which might benifit from the Wiimote &/or Gamepad].
This is a POWER conversation, not a gameplay one.
So if graphical glitches are everywhere in a game, framerate is complete shit, and draw distance is equally bad, it doesn’t matter because gameplay?
“This is a POWER conversation, not a gameplay one.”
Wait. So power re the engine is not tied to gameplay? It’s all about high-level (for a budget, x86 PC) graphics? Of course that affects framerate & draw-distance, but does this engine have a throttle? What’s its base graphical output?
& what was all that “develop both an emotional and visceral connection to what they are experiencing within the game world,” all about? Surely that connection goes beyond graphics, even æsthetics. Wouldn’t the way in which theb layer manipulated the world environment & the storytelling be more visceral & emotional than lighting & increased pologons?
& then there’s “We truly believe that our engine will help us to strengthen both the GAMEPLAY and storytelling experiences we strive to create.” Did he say ‘gameplay’?
Maybe Wii U would have a problem w/ its real-time physics, but I guess that depends on the size of the environment & how many actions transpire @ 1 time. & again, the engine’s base output odlf detail.
If its advanced artificial intelligence programming goes beyond Watson’s capabilities, or however much Wii U received of that, then there’d obviously be an issue there. But just how intelligent is its AI? For that matter, how intelligent is Wii U’s version of Watson?
& I’m unsure of what constitutes “other things.” Those could pose problems for Wii U, too. Sorry, I need more info regarding the ingine & Wii U’s architecture. But if that pic is any indication, then what’s the big deal. Yeah, it’s static, but it ain’t exactly photorealistic or highly detailed. Maybe compared to PS360, but just barely.
*Wouldn’t the way in which THE Player manipulated the world…
*& again, the engine’s base output OF detail IS?
*But just how intelligent is its [THE ENGINE’S] AI?
*more detail regarding the Engine
Chungo lungo that’s a lot of corrections.
I actually had to spend time replacing your sentences with yor corrections lmao
We hear the same old BS before. But again, you dont just make the game and it’ll magically run like butter. It has to be built from the ground up to utilize every inch of hardware possible. Again, you sound like a fanboy without a single clue of how things work. Your tiny mind thinks you know because you look at numbers and visuals but internally, its more complicated than that. Try designing your own game testing both Nintendo/Sony waters first before even thinking about arrogantly speaking out what you don’t know.
The PS4 games that have “hiccups” aren’t even on the Wii U. It’s not comparable.
Exactly. Because most of them aren’t polished enough and 2014 has proven that with most of 3rd party’s lazy and greedy stunts with multiplats.
TLOU Remastered is 1080p 60 fps
Wolfenstein is 1080p 60 fps
Tomb Raider is 1080p 60fps
Diablo 3 is 1080p 60 fps
Tearaway Unfolded is 1080p 60 fps
Outlast is 1080p 60 fps
PVZ Garden Warfare is 1080p 60 fps
Planetside 2 is 1080p 60fps
Sniper Elite 3 is 1080p 60fps
MGS V is 1080p 60 fps
Metro Redux is 1080p 60 fps
Murdered: Soul Suspect is 1080p 60 fps
Blacklight Retribution is 1080p 60 fps
COD AW is 1080p 60 fps
COD Ghosts is 1080p 60 fps
Shadow Warrior is 1080p 60fps
Skylanders is 1080p 60fps
Project Cars will be 1080p 60fps
BF Hardline will be 1080p 60 fps
Dying Light will be 1080p 60 fps
Uncharted 4 will be 1080p 60fps
On PC tests?
None of those can maintain the 60 fps for more than 5 seconds and the ones that do is cuz the main character is not moving or nothing is happening on the screen(last of us)
And list those 1080p 60 fps games on Wii U.
Cuming on ur face retard
The pic looks alright but why does it always have to be so brown and grey? Anyway at my age I’m past caring about graphics engines. That’s not to say I can’t admire a good looking game. I just don’t get excited about “particle effects” and “ULTRA REALISTIC EYELASH PHYSICS” (bit too sarcastic there) to be honest. The new Zelda game looks gorgeous and Mario Kart 8 proves how good a game can look without making it look realistic.
Lol “look at how her eyelashes moves with the wind” games are starting to focus way to much on the small things.
Like how Nintendo designs doors in SM3DW to be similar to SMB 2’s? Or how sand and dirt gets on your tires and then washes off in the water in MK8?
The mario kart thing is the only good point you make the door thing is an art style choice.
There are realistic looking games out there play just as good as they look. You know that right? :P
Let me guess…ASSassin’s Creed? Or Call of Duty with the same old 2003 engine? lol
Far Cry 4.
That’s it? All you got as an excuse is another fucking FPS? lol Jesus. No wonder gaming sucks ass this generation.
Have you played it though?
Played what?
DA Inquisition
Another Skyrim? lol
Don’t insult inquisition! LOL
Oh I’m sorry. I meant to say “Another Origin fucked game by the hated Electronic Assholes” Is that better?
The only reason the pic is in those colours is because it’s clearly an example of what deus ex could look like on the engine…it’s simply the colour scheme used for Human revolution and most likely future deus ex games as well, they’re relatively common cyberpunk colours lol….I’m sure it can run full colour gameplay as well :P
clearly more colors than brown and gery. may be nintendo fans need to go back to doctor mario the eyes and asses checked for butthurtiods
You should go to the doctor because you have been burned several times. also you’ve been exposing your butthurt because right now you’ve been “praising” nintendo, but we know the truth behind that behavior.
holy shit! you, lord ghost, you ruined what could have been a good joke
He and his horrible grammar, lmao he can’t even write.
Don’t use ‘he’ or any similar terms three times in one sentence, it’s redundant.
It’s not ‘write’, it’s ‘type’, referring to the usage of the keyboard to post one’s thoughts.
So speak for yourself?
LMAO.
you and sasori should get a room.
I already have a room, silly.
so, you share your own room with the narutard?. does your mom approve?
I don’t even know him. And why would I need to share a room with him? If you’re implying that I should sleep with him, then I’m sorry to tell you that I’m straight. He’ll need to find someone else, unfortunately. ;P
“He’ll need to find someone else, unfortunately“.
sounds like you love him so much XD
Sounds like you can’t come up with better insults.
insults?
Who are you and why do keep replying to me on all the articles? XD
You did walk right into it, though, with that unfortunately part. lol
And this has exactly what to do with Wii U? No way will we ever see this run on Wii U. This is blatant flame baiting. Thanks.
Guess who is back? I’m back with vengeance. Syke just playing, I missed this website and my trash talking to the wii u and Nintendo but I’m enjoying my wii u a lot than my ps4 can’t wait to play captain toad tomorrow.
Typical “Wii U is weak to run it/won’t come to Wii U because..reasons/Deus Ex 2 skipping Wii U” BS incoming…
This is designed for NEXT GEN, which means it’ll obviously be hard to develop for Wii U
Just like Frostbite 3 and Unreal 4 WHICH both were tested on Wii U behind closed doors and worked but still 3rd parties wanna BS around Wii U because they have stupid ass excuses for issues with Nintendo as a company, not the system
Hope this can run on my R9 270x.
I’ll be all over this new Deus Ex when it comes out, holy shit. I loved DX:HR.
DX:HR was a gem when it came to atmosphere and game’s universe. If this new engine is a success, this should add even more to the already breathtaking DX:HR’s Detroit.