UK publication MCV has written an interesting article exploring the current obsession with Metacritic and why it’s bad for the industry as a whole. The publication has spoken to a number of European video game developers who have once again reiterated that a good Metacritic score means that they can receive pay bonuses and shares for the company rise. Some believe that the scoring system is detrimental to developers and is harming innovation Here’s what some of the developers who spoke to the publication had to say.
“The problem is how parts of the games industry and audience treat Metacritic. The idea that a game isn’t worth buying, or that its developers have failed and don’t deserve bonuses if it scores under 80 or even 85 on Metacritic, is going to result in samey, bland games that are made according to what works in Metacritic’s system. It’s harming innovation in mainstream gaming.”
“I understand the desire to simplify complex matters into easy to understand patterns. But ultimately I believe review scores are a bane to the games industry.”
– Bossa Studios co-founder Imre Jele
“There are so many factors that go into reviews it doesn’t make sense. Some people use the score as a quick shorthand, but there is so much missing.”
“What matters most to us is the response of players and how social media spreads the word about good, playable games,”
– Rebellion founder Jason Kingsley