Gone Home is sadly no longer in active development for the Wii U following its announcement last August. According to the game’s developer Fullbright, the partnership between publisher Midnight City and its parent company Majesco has seemingly gone awry, with financial trouble accounting for the recent rumblings. Unfortunately, it’s left plans to bring the first-person interactive story Gone Home in a state of flux.
Back in 2013, Gone Home was released for PC to critical and user success. Nintendo of America stated the game would arrive in the near future, with a loose Q4 2014 date attached. Unfortunately, it appears as if Gone Home has been shelved for the moment in favour of Fullbright’s upcoming 2016 game Tacoma. During the Kinda Funny Games’ livestream, Gone Home’s designer Steve Gaynor said the following below in relation to the game’s development.
“And, unfortunately, we don’t have exciting, good news about that, I wish I did. Yeah, it’s been quite a while, and as you kind of sensed, there’s been some delays and maybe you have seen some things that have changed with Majesco. At this point, unfortunately, I have to acknowledge that Gone Home for console is not actively in development any longer. That deal with Majesco has sadly come to an end. So, we don’t really know what that means for Gone Home for console for us. In the immediate term, it’s no longer a going thing.”