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Nintendo Confirms Shovel Knight Amiibo Plus Other Details From Nindies@Night Event

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During a presentation at Nintendo’s Nindies@Night event at EMP Museum in Seattle, Nintendo made several announcements about the future of independent games on the Wii U and Nintendo 3DS systems. These announcements included the reveal of a Shovel Knight amiibo figure from Yacht Club Games that unlocks exclusive features for the hit game on Wii U and Nintendo 3DS, making it the first indie game to support amiibo technology. Other reveals at the event include the upcoming launch of Kerbal Space Program for Wii U early next year with exclusive features and functionality, first-look Wii U debuts for Hive Jump and FAST Racing Neo multiplayer game play, along with exciting details concerning each of these anticipated Nindies.

Not only do we have a robust slate of indie games launching in the Nintendo eShop, but these games also contain features that can only be found on Wii U and Nintendo 3DS,” said Damon Baker, Nintendo of America’s Senior Marketing Manager of Publisher and Developer Relations. “Creating an amiibo that’s compatible with all current and future Shovel Knight games shows that our strong relationship with independent developers is constantly evolving.”

“It’s been a great honor to work directly with Nintendo, creating a Shovel Knight amiibo that sits beside their most beloved characters,” said Yacht Club Games. “We are elated to expand the world of Shovel Knight, and to keep developing unique game-play experiences on Nintendo’s platforms.”

For the first time, exclusive to the Wii U version of the game, players can scan the Shovel Knight amiibo and take on Shovel Knight’s quest cooperatively with a friend. On Nintendo 3DS and Wii U, the amiibo can be used to level up and customize Shovel Knight with new visual enhancements, relics and abilities. These abilities can then be used in new, exclusive amiibo challenge levels. To top it off, the amiibo figure will be supported in future Shovel Knight games.

Yacht Club Games also revealed that the free DLC for Shovel Knightthat lets players play as fan-favorite enemy Plague Knight will launch in September. Shovel Knight can be purchased in the Nintendo eShop on Wii U and Nintendo 3DS for $14.99. Packaged retail versions of the game for both Wii U and Nintendo 3DS will also be available in North America this October.

Graphite Lab and Black Lantern Studios showcased the first playable version of Wii U-exclusive Hive Jump, demonstrating exclusive features for the platform. Hive Jump is a fast-paced multiplayer action platformer for up to four players. Players engage in run ’n’ gun combat with swarms of aliens, all the while avoiding traps and collecting resources. The developers discussed how the Wii U Game Pad would be used in the game, as well as plans for amiibo support, which will be included when it launches in the Nintendo eShop on Wii U in early 2016.

To talk about FAST Racing Neo, Shin’en Multimedia joined the presentation to discuss multiplayer game play. FAST Racing Neoearns the title “Fast” by throwing players into a futuristic racer with hyper-fast anti-gravity vehicles. Up to four players can race against each other in split-screen local multiplayer, with up to eight racers able to participate in online multiplayer. (Additional controllers are required for local multiplayer.) FAST Racing Neo will launch exclusively in the Nintendo eShop on Wii U before the end of the year.

Squad’s Kerbal Space Program, with the help of Flying Tiger, was announced for Wii U and will launch early next year. A physics-based space flight simulator, Kerbal Space Program allows players to manage their own space program by building and flying spacecraft. In the Wii U version of the game, players can control their ship from inside the cockpit using the Wii U GamePad controller, as well as create flight plans with the touch screen and steer with motion controls. The critically acclaimed Kerbal Space Program will launch in the Nintendo eShop on Wii U.

Nintendo also announced the latest content refresh to the Indie Game Revolution exhibition hosted by EMP. Visitors to the Seattle museum are now able to experience new award-winning Wii U games, including upcoming and recently released content like Typoman (Headup Games / Brainseed), Year Walk(Simogo / Dakko Dakko) and The Binding of Isaac: Rebirth (Nicalis, Inc).

In all, 19 games were available to play at the Nindies@Night event at EMP Museum, showcasing a variety of content for all attendees. All these upcoming games and updates coupled with recent efforts like Nindies@Home further reinforce the growing support Nintendo has shown for independent developers. With numerous other indie games launching on Wii U and Nintendo 3DS in the near future, fans will always find a wide variety of Nindies to play on Nintendo systems.

Thanks to those who sent this in

Source PR

35 comments

    1. It’s purple. And even if we hadn’t seen the base, that still doesn’t confirm anything.

      Talk about jumping to conclusions lmao.

  1. I have a hard time believing that this content won’t make its way to the other platforms at some point… does that mean that we have to pay $13 to buy the amiibo and unlock it while people on Playstation will ultimately get it for free in 6 months? Even if they do charge others for it, I can’t imagine them charging $13.

    1. You are over thinking it. All it means is this content is only on the wii u and 3ds. Possible that it can be done but this is all the information that is known.

    2. And your getting the actual physical figure for the 13 bucs too. Not just the content. I mean, who the fuck buys Amiibos for the content they unlock anyways? #realitycheck

  2. Ok…let’s just not exchange fire on this post. I understand some of you don’t absolutely LOVE shovel knight like I do.

    I believe this game to be dense with nostalgia, fun and heart that made me fall in love with gaming 20+ years ago. These developers live gaming, and it shows in what they created.

    If you have not played through shovel knight, I would highly recommend it. There is story, the gameplay is solid (best on the 3DS IMO) and I am thrilled to see this as an amiibo and I might actually boot up Smash just to play as Shovel Knight.

    These guys are the real deal. Devs who love gaming, like what Nintendo used to be, So I’m enjoying every bit of their success. You really should look close before judging these guys as “not worthy.”

    1. “Nintendo used to be”… lol what are you talking about?
      Nintendo makes great games still. Donkey Kong Country Tropical Freeze is leagues better than Shovel Knight.

      I did play Shovel Knight, and beat it. Hell, I bought it the day it came out. I was excited for it. It’s a fine game, but I don’t think it deserves all the praise it gets. The level design was meh at points, and towards the end I got bored with it. There wasn’t really any sense of progression at all, and for a “retro” feeling game it was quite easy. It’s essentially Ducktales NES meets Mega Man. Except it fails to surpass most Mega Man titles. I will say I had more fun with it than Ducktales, though. It truly felt like a game that had Nostalgia as it’s main game mechanic lol. “Oh wow the map is kinda like Mario Bros 3! Oh hey I’m bouncing around like Scrooge McDuck! Oh hey these bosses are like Mega Man bosses! Oh hey there’s little towns like Zelda 2!” Bouncing on your Shovel is only fun so many times before it just becomes a bore. And personally, I’m getting more than tired of so many games nabbing the 8-bit style nostalgia just to invoke the sense you’re playing something you like, because it’s basically the same thing as something you liked growing up.

      Just because the devs love gaming doesn’t mean it’s automatically a good game. And people like you who pretend that Nintendo still doesn’t pour their hearts into games like MK8, DK Tropical Freeze, Smash4, Captain Toad, Mario 3D World, Pikmin 3 and Splatoon are just plain delusional. I understand the original Wii console sucked dick, I hated that console, with the exception of maybe 4-5 games. But Nintendo has been making some great games the past couple years.

      1. You’re entirely wrong about Shovel Knight being only nostalgia, it doesn’t remind us of the classics, it IS one of the classics.

      2. I respectfully disagree. I didn’t care for Tropical Freeze. And keep in mind, you’re comparing a full-scale budgetted Nintendo game against a Kickstarter Indie…the meer fact we are comparing them is a testament to how great Shovel Knight is… I mean look at the titles you listed…that’s everything Nintendo could muster in the last 3-5 years… They were fun…but had no more soul than Shovel Knight.

        I will say, I think Shovel Knight holds closer to the old-school gamer crowd since it pulls from the history of gaming starting with the NES era. Younger kids are not going to feel the same impact

    1. Ha. Opening the fundimental Amiibo can of worms eh? Have fun! I’m not stepping in that line of fire! Lol.

    2. It’s just physical DLC so at least you can share it with friends and it’s an infinitely much better alternative to season passes because it’s cross game. I’m content but If cards come out soon then there will be no reason to complain =/.

      It’s funny because nintendo realized the value of being a toy making company again.

    3. Do people actually buy Amiibos for the content they unlock? Or for the collectibility of the Amiibo itself?

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  4. All other things aside, this is a big message made by nintendo. It tells all other companies that the amiibo support can be used in their games if they are interested and that it isn’t locked to only first party characters. Bigger still is that the first non first party amiibo is an indie character.

      1. Those were madre by nintendo forma smash, neither capcom or sega had anything to do about ir except ti say yes yo using their characters.

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