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Classic Blaster Master Glitch Remains In Place In Blaster Master Zero

Inti Creates’ Blaster Master Zero is incredibly faithful to the NES original. However, it seems one of the the original’s glitches has slipped through the cracks. Blaster Master featured an oversight that meant players would be unable to return to their vehicle if it was parked on the edge of platform. While we don’t know if it was intentional, Inti Creates have made the exact same oversight in their new game. This maybe a direct reference to Sunsoft’s original game, but it could just be an ironic oversight.

5 thoughts on “Classic Blaster Master Glitch Remains In Place In Blaster Master Zero”

  1. I keep going back and forth on this game I think I’m going to go back and buy the original off the Wii virtual console and give it a shot!

    1. The original is pretty tough. Good game, but tough, and somewhat repetitive in the harder areas. I have no idea if the Grenade glitch works in the Wii Console version (i play it on my NES) but if it doesnt….good luck.

  2. King Kalas X3 {Greatness Awaits at Sony PlayStation 4! Hopefully it will also await us at Nintendo Switch if Nintendo doesn't FUCK things up again!}

    Since this glitch was most likely more annoying than enjoyable, I don’t see why they would purposely leave it in.

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