FIFA 18 is heading to the Nintendo Switch next month and will most likely be a huge hit for EA. Andrei Lazarescu, the lead developer for FIFA 18 for Nintendo Switch, has told Dream Team Gaming that he is confident that the Nintendo Switch version will look superior to the Xbox 360 and PlayStation 4 versions of the game. Lazarescu also explained why FIFA 18 for the Nintendo Switch isn’t running on the Frostbite engine.
“As much as we would have wanted to (use Frostbite) you can’t without making the whole engine work.
“We intentionally chose to do a custom engine because we felt that rather and try and get Frostbite running and end up having to downsize things and making it just a smaller, lower-quality version of the PS4 and Xbox One versions, we wanted this to be a FIFA that stands on its own two feet.
“We want people to recognise it and play it for what it is rather than saying, hey, you’re getting a sh***y, second-rate game. This is a full FIFA that players players will enjoy.”
For those worried about the lack of Frostbite, Lazarescu is confident the Switch version looks far superior than the Xbox 360 and PS3 versions.
“If you put the two together you won’t recognise them,” he said.
“When you dock it (and connect to the TV), it’s 1080p and 60 frames per second – Gen 3 (PS3 / Xbox 360) never run on this.
“We’re also using physics based rendering, another thing that Gen 3 did not have. We’re even putting ICONS in Ultimate Team – Gen 3 won’t have these either.”