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Studio Behind Zelda Remakes Hiring Unreal Engine 4 Programmers For New “Legend”

Some exciting news today as Grezzo, the acclaimed developers behind The Legend of Zelda ports, is currently recruiting for Unreal Engine 4 programmers. The team, which is actively hiring developers, asks applicants “Would you like to make a legend together 2?” Hinting that they are possibly making another Zelda port using the graphically advanced engine. While it’s not confirmed what the project is, we will have our eyes on it.

Source

Thanks to Fred for the tip!

32 thoughts on “Studio Behind Zelda Remakes Hiring Unreal Engine 4 Programmers For New “Legend””

      1. That makes sense, but it would be understandable that they’d want the LttP remake also on Switch, since LbW is only on 3DS

  1. I feel that the ‘2’ is significant. Other than Zelda 2, were there any other LoZ games with that number? They might not even be doing a LoZ remake. A remake of Star Fox 2 seems a bit early though,

      1. Pretty sure I’m not on drugs… hold on let me go take a test i just might be! I mean, if i have a different opinion than you that obviously means that something is horribly wrong with me! 😑

      2. Infinite Kalas X3, The Sonyendo King {Sony+Nintendo=Sonyendo!}

        I know I’m on drugs because Skyward Sword is one of my top 5 favorite Legend of Zelda games.

  2. Pingback: Remake de The Legend of Zelda pode estar chegando ao Switch – Nintendo Smash

  3. Kalas X3, The Sonyendo King {Sony+Nintendo=Sonyendo!}

    If it’ll look anything like the fan-made UE4 stuff I’ve seen of Ocarina of Time and Majora’s Mask, I’ll so take HD remasters of them in UE4.

    1. Kalas X3, The Sonyendo King {Sony+Nintendo=Sonyendo!}

      And I know this probably won’t happen but an expansion story pack for the Ocarina/Majora combo game that connects Majora’s Mask to Twilight Princess.

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