In the fifth installment as part of a series of interviews commemorating the release of the Super Nintendo Entertainment System: Super NES Classic Edition system, Nintendo developers focus on the topics of Super Mario World and Super Mario World 2: Yoshi’s Island. They also discuss some interesting information in regard to the origin of Yoshi. Read on below to learn how the iconic Super Mario character was almost designed as a horse or crocodile:
Akinori Sao: I’d like to ask about Yoshi. Super Mario World has several noteworthy characteristics. One is that it marks Yoshi’s debut.
Takashi Tezuka: Uh-huh.
Sao: How did Yoshi come to be?
Tezuka: Shigeru Miyamoto said he wanted Mario to ride a horse!
Sao: A horse? (laughs)
Tezuka: I think he likes horses. (laughs) When we were making Super Mario Bros. 3, he had drawn a picture of Mario on a horse, and hung it on a wall near where he used to sit. I would look at that and think, “I think he wants Mario to ride something.” When we started making Super Mario World, we were working with the concept of a dinosaur land, so I had Hino do art for a kind of reptile.
Shigefumi Hino: The first keyword was horse, so I imagined something rather large and first drew up a creature like a large lizard.
Sao: A large lizard? (laughs)
Tezuka: It was like a crocodile. (laughs)
Sao: Yoshi is quite different from a crocodile! (laughs)
Tezuka: Yeah. It felt out of place to have a reptile suddenly appear in Mario’s world, so we went back and talked about how maybe it shouldn’t be like a crocodile.
Sao: In other words, the two of you consulted each other as you searched for the prototype for Yoshi. How did that croc-like creature shape up into Yoshi?
Hino: Tezuka had done a rough sketch and it was cute and pretty good, so I polished up Yoshi into its current form based on that.
Tezuka: That happened relatively quickly. I kind of forced the design though, saying, “It’s related to turtles.” (laughs)
Sao: That’s why, instead of a saddle, what’s on Yoshi’s back is…
Hisashi Nogami: A shell. Even after I joined the company, Tezuka kept insisting that it was a shell. (laughs)
Sao: (laughs) And that’s how Super Mario World, which debuted Yoshi as kin to turtles, became the top-selling title worldwide for Super NES.
Tezuka: Really…?
Sao: As if you don’t know! (laughs)
Thank god he wasn’t. lol
Imagine playing Yoshi’s Island as a horse or a crocodile, that would be so friggin’ weird.
Yeah. Sucks that Yoshi is only in two levels in Odyssey but it’s nice to see him again. Also, I WANT LUIGI IN ODYSSEY!
https://youtu.be/LxkE0Nj4Dgw
Mario rides Yoshi like a horse, yet Argonaut’s Croc was inspired by Yoshi, because Miyamoto didn’t want a 3D Yoshi game to exist.
Missed opportunity, but still possible.
Those game were so good. Man I eish that IP doesn’t die.
I do wonder what a horse in the Mario style would be like though. The horses in that one sports game look completely out of place.
That is what the horses look like in the Mario style. lol
It’s just that they are model more………..
Cartoony. :/
Doesn’t change the fact that Mario is still a dick to Yoshi.
lol This explains Talon & Ingo in Legend of Zelda. Miyamoto never got Mario & Luigi on a horse like he wanted in Super Mario World so had some lookalikes of them made for Ocarina of Time years later.
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Quite a few revelations.
(laugh)
but yoshi riding a horse is so… weird. XD
So years later in the Olympic games would it have been a horse riding a horse?
That’s a joke BTW