Adam Boyes, who was previously with PlayStation but is now CEO of Iron Galaxy Studios, really wants Monster Hunter World to come to the Nintendo Switch. So much so that he has asked on Twitter if he and his team could have the chance of porting the massive new Monster Hunter title to Nintendo’s latest console.
Dear @monsterhunter team at Capcom – we understand that porting the game to Nintendo Switch is challenging (https://t.co/0JrAIQgcft) but this is exactly what @IToTheG does. Give us a shot & we won’t let you down ;)
— ᴀᴅᴀᴍ ʙᴏʏᴇs (@amboyes) March 3, 2018
||Adam Boyes…||
https://78.media.tumblr.com/09b700b1a0a15c062b7a7f158a0440f4/tumblr_inline_p10775VJna1v6g0f7_1280.gif
I heard they fucked up a number of game ports. Even I wouldn’t trust them even if they do get green light to port World. They’ll just ruin it and make the Switch look like an incapable system.
Yeah, theyre the ones behind the Batman Arkham Knight (pc) fiasco, but that was in 2015 though. Theyre also the ones that ported Skyrim to the switch, so its not all bad.
Still, that Arkham Knight port was so bad, I can’t trust them completely even if they pulled off Skyrim.
Porting to pc is harder, so ill give them that, but I would also say be very weary of them.
Oh, those guys who seriously screwed up Batman Arkham Knight so bad on PC that WB said everyone could have a refund no matter how much you had played it, and said the game would never really work and couldn’t be patched.
Same guys who ported Borderlands to Vita and the framerate was like a PowerPoint presentation at times? Yeah, let those guys handle it.
You do know they’ve done more than just those, right?
Ofc, but I really can’t trust them anymore when they’ve messed up Batman so hard it couldn’t be fixed.
To be fair, Rocksteady also screwed Arkham Knight with it’s predictable plot and over using the Batmobile for tank battles.
Oh and Rocksteady made the game with the most disappointing boss battles yet.
It doesn’t make it more reassuring that this seems to be a REALLY hard title(if possible at all) to port over to Switch.
Wait, those are the guys who fucked up those ports? NO THANKS! It’ll give the system a bad rep if they even attempt it.
Quite indeed.
Hell no I wouldn’t allow them to Port this. Just localize XX and call it a fucking day Capcom.
Bad rep quite indeed
Agree. Localize XX
Many of us don’t care which MH we get. We just want one.
Personally I can’t go back to something like XX now after playing MHW almost every day since launch xP I want to play other stuff, but World is too good.
It’ll be nice to have both. XX now, World later IF the port job is adequate to warrant purchase.
Xbox One can’t really run the game. I’ve seen a friend of my playing it and sometimes I think to my self “Did the game just freeze?”. A port to Switch must be hard to achieve
It’s Xbox first MH game, of course it wouldn’t be optimized yet. But one patch should fix it. Switch port would take time and work but not impossible. If Doom and Dark Souls made it to the Switch, then MHW has a chance. Also, look at Rime which is CPU intensive for some strange reason for a cel shade game. It was patched up eventually.
Well, it’s still MT Framework but I guess. The PS4 version freezes as well – just not as bad. And Xbox One X has the best version by far :P
Didn’t know it was CPU heavy. Does that include the PC-version as well?
im sure it would be fine https://twitter.com/BethesdaStudios/status/931393809799368704
And I’m sure they’ll mess up. That’s why XX should be localized first in case World’s Switch port flops like WWE or Rime.
That’ll never happen
I think they have to bring MHXX to the west
Better choice
Oh this is rich in humor content.
🐙
You really think Capcom would green light this? They won’t even localize XX for fuck’s sake.
Their work on the skyrim port for switch was great so maybe they could do a decent job on this
The difference there is that Skyrim was designed around X360 era hardware. That’s not the case with Monster Hunter World.