The first software update for Hyrule Warriors: Definitive Edition is now available for download on Nintendo Switch. Update version 1.0.1 fixes multiple bugs that affect various portions of the recently-released game. Official patch notes from Nintendo are as follows:
- Fixed a bug where Tetra and King Daphnes’ starting levels were different according to whichever mode they were unlocked in. Tetra should unlock at level 34, and King Hyrule at Level 37.
- Fixed bug where Magic gauge wasn’t filling at first level of Smash Boost Power.
- Fixed bug where game was sometimes stopping immediately after Legend Mode “Liberation of the Triforce ” started.
- Fixed bug where a portion of character voices were not playing correctly.
- Fixed bug where player could not enter unlocked maps when restarting game right after unlocking moon area on Termina Map.
- Fixed other minor bugs.
i’m just glad that Nintendo didn’t find something like that on the Wiiu version of L.O.Z Hyrule Warriors.
As always there many bugs in every Warriors game.
How do you have these types of bugs on a port?
Only bug I would understand is maybe a few frame drops here and there, or a graphical glitch!
It’s amazing what can make bugs crop up and there’s absolutely more than just squashing a few graphical glitches involved in a port. Plus they were combining content from the Wii U and 3DS, so there was more to this one than just a straightforward port. A lot of the code was opened up and worked on.
I also found a bug, possibly. In adventure mode, adventure map, the level where you can get 2 golden skull spiders. I mean the level from left to right, 12 spaces, and from up to down, 6 spaces (Rescue the allied forces! Lv1) the 2nd golden skull never shows up, even with the requirement to make it spawn. I tried it 3 times with different characters, it never shows up. I hope they fix this to.