Super Smash Bros. Ultimate sees the return of the Ice Climbers for the first time since Super Smash Bros. Brawl in 2008. In their return to the series, the Smash dev team have significantly upgraded their moveset. According to the Nintendo Treehouse team during the E3 stream, playing as the Ice Climbers will require ‘a different strategy’ this time around.
For those unfamiliar with the Ice Cimbers battle technique, you’ll still control Popo, the blue Ice Climber, while Nana will remain as your helper partner and multiply your attack rate, including your Smash attacks. However, if Nana is KO’d during a fight, you’ll still be able to fight with Popo, you’ll just do less damage. Attacks demonstrated during the stream included a chilly ice punch, spiky ice projectiles, and a nifty spin damage attack that allows you to hit enemies while travelling across the stage. Unfortunately when you lose Nana, you’ll also lose the ability to use your climbing grapple hook, saving yourself from a nasty fall.
The stream also showcased a fun 1-v-1 match with each player using the Ice Climbers. Interestingly, they used the main rule that should Nana be knocked out, you’ll have to KO Popo too. That’s a bit too dark for our liking. Super Smash Bros. Ultimate arrives on the Switch this December.
Source: Nintendo Treehouse